The new seeding options are ridiculous. Cryotome is far and away the best starting pick, Pioneers is stupid and cheesy. They're not exciting, they're a blatant "buy Starships if you want to compete in MP" move.
I don't mind that they want to tie Starships to BE, but both games should be playable on their own in MP without a bunch of DLC stuff. It's bad enough that Civ5 MP is plagued by this.
Anyway I hope the 2.0 patch is made free to download - that would give the patch wider reach, in the long term it's more money for Firaxis. How many people will shell out $30 for an expansion to a critically panned game?
I maintain the worst part of BE is that it was based on Civ 5, and Civ 5 had specific flaws that were well known before BE went into development. I'm sure the people behind the game could have taken the basic tools in Civ5 so they didn't have to re-invent the wheel with graphics and interface programming, but 1UPT was and still is a terrible idea.
The lack of leader personality, unbalanced gameplay, and so on are things that can be worked with... I for one don't consider it a flaw that players can beeline for their preferred victory condition. Requiring players to fill out the tech tree would just drag out the game for longer.
I'd rather have the game focus on balancing the 8 starting sponsors and other start options than introduce new ones, else there is a situation like Civ V again where a small selection of civs are OP and everything else is just making the game harder. AC did a good job of balancing the 7 main factions and making them interesting, because the factions could have drawbacks as well as bonuses.
I also think that Virtue acquisition should be flatter in general, so that Artists and AU are not so strong. Players that run away with the game should be able to build up a culture advantage for sure, but having a culture advantage built in shouldn't be so strong, or something like Franco-Iberia's bonus which kicks in later in the game. Something as simple as granting +5 culture in the capital and increasing virtue cost could go a long way towards balancing start options.
Of course 2.0 might just throw away most expectations of how the game is currently structured, and that wouldn't necessarily be a bad thing. Like they said, they can afford to change things up more. The really big change I'd like to see is 1UPT done away with once and for all, and ranged combat shouldn't be as stupid as it is now.