SammyKhalifa
Deity
- Joined
- Sep 18, 2003
- Messages
- 6,741
I wonder what kind of time frame we're looking at here
I wonder what kind of time frame we're looking at here
My estimation is that it should be out by the end of the week.
I wasn't expecting one for several weeks yet (though I figured it would be more feature-rich)
I'm curious to see what are the other fixes that will be implemented that were not mentionned in the video. But I'm super glad to see that CS's won't be beat in the first 15-20 turns of the game.
I wasn't expecting one for several weeks yet (though I figured it would be more feature-rich)
Maybe the loss of all warmonger negatives when you liberate a city? I like that, but it probably isn't the best design...Nice!!
Glad to see plans to strengthen city states
What is the warmonger loophole they are referring to, I wonder
Nice!!
Glad to see plans to strengthen city states
What is the warmonger loophole they are referring to, I wonder
The update to Entertainment districts is much appreciated, I was only building to be able to place wonders. The extra tourism and science from the Water park was better overall for a peaceful playthrough.
The patch looks and sounds great, especially the City states and Emergencies tweaks. I think they will tone down the bonuses for each polder to make up for the fact that you will be able to build more of them.
The update to Entertainment districts is much appreciated, I was only building to be able to place wonders. The extra tourism and science from the Water park was better overall for a peaceful playthrough.