Black terrain is gone (for me) with the current SVN. BTW, excellent work, this is a stable, quick, well thought out mod!
2 small things:
- murex has a pink symbol on the map (the round one)
- missing/wrong texts in Technology Advisor: "TXT_KEY_TECH_INTELLIGENTPAVEMENT", "TXT_KEY_GPS3"
- missing/wrong texts in Technology Advisor: "TXT_KEY_TECH_INTELLIGENTPAVEMENT", "TXT_KEY_GPS3"
Still seeing halos on the latest SVN, in area that was unexplored before I upgraded (I thought there were some SVN changes to address this). My Caravel/Carrack fleet has been busy exploring the oceans and hunting sea animals (sea animals + Barbarian Generals + first to Optics + large fleet = great for GG points).
View attachment 327308
Is there a way to force a complete refresh/redraw of the map?
If it persists across a save and reload it's not a display problem, it's that something has caused those tiles to be marked as revealed. We'd need save of thr turn in which that happens (reproducibly) to track it really.
@DH
DH, you remember me?
About a month ago i posted in the main thread about how i never ever get even a single revolution in my C2C game since about ver19 or so. Then you suggested that i might miss a file that disabled the rev part (even though the guevara's head is in the game). And when i checked out, it turns out to be true. Sorry, the post is buried quite deep i can't find it
The problem here, im playing with ver 24 (and latest patch) for bout 3 weeks, on a deity difficulty and huge map, running on about 900 turns with NO single rev happening. Can you pointed out what file was it that i might losing so i can check it once again to be sure of .
I'm quite baffled because i have constantly play since ver19 (i can assure you that i always deleted the old ver before extracting the new) and the same problem persists. If that problem was indeed caused by the missing file and the missing file was indeed caused by download problem, what a bad luck do i'm having, for suffering a 5/6 straight bad download, resulting in a 5/6 straight similar problem do to the same missing file which i'm always somehow, miss
Any thought on what is happening to my games/
Traceback (most recent call last):
File "CvScreensInterface", line 580, in WorldBuilderExitCB
File "CvWorldBuilderScreen", line 2337, in Exit
MemoryError
ERR: Python function WorldBuilderExitCB failed, module CvScreensInterface
Is it intentional that Deganawida still has the animated leaderhead while all the other leaders I have seen so far have the static image?
Right now, i was far to sick lately to do almost anything the last couple of months, and still recouping, i have another modder now that will take over making ALL animated to static LH's, thx for asking. Infact he just agreed to it today!!
Yes i do.I could not find your original post or my response either. So I'll ask the basic question - do you have Revolutions turned on? I.E. When you set up the game did you set the option in Custom Options? The option is actually "No Revolutions" so you need to turn that off.
I have been testing on Noble difficulty snail - the AI gets plenty of revolutions and a couple of my cities have gotten close to revolting.