Sidenote: not sure I like that every tile improvement now has a
cost. Especially early game when 5 or 10
can be rather crushing to early treasury. And I am Not going to lighten up on the early Civics to help this crunch either. The modder that added these costs to every tile Improvement is seeminglt using hydromancerX's method of multiples of 5
for improvement costs. For C2C in early Preh era this is too much from what I have found over the years. 1, 2, or 3
steps are better IMHPO from playing and then modding this mod over the past 11 years. My Modding 2
s.