Building icon sizes got reset due to new way of storing them.a few things after newest SVN :
1. the action icons are HUGE after new SVN, and i used OLD usersettings and still doesnt matter, i tried using the BUG interface action icons and set to lower, BUT doesnt matter size wont change any longer??? pic 1 even the bug screen seems to be larger?? attached usersettings also ./.
a few things after newest SVN :
1. the action icons are HUGE after new SVN, and i used OLD usersettings and still doesnt matter, i tried using the BUG interface action icons and set to lower, BUT doesnt matter size wont change any longer??? pic 1 even the bug screen seems to be larger?? attached usersettings also ./.
before new one just kept forgetting to ask this:
pic 2/3: when placing new law enforcement units u get the usual options until u have quite a few of them then u get what happens in the pics, u NO longer get the crime one, just the fortification one, then some dont even have that, it just goes to restful recovery?????
I know what causes this, a special case with autobuilds I didn't consider when changing how the game handles building obsoletion.Wow, I have updated to 11306 and now I'm getting a message, that I've completed Valley of The Kings and I can choose a free technology every turn. I did complete it, but it was a while ago. I'm in Galactic era now.
That may be caused by them not actually requiring coastal city, that they only require a building that require coastal city, and raxo wanted me to make it so that building requirements that are obsolete are always a fulfilled requirement.UPD. Also, now I can buld Naval Shipping Warehouse, Cruise Ship Port, Fire Dock and Remote Naval Trainig Center in cities, that are not adjacent to water tiles. I think something is wrong here.
Those require coasts.That may be caused by them not actually requiring coastal city, that they only require a building that is coastal, and raxo wanted me to make it so that obsolete building requirements are ignored.
No, not all of them are coastal. Some cities in the southern part of the map aren't. And the coastal buildings I mentioned before weren't available earlier, only after this update.It seems like all cities are coastal in that save though
Lake counts as coast.No, not all of them are coastal. Some cities in the southern part of the map aren't. And the coastal buildings I mentioned before weren't available earlier, only after this update.
Yep, the tiles that are called "Freshwater coast" (those small "lake" tiles) weren't enough to build Naval Shipping Warehouse and other buildings I mentioned before this update. Now that changed. Is it intentional?Lake counts as coast.
Maybe it was that change causing some buildings to appear now.
There's a minAreaSize tag that decides how big the water area needs to be for the building to be buildable.Yep, the tiles that are called "Freshwater coast" (those small "lake" tiles) weren't enough to build Naval Shipping Warehouse and other buildings I mentioned before this update. Now that changed. Is it intentional?
Fix for this is on the way to SVN now.Wow, I have updated to 11306 and now I'm getting a message, that I've completed Valley of The Kings and I can choose a free technology every turn. I did complete it, but it was a while ago. I'm in Galactic era now.
Interesting, could you list the name of the buildings, so it will be easier for me to figure out what makes them special in this bug.i just built these buildings before the new SVN, then that HUGE svn came out and there they were again avail to build, which i re-built them, now with the newest change to the svn, AGAIN, there they r in the building queue again???
here is what i can find so farInteresting, could you list the name of the buildings, so it will be easier for me to figure out what makes them special in this bug.
NopeThere's a minAreaSize tag that decides how big the water area needs to be for the building to be buildable.
@raxo2222: did you remove any such tags from coastal buildings between the SVN versions?
Upload savesince the latest SVN and recalc I am getting the same pop-up event messages again and again turn after turn:
View attachment 591539
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