miccal2000
Warlord
- Joined
- Sep 6, 2006
- Messages
- 253
When your territory EXPANDS, animals won't automatically LEAVE it. Which makes it annoying to have hunters CHECK the new tiles each time, lest I lose workers to animals.I see that the BUG option for animals to stay out of your territory is still being ignored...
I'm constantly seeing animals, sometimes huge herds, spawning within my borders which never happened before. I now have to keep at least one hunter close to my cities to deal with these rogue animals.When your territory EXPANDS, animals won't automatically LEAVE it. Which makes it annoying to have hunters CHECK the new tiles each time, lest I lose workers to animals.
If you mean that they ENTER your territory, though... I'm yet to ever SEE that happen, lol.
There is, I forgot which one. It explicitly say that they WILL spawn inside your borders, lol.I think there is another option that can override "Animals Stay Out!".
TMV, you are correct about the disabling option.I think there is another option that can override "Animals Stay Out!".
I suggest reinstalling the mod. Definitely a bug that isn't BUG. I never encounter this.TMV, you are correct about the disabling option.
According to the pop-up notes for the "Stay Out!" option, it will be disabled if the "Dangerous Wildlife" option is selected.
Problem is that I NEVER SELECT the "Dangerous Wildlife" option. It almost seems that the "Dangerous Wildlife" option is turned on regardless of my option choices.
And I do not see anything relating to animals under the BUG options within the game.
Is there somewhere that I can actually see the enabled options for my game?
Downloaded a fresh and completely new install from the SVN but the problem remains. I am also using the Mega-civ pack. I'll try disabling this MOD and try a new game.I suggest reinstalling the mod. Definitely a bug that isn't BUG. I never encounter this.
Unrelated and won't explain anything.Downloaded a fresh and completely new install from the SVN but the problem remains. I am also using the Mega-civ pack. I'll try disabling this MOD and try a new game.
I have no problem adjusting any of the Specialists.When adjusting great people, I can only go up or down by the maximum amount. If I have 3 scientists and 3 priests, I can't go to 4 scientists, I can only go to 6 (or max allowed) or 0. And the increase and decrease never appear at the same time, only one or the other button shows.
All Game set up options used and unused matter. Screenshots also help.Hi, cannot upload a save file, but I have just seen the following: (prehistoric, small map, tell me if other settings matter) my chaser attacks a barbarian something, kills it, that generates my first great hunter in the city, who is 1) semi-invisible (no small icon, appears like a maceman or something in global view), 2) obstructs other units in the city (it's my capital, has a tribal guardian and a gatherer, both cannot be selected or seen even from inside the city window)
Also, neanderthal units now enter my city just like that - is that a bug or a feature? (for that, I do have a save)
I went into your game moved several military units Then I did ctrl/shift/T to update. Then I saved game. After it showed saving game I click the red button to end turn. Turn completed and no CTD. I had to do this on 3 of my different save games to get past the CTD after I had Updated the MOD to SVN 11655.I have a CTD every end of the turn