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Single Player bugs and crashes v43 plus (SVN) - After January 2023

Hello,
I am still getting this error, may I ask when it will be fixed?
 

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I see that the BUG option for animals to stay out of your territory is still being ignored...
When your territory EXPANDS, animals won't automatically LEAVE it. Which makes it annoying to have hunters CHECK the new tiles each time, lest I lose workers to animals.
If you mean that they ENTER your territory, though... I'm yet to ever SEE that happen, lol.
 
When your territory EXPANDS, animals won't automatically LEAVE it. Which makes it annoying to have hunters CHECK the new tiles each time, lest I lose workers to animals.
If you mean that they ENTER your territory, though... I'm yet to ever SEE that happen, lol.
I'm constantly seeing animals, sometimes huge herds, spawning within my borders which never happened before. I now have to keep at least one hunter close to my cities to deal with these rogue animals.
 
I think there is another option that can override "Animals Stay Out!".
There is, I forgot which one. It explicitly say that they WILL spawn inside your borders, lol.
Like, guys, do you READ the options you choose/keep, loool?
 
I think there is another option that can override "Animals Stay Out!".
TMV, you are correct about the disabling option.
According to the pop-up notes for the "Stay Out!" option, it will be disabled if the "Dangerous Wildlife" option is selected.
Problem is that I NEVER SELECT the "Dangerous Wildlife" option. It almost seems that the "Dangerous Wildlife" option is turned on regardless of my option choices.
And I do not see anything relating to animals under the BUG options within the game.
Is there somewhere that I can actually see the enabled options for my game?
 
TMV, you are correct about the disabling option.
According to the pop-up notes for the "Stay Out!" option, it will be disabled if the "Dangerous Wildlife" option is selected.
Problem is that I NEVER SELECT the "Dangerous Wildlife" option. It almost seems that the "Dangerous Wildlife" option is turned on regardless of my option choices.
And I do not see anything relating to animals under the BUG options within the game.
Is there somewhere that I can actually see the enabled options for my game?
I suggest reinstalling the mod. Definitely a bug that isn't BUG. I never encounter this.
 
I suggest reinstalling the mod. Definitely a bug that isn't BUG. I never encounter this.
Downloaded a fresh and completely new install from the SVN but the problem remains. I am also using the Mega-civ pack. I'll try disabling this MOD and try a new game.
 
Downloaded a fresh and completely new install from the SVN but the problem remains. I am also using the Mega-civ pack. I'll try disabling this MOD and try a new game.
Unrelated and won't explain anything.
Are you 100% sure that animals SPAWN on your OLD tiles, as opposed to being captured hidden with the NEW tiles?
Also, does it persist in new games which you made sure don't have Dangerous Wildlife?
If yes, it's a really weird bug.
 
My own complaint:
Can't play Pit's map with the latest SVN. The game outright closes at the very start of a new game initialization. Even when opening it as a baseline Scenario.
 
When adjusting great people, I can only go up or down by the maximum amount. If I have 3 scientists and 3 priests, I can't go to 4 scientists, I can only go to 6 (or max allowed) or 0. And the increase and decrease never appear at the same time, only one or the other button shows.
 
Definite bug: Exiles don't upgrade. The option to upgrade doesn't show - not in neutral or enemy territory, not when ending turn in own capital after infiltrating another player's city. Thieves upgrade to rogues in neutral territory just fine.
Nevermind, for other morons like me: Set status to trespass, bring to own territory, then it can upgrade to rogue.
 
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When adjusting great people, I can only go up or down by the maximum amount. If I have 3 scientists and 3 priests, I can't go to 4 scientists, I can only go to 6 (or max allowed) or 0. And the increase and decrease never appear at the same time, only one or the other button shows.
I have no problem adjusting any of the Specialists.
 
On the latest SVN 11654 If you start a New Game you will see changes to the Set up Option section. I do NOT recommend using the Play Now Option for playing a new game.
 
Hi, cannot upload a save file, but I have just seen the following: (prehistoric, small map, tell me if other settings matter) my chaser attacks a barbarian something, kills it, that generates my first great hunter in the city, who is 1) semi-invisible (no small icon, appears like a maceman or something in global view), 2) obstructs other units in the city (it's my capital, has a tribal guardian and a gatherer, both cannot be selected or seen even from inside the city window)
Also, neanderthal units now enter my city just like that - is that a bug or a feature? (for that, I do have a save)
 
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Hi, cannot upload a save file, but I have just seen the following: (prehistoric, small map, tell me if other settings matter) my chaser attacks a barbarian something, kills it, that generates my first great hunter in the city, who is 1) semi-invisible (no small icon, appears like a maceman or something in global view), 2) obstructs other units in the city (it's my capital, has a tribal guardian and a gatherer, both cannot be selected or seen even from inside the city window)
Also, neanderthal units now enter my city just like that - is that a bug or a feature? (for that, I do have a save)
All Game set up options used and unused matter. Screenshots also help.

Game should be in Program Files x86 Not My Documents.
Need to see Game path please.
What version are u playing?
Did U just update to newest version from previous version?
 
I have a CTD every end of the turn
I went into your game moved several military units Then I did ctrl/shift/T to update. Then I saved game. After it showed saving game I click the red button to end turn. Turn completed and no CTD. I had to do this on 3 of my different save games to get past the CTD after I had Updated the MOD to SVN 11655.

Just tying to click Yes on update and then clicking Red Button they would CTD. And do so again If I had not found this work around.
 
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