Afforess
The White Wizard
1 small bug.
Jungle Camp can be built almost everywhere, including grassland, plains etc. Yes without a jungle on top...
I don't think any modmod's were made to be used with 2.8. Yet.
1 small bug.
Jungle Camp can be built almost everywhere, including grassland, plains etc. Yes without a jungle on top...
I don't think any modmod's were made to be used with 2.8. Yet.
I had my 1st CTD at around 200BC. Gave the usual info about CiV4 BtS exe version 3.19 etc., the important stuff I thought was this ModName: ntdll.dll and Offset: 000210e8.
I havn't noticed if I can build Jungle Camp every where though. I have been building it on jungle tiles.
Nor have I noticed any problems with red or green faces. I still get plenty of them.
I did notice that you need to manually set the install path or the installer makes a new Firaxis path. And then the Mod is outside the Game directory. Otherwise installation was smooth.
Trying the Arboreal Map for a change on Giant setting with 10 AI. And they are ALL buttheads!
JosEPh
Hello,
I just have one question to Zap and others who are testing RoM 2.8. Is AI getting better than in 2.71? (see the thread "AI got dumb" in RoM forum, http://forums.civfanatics.com/showthread.php?t=329571). Besides all technical problems, for me it is a crucial factor. It is not fun to play a game where AI civs do nothing, got 6-8 small (size 3-5) cities and there is not even one war between them or you.
I really hope that AI improves in 2.8 because I remember many great games I played using 2.4, 2.5, 2.6. Zappara did a magnificent, outstanding job creating a most exciting mod for CIV IV and it will be a pity to spoil all that effort.
ah i thought zappara included CAr in the beta. could you do that? or is it not completely stable?
You guys that are having performance issues, do you mean gfx being choppy or the turn time/ general menu response etc...
GFX are almost always choppy with RoM (I am running a GTX275 with 1792MB). I know memory amount doesn't affect the card performance too. But come mid game RoM has always been choppy.