bobrath
Emperor
- Joined
- Nov 21, 2005
- Messages
- 1,238
Turn 0
I change research of Writing to Monothesim. We really need the OR boost to help our buildings.
Northern worker is retasked to roading from Madrid to our City of Much Whipping (TBF)
Turn 1: 675 BC
Our northern Warrior defeats the enemy barb.
The souther barb decides to pick on JCs warriors instead of our archer. I'll leave the archer down south to pick off barbs and keep an eye on the city.
Turn 2: 650 BC
Turn 3: 625 BC
Madrid completes an Axeman and begins on another. I note we're at the happiness limit in Madrid and would take up 2 population.
Turn 4: 600 BC
Barcelona completes Baracks and starts on a much needed worker
Moses is born in Madrid . He helps us complete the shrine as that will go a long way towards spreading us some religion!
Research has to drop to 70% as we've run out of a treasury (actually 60% prior to founding the shrine, but the extra gold from it lets me push research back up a notch).
I (foolishly in hindsight) decided to the axe in madrid as it will now only take 1 pop point and will get us an attack force for the south sooner.
I also note that Louis is heading north to settle somewhere.... We'll need to check that out if our religion spread doesn't show us first.
Turn 5: 575 BC
Madrid completes the Axeman... and slips into unhappy. I reduced crowding by 1... but increased due to whipping. stupid!!
JC does choose this turn to convert to Buddhism tho. No need for open borders with him now!
Cordoba is founded in the west (in our selected spot even tho AI likes one SW = foolish AI)
Not a lot of growth here yet, but once we get irrigated and the ocean working it will be awesome. I start Cordoba on a granary, but its going to be a while as hammers are not real abundant right now.
Turn 6: 550 BC
Pyramids BIFAL
Seville completes granary and begins work on a second archer since this will be a contested city. I almost went with city walls but decided a unit would be a better deterent.
Turn 7: 525 BC
Madrid completes an Archer (sent west to protect Cordoba) and begins work on a Forge to help it eek out a few more hammers.
Louis adopts Hereditary Rule.. those civs are getting some real research going...
Turn 8: 500 BC
Monotheism research is completed and we begin to look into the mystery of ink on paper (Writing). It is due in 7 turns.
I immeadiatly revolt to OR!!
Turn 9: 475 BC
Barcelona completes a worker and begins on a lighthouse in preparation of either Great Lighthouse or at least some more growth.
Budhism spreads to Seville and Barcelona so both cities begin producing a bit faster. Only Cordoba is missing the one true faith (for now). We need to slip a missionary build in here somewhere if Bud doesn't spread to Louis soon.
Turn 10: 450 BC
Post Turn wrapup:
Out world:
and the cultural view
You can see that Seville will be in a culture war for a while. Louis does not have any tension about close borders yet. With the Archer set to complete next turn, a temple and then library would be huge in the culture push here.
Madrid will come out of unhappy in 5 turns, but we need to make sure that it doesn't grow any more until we can increase the happy limit.
Cordoba will expand its borders in 5 turns. I've got it working the (unimproved) wheat to get growth going. Once the road connecting Cordoba and Madrid completes the next person can either improve the wheat or hook up the iron. If our southern barb sorty doesn't work out (2 unpromoted axe in route to join the archer) then iron will be needed for swordsmen to break it down.
Barcelona can pop out a workboat to help Cordoba with the clams or a galley to begin exploring.
I've sent our northern warrior east to find Louis new city. Saw one wandering french warrior up that away, but no borders yet.
Next research... Alphabet or Math. Its really up to you. Both have pros and cons.
Save in next post.
I change research of Writing to Monothesim. We really need the OR boost to help our buildings.
Northern worker is retasked to roading from Madrid to our City of Much Whipping (TBF)
Turn 1: 675 BC
Our northern Warrior defeats the enemy barb.
The souther barb decides to pick on JCs warriors instead of our archer. I'll leave the archer down south to pick off barbs and keep an eye on the city.
Turn 2: 650 BC
Turn 3: 625 BC
Madrid completes an Axeman and begins on another. I note we're at the happiness limit in Madrid and would take up 2 population.
Turn 4: 600 BC
Barcelona completes Baracks and starts on a much needed worker
Moses is born in Madrid . He helps us complete the shrine as that will go a long way towards spreading us some religion!
Research has to drop to 70% as we've run out of a treasury (actually 60% prior to founding the shrine, but the extra gold from it lets me push research back up a notch).
I (foolishly in hindsight) decided to the axe in madrid as it will now only take 1 pop point and will get us an attack force for the south sooner.
I also note that Louis is heading north to settle somewhere.... We'll need to check that out if our religion spread doesn't show us first.
Turn 5: 575 BC
Madrid completes the Axeman... and slips into unhappy. I reduced crowding by 1... but increased due to whipping. stupid!!
JC does choose this turn to convert to Buddhism tho. No need for open borders with him now!
Cordoba is founded in the west (in our selected spot even tho AI likes one SW = foolish AI)
Not a lot of growth here yet, but once we get irrigated and the ocean working it will be awesome. I start Cordoba on a granary, but its going to be a while as hammers are not real abundant right now.
Turn 6: 550 BC
Pyramids BIFAL
Seville completes granary and begins work on a second archer since this will be a contested city. I almost went with city walls but decided a unit would be a better deterent.
Turn 7: 525 BC
Madrid completes an Archer (sent west to protect Cordoba) and begins work on a Forge to help it eek out a few more hammers.
Louis adopts Hereditary Rule.. those civs are getting some real research going...
Turn 8: 500 BC
Monotheism research is completed and we begin to look into the mystery of ink on paper (Writing). It is due in 7 turns.
I immeadiatly revolt to OR!!
Turn 9: 475 BC
Barcelona completes a worker and begins on a lighthouse in preparation of either Great Lighthouse or at least some more growth.
Budhism spreads to Seville and Barcelona so both cities begin producing a bit faster. Only Cordoba is missing the one true faith (for now). We need to slip a missionary build in here somewhere if Bud doesn't spread to Louis soon.
Turn 10: 450 BC
Post Turn wrapup:
Out world:
and the cultural view
You can see that Seville will be in a culture war for a while. Louis does not have any tension about close borders yet. With the Archer set to complete next turn, a temple and then library would be huge in the culture push here.
Madrid will come out of unhappy in 5 turns, but we need to make sure that it doesn't grow any more until we can increase the happy limit.
Cordoba will expand its borders in 5 turns. I've got it working the (unimproved) wheat to get growth going. Once the road connecting Cordoba and Madrid completes the next person can either improve the wheat or hook up the iron. If our southern barb sorty doesn't work out (2 unpromoted axe in route to join the archer) then iron will be needed for swordsmen to break it down.
Barcelona can pop out a workboat to help Cordoba with the clams or a galley to begin exploring.
I've sent our northern warrior east to find Louis new city. Saw one wandering french warrior up that away, but no borders yet.
Next research... Alphabet or Math. Its really up to you. Both have pros and cons.
Save in next post.