Weekend Specials Online

That pack is just about getting supcom for $1. Awesome, awesome game, my favorite RTS by far. I have the discs version and I might buy it anyway just to have digital.
 
That pack is just about getting supcom for $1. Awesome, awesome game, my favorite RTS by far. I have the discs version and I might buy it anyway just to have digital.

You'll pleasantly surprised to find that the CD keys for the disc versions activate Supreme Commander Gold on Steam. Both the key for SC and FA will do that. It was something to do with GPGnet shutting down and matchmaking being taken over to Steam.
 
Oh nice, I will try that.

It's expired now but got the xcom pack (all the old ones) this weekend off steam.
 
The latest bundle on Indie Gala has Crusader Kings II, but so did a weekly humble bundle a few weeks ago. All the other games in the bundle seem to have mediocre ratings and reviews so I have no plans on getting it now. There are some more games to be unlocked in the 2nd week, so if one of them is good I might be tempted to buy it.
 
Just get the weekly humble bundle for $1 and play divinity 2. It's another generic fantasy rpg but has a lot better reviews. Other stuff in the pack, cities xl platinum, blood bowl, realms of ancient war, game of thrones, confrontation.
 
For $6 or more you get Wargame and an alright Sherlock Holmes point & click game.

Also bought it, even if it has a couple of mediocre games and Cities XL needs the user to perform work around and their own fixes to stop it hemorrhaging memory leaks.
 
I've heard a lot of good stuff about Wargame and it does look fun. Bought.
 
Just get the weekly humble bundle for $1 and play divinity 2. It's another generic fantasy rpg but has a lot better reviews. Other stuff in the pack, cities xl platinum, blood bowl, realms of ancient war, game of thrones, confrontation.

Hmm. I might be up for Cities XL platinum (despite the bugs) and Divinity 2. Now I can tell just by looking at the box art it's generic fantasy, of course, but to those who have experience with it, how does Divinity 2 compare to the giants of RPGs like TES, Dragon Age, Witcher, and the like? Not that I expect it to be as good, but just in comparison?
 
Let's say it like that: I also got the expansion for it ^^.
Combat is hard at the beginning, but will get easier later. Can be very intersting, because there are *some* strategic skills, and some skills can be combined very well with the crafting, which is itself also an interesting part (because you have quite some possibilites with all the armor, weapons, slots for different things, your hired craftsmen, etc.). Combat itself is not very complicated though.
The story and setting is for sure also the usual fantasy stuff, but less diverse (there are...humans and goblins, more or less), but has definitely its own humour, and it's also worth doing some the side quests, just for that (some have different possible endings, and you can also fail at some, IIRC). What is not the usual fantasy RPG part is that you can transform into a dragon (after a certain event; not everywhere; not possible to fight enemies on the ground as dragon), fly around the world, and fight in the air. Very majestic to see the world from above.
The world itself is also definitely worth having seen. I'm not a big fan of TES (have only played Morrowind), because the world is so generic, which is definitely not the case here. Quests, characters, and the scenery are for most of the time unique, and worth looking at. Due to the dragon/flying mechanic, you'll also see some stuff which you can't see that easily in other RPGs, like a big landscape with fjords (dropped down from the top? Transform, and fly again upwards), with castles on platforms within them, and other places to explore. Sometimes you really only want to see what's going on at a certain space, and how you can get there. It's a very nice world (not graphically, that's outdated).

Toughest part is not getting discouraged from the hard battles at the beginning, but then it can be a very nice game. I'd recommend it, and if it's just for the games world.

Compared to:
- Morrowind: Smaller, but more unique; story more motivating (although not a lot); wandering around, exploring and killing stuff is more interesting that in Morrowind, due to the more unique world
- Witcher: er...not comparable. Divinity II is more open world, less focus on story, and it's also high fantasy
- Gothic: World is bigger, setting "cleaner", less unique world, but more to do in regards of character development
 
I've heard a lot of good stuff about Wargame and it does look fun. Bought.

Wargame is really fun, I own Airland Battle.

Only problem I have with it is the developer likes re-releasing the game with new content every year or so, instead of doing expansions. So their new one, which is basically Airland battle with ships and China, is being released as a full priced game, even though their previous one is barely half a year old.
 
Hmm. I might be up for Cities XL platinum (despite the bugs) and Divinity 2. Now I can tell just by looking at the box art it's generic fantasy, of course, but to those who have experience with it, how does Divinity 2 compare to the giants of RPGs like TES, Dragon Age, Witcher, and the like? Not that I expect it to be as good, but just in comparison?

Divinity is a classic Diablo clone. This week's Humble looks worth the $6.
 
@The J: It's interesting you found Morrowind generic and dull, because that's usually the TES game fans like me find the least generic and dull. I actually think Morrowind is probably the best RPG in terms of setting and background (and perhaps even main story, though it doesn't seem so at first - you really have to dig into the world's lore to find out), and the only thing holding it back for me was that I got into it way too late so it was starting to seem outdated. Granted quests and stuff can be pretty trite, but that I suppose was never the true attaction.

Perhaps I should elaborate a bit and say that the kind of RPG I like is TES. I think Dragon Age is overrated, found Kingdoms of Amalur and Risen kind of boring, and Witcher I have yet to try (though I guess I'd have to one day just because). The reason I find TES appealing is because whereas other RPGs just have a crappy story, TES allows me to choose which crappy story I want and how to proceed with it. (As you can see I have pretty high standards for what counts as a good story, so very few things impress me - Morrowind's was probably the only one that did) Also because TES doesn't 100% punish me for being a noob/"casual".

Divinity does sound like it's going towards that TES path (I guess if we want to put it on a TES-Dragon Age continuum, which a lot of people seem to do, at least that's my impression), but I'm not 100% convinced yet, heh heh. Guess I'll do some more research.
 
The background in TES is indeed deep, but the actual world isn't, that's my gripe.
Dungeons look the same, cities look the same, characters look the same, quests sound like they are the same, etc.
The guilds and side quests didn't really do it for me in that case. Some were interesting, but after some time you were just grinding through monsters in the next Daedra ruin...which didn't look in any way different from the prior Daedra ruin.
But maybe that's me.

For Divinity II, it's not totally the same. The world is separated into...er...don't know exactly, a few bigger parts, and at some point you have to follow the story line, because you can't make progress in another way.
Monsters also don't respawn, so after some time you can't do anything else anymore, and you have to proceed.
But if you want you can ignore the story as long as there are monsters, and just kill everything else. Like said, I found wandering around, exploring areas and collecting goods very motivating, due to the nice world.

There's also some lore in the Divinity world, but not overwhelming. Good amount for me, might not be enough for you.
 
@The J: they definitely fixed the repetitive dungeons in Skyim, though whether the side quests are any better is debatable. Anyhow I guess the draw of TES was never so much the gameplay or the quests in isolation but the lore and the sense of freedom (which I guess some critics of TES (not you, though) simply don't understand) and those are the things I'm looking for in an RPG. That said right now I guess I'm on the fence for Divinity. At the least it's giving me a better impression than Dragon Age and Kingdoms of Amalur, that's always a good start.
 
So, you got it now?

Yeah, I get the freedom part, but that's just not for mee (too much freedom).
It's more limited in Divinity II, but the parts which are open, are indeed open (if you're strong enough).
Have fun killing goblins :D.
 
Greenman Gaming is sponsoring the Golden Joystick Awards, and offering up a free copy of either Civilization V or Mafia II to anyone who votes. Neither has any DLC, but its a free game.
 
small story time: i got away from RPGs for a while. i played daggerfall and loved it except for the rampant bugs and glitches back in the day. i moved to FPS in the 90s before multiplayer so the FPSs were really shooter story-lines. I slowly returned to RPGs in the early 2000s and heard so much about Morrowind that i gave it a try on a GOTY xbox version. I was SO bored with it. My RPG expectations were wholly in the directed-to-the-plot-point line of gaming that it felt so tedious I couldnt stand it. This was my intro to a sandbox type world where it wasn't a given where you'd have to go. Plus traveling was cumbersome due to me not figuring out how fast travel worked. And my OCD kicked in to where i was compulsively picking every damn flower and not knowing what to do with it. I had just gotten off of Baldur's Gate Dark Alliance where smashing every barrel was easy as you progressed down hallways. I went back to FPS (and a lil MMO) now that multiplayer was an awesome thing.

Fast forward to a package deal on a 360 at xmas time last year that included a copy of TES. I gave it a go and found it to be much of the same but my temperament had changed quite a bit. I spent probably 20 hours just getting the hang of it but after that I found I really liked it. and the huge amount of youtube videos provided me with lots of entertainment in doing things that weren't obvious to me with their world. Now that its been another 200 hours Im pretty much done with the game only because I dont have the time to level up 10 more characters doing the same things ive already done. for 250 hours I'm pretty pleased but i never got a guy past 60 cuz it wasnt really necessary. I also didnt get every DLC cuz they were a real letdown. But it will never be the 1650 hours of Civ5, haha.

Since then I've tried some other RPGs but now I found I prefer the sandbox type world. I didnt care for The Witcher 1 because of PC requirements as I dont game with mouse/kb (2 was ok but clunky on the controller) but RPG shooters have really gotten my attention moreso lately. Borderlands 1/2, Deus Ex, etc are pretty fun for about 100 hours. And any game that is synced better for a controller is what helps my enjoyment. I use mouse/kb for civ5 and puzzle/indie/mini games but otherwise im an old dog that doesnt want to relearn old tricks, haha.

end story time

anywho, GOG has a deal that wasnt appealing to me, mostly from the EA games i'd forgotten were EA like Dungeon Keeper and Populous. but at $2.39 a piece it isnt a bad deal.
 
Greenman Gaming is sponsoring the Golden Joystick Awards, and offering up a free copy of either Civilization V or Mafia II to anyone who votes. Neither has any DLC, but its a free game.

*While supplies last and it may take up to 48 hours to actually receive your free game code.

Still waiting, 24 hours now... for a game I don't even really want, especially since its even less worth playing without the DLC (Civ5).

Mafia II's DLC is not required to make the game worth playing.
 
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