What Video Games Have You Been Playing VII: The Real Ending is Locked Behind a Paywall

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I would put it at 3 or 4 on the Mohs Scale at least for the first one.
 
Yeesh. You think ME1 is hard sci-fi?

Ooookay.
Thanks for proving my point about binary notions and lack of ability to see degrees so that you're comically unable to see the huge difference of background integration between ME1 and ME3.

Oh, and yes, ME background is pretty hardish, especially compared to, well, basically any other non-niche (and most of the niche) game in history.
The codex was great in ME1. Didn't bear much resemblance to anything that actually happened in the game. It just looked like one man's sci-fi world building tacked onto the game. But it had some great sci-fi stuff in it.
Yeah, basically I think the real genius in the ME serie was Chris L'Étoile, who was the "science" man in the team. He is the one who wrote all the codex and planets entries, Legion dialogue, and I suspect he had a major influence on the whole background.
Uncoincidentally, he left after ME2, and the quality of the background took a nosedive right at that point. Also uncoincidentally, EDI became a sexbot and the Geth started to react like any regular organic once he left.

And yeah, there was a pretty noticeable disjoint between the background and the actual game, but ME1 still had a rather good integration, which gave it a quite grounded and believable feeling.
This integration weakened in ME2 and was entirely thrown out of the window in ME3, and it changed a lot the perception of the world, and removed a lot of the goodwill about the stupidity of the plot (which was already pretty weak in the first, but lost what it had left of credibility by shedding the actual logical part of it, which were precisely the, well, most "scientific" ones).
 
Yes, I'm certainly the comical one for rejecting Mass Effect as hard-sci.
 
There's nothing stopping us having a dedicated Mass Effect thread, you know.
 
And yes, Avernus (the first layer of Baator) is a hellish wasteland, but the other eight layers are quite different. Dis is a massive iron city, Stygia is frozen solid, Phlegethon is mostly fire and lava etc.

It's just the way the baatezu act. There's not a hint of order or regimentation. I was expecting to have to bribe my way past the guards to get to the pillar of skulls.

I can't run any decent game in this computer. Probably for the better, cause otherwise i'd be playing EuIV or some such waste of time :)

That doesn't seem to stop me. I'd just play EUIV with poor performance. :undecide:
 
Civ One Unit Per Title VI

Ever since Sid Meier stopped being the janitor for Civilization the game has gone downhill. By that I mean what happened in Civ VI. My entire war was thwarted by a single dog who was in my way because of one unit per tile and the fact you can almost never pass through friendly/neutral units. Koala (Curtin) music and Dog (Scout) are the only things saving this game. Though they should make a Trump (McGuire) Mod and his specialty is building walls and making people pay for them which would be his bonus. JP throws towels at bee.
 
My entire war was thwarted by a single dog who was in my way because of one unit per tile and the fact you can almost never pass through friendly/neutral units.

:dubious:

Now I'm more glad than ever to be a hardcore Civ4 loyalist.
 
So CA just released a Three Kingdoms Era China Total War trailer. I'm ridiculously happy with that.
 
So CA just released a Three Kingdoms Era China Total War trailer. I'm ridiculously happy with that.

That certainly appeals to my interests... Been a long while since I was genuinely interested in a Total War game.
 
So CA just released a Three Kingdoms Era China Total War trailer. I'm ridiculously happy with that.

Looks nice, but the era was dominated by crossbow armies
I suppose they could take some of the later and more interesting chinese tech / weapons it would make an more interesting game
 
I guarantee you they're going to take a page from Warhammer. Did you see the trailer? Legendary Heroes for sure. Hell, the first paragraph of wikipedia for ROTK: "The story – part historical, part legend, and part mythical"
 
Cool, I've been waiting for a Total War game in China for years.
I would have preferred the Warring States periond, but Three Kingdoms will do.
 
Pizza Tycoon; I put figs with fish, and a whole lobster on another pizza and we won. Also Trump (McGuire) is in the game as Diamond Trump, and guess what; he's low energy, but his intelligence is too high. He probably paid the developers to make it so.
 
Pizza Tycoon; I put figs with fish, and a whole lobster on another pizza and we won. Also Trump (McGuire) is in the game as Diamond Trump, and guess what; he's low energy, but his intelligence is too high. He probably paid the developers to make it so.

What was your selling price for a pizza with a whole lobster on it? I find it hard to imagine that as a winning play.
 
Thanks to the Steam sale, I finally tried Doom II and Half-Life for the first time. Otherwise, it's a mix of Sims 3, GTA 5, Cities Skylines, and American Truck Simulator/EuroTruck Simulator II.
 
So CA just released a Three Kingdoms Era China Total War trailer. I'm ridiculously happy with that.

I'm not. A while back they promised a totally new era that no other Total War game has ever covered before. This does not meet that definition. Sure, it's a geographical region they've never covered before, but it's not a new era. I was hoping for a Total War: World War I. I had convinced myself they were planning that and that's why they chose to do Total War: Warhammer. I felt Total War: Warhammer was supposed to be a sort of "proof of concept" for an upcoming World War I game. I was even further convinced of this when they came out with the Mortal Empires DLC. Everything they did in Total War: Warhammer just seemed like they were testing things they would need to make a World War I game. Flying units, tanks, machine guns, and a world-spanning campaign map all worked well

A World War I game would also fit the completely different era statement and I think it would be the most modern conflict CA could get away with making and still have it fit in the established Total War formula. So I'm bummed that we are just going to get yet another medieval/ancient-style warfare game.
 
WW1 just won't work on the total war engine
 
WW1 just won't work on the total war engine

Total War: Warhammer proves otherwise. Empire steam tanks prove that tanks can work in the Total War engine. Flying creatures prove WWI-era aircraft can work in the Total War engine. Dwarf Organ Guns and Empire Helblaster volley guns prove machine guns can work in the Total War engine. And the Mortal Empires DLC proves that a world-spanning campaign map works in the Total War engine.

So the argument that WWI can't work in the Total War engine just doesn't hold up. Especially considering there is a WWI mod for Empire Total War and it works great. Granted, it doesn't have tanks or aircraft, but those issues were solved in Total War: Warhammer as stated above.
 
I don't know if it would work, but I wouldn't really be interested in a WW1 TW game - I really dislike gunpowder units in them, and I skipped all games which had them. And a TW about China had been suspected for a long time, so it's hardly a surprise. I'm curious to see how it'll end up.
 
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