Pay to save. It's the future of gaming! This is going to go down real well......The new game Metal Gear Survive forces players to pay $10 to have more than one save file.
Pay to save. It's the future of gaming! This is going to go down real well......
They've already ensured that i will never buy a game by them. Ever.
Has anyone tried Into the Breach yet? Looks pretty cool and it's from the same guys who made FTL which is one of my favorite games, definitely my favorite indie game ever.
http://store.steampowered.com/app/590380/Into_the_Breach/
It just came out.
Edit: If you buy from gog they thrown in FTL for free. Though if you don't have FTL already you should be ashamed!
Turns out Oxenfree has a second playthrough mechanic of some kind. Had no idea. Might need to change my metrics from before about playability and its worth-it value. I'm playing through it again.
Thanks to @aimeeandbeatles, I did a bunch of tweaks to my Sims 2 and can now play it without lamenting over poor performance and shoddy graphics. Before all these fixes I was forced to play on the lowest settings and it'd still run like trash. Now I have everything maxed out and it's smooth, for the most part. There are stutters in performance but it doesn't seem tied to graphic quality or draw distance. Not sure what causes them.
So I'm playing the game a little differently than I normally do. No cheats, and not just living like a hermit with a single sim. Also keeping Free Will on since I wanted to see if I could replicate the stories people always share about their sims getting into hijinks. Can't say that's been my experience so far. One sim just lays on the bed while the other never stops painting. I constantly have to intervene to get them to shower, or go to the toilet, or eat. And to go to work! Having Free Will enabled seems like a hindrance, especially since the moment I stop looking at my preferred/primary sim they stop doing what I told them to do and instead do something dumb like look at the rain or lay on the couch.
Eh, the visuals look good, and I love the mechwarrior and mechcommander games, but turned based battletech doesn't excite me as much. And at $40 it's definitely a near triple a game I won't be getting for a while.
I'm a bit torn on BattleTech. One the one hand, it does look pretty fun from the various gameplay videos that have been released, and I do tend to enjoy turn based games provided they keep the number of units you're controlling (and thus the turn times) reasonably low, which this seems to be doing. On the other hand, MechCommander was one of my favourite games of all time and I would've preferred them to make a third one rather than this. Still, I probably will end up getting BattleTech at some point, though I doubt I'll rush to pick it up on the day of release.
I've put 40 hours into Civilization 6 after a month. It's an okay game, I guess. I like the UI but it seems sparse in actual information. It's difficult to determine religious pressure or things like how amenities impact your empire. All I know is that if I build over a certain number of cities, all of them are suddenly short on amenities. And religion... all I know is that I should convert everyone else ASAP or else the AI will suffocate every city with a smorgasbord of gurus and missionaries that are impossible to afford yet they keep churning out.
War is better than in Civilization 5.
Omg bow hunting from horseback in Skyrim VR! It's all I want to do in this game. Now I need this:
Spoiler :![]()
It's just a shame that you can't see the health of your horse. In general fighting from horseback is too risky once it's taken a few blows as you never know if it's one attack away from dying. If only you could see it's health and preferably also cast a healing spell from the saddle. Not to mention that if you dismount then it'll probably just join the attack and get itself killed. In short, the horse mechanics needs work. Here's hoping for a patch. J/K![]()
A Modder Has Made Doom 1 & 2 Playable In VR With The Oculus Rift
Mechcommander is also one of my favorite mech games next to Mechwarrior 2, Mechwarrior 2: Mercenaries, Mechwarrior 2: Ghost Bear's Legacy... but the gameplay is hemmed up by not implementing 'pause & play' correctly AND the difficulty was extremely rigid & UNFUN.
If 'BattleTech' implements 'pause & play' the correct way like all the other games ( all the Infinity Engine games, RollerCoaster Tycoon, Pillars of Eternity, etc ), the game would be brilliant.
Hell yeah!! I've been having wet dreams about Bannerlord in VR too. Doubt it'll happen any time soon though. I don't think the PS4 has the horsepowers (heh) to run such a game with PSVR. And the PC VRs might not have the numbers yet for TaleWorlds to take the VR plunge. It's just a matter of time though. The potential for some amazing cavalry skirmishes in VR is undeniable. It's a game-changer.I have just seen the path that makes me join the VR revolution, and its name is Mount and Blade. M&B comes out in VR and I have to have it.
I have a pretty strong feeling that mounted combat in m&b fashion will leave you motion sick.