I thought it'd be interesting to throw this late-stage game up to see what strategies people might use in it. It's a monarch level game, standard settings, I'm playing the Indians. Started on my own on a continent and so far it's been entirely peaceful development. It's now 1932 and I had been hoping to see if I could win through peaceful development, but I'm pretty sure that's not possible now. Caesar is too far ahead in both pop and techs, and I'm still juggling with Saladin for 3rd place in the score.
So the new plan is a war to try and get my civ bigger in the hope that'll enable me eventually to catch up and perhaps win a space race victory (I think that's the only victory option left from the current game state). My civ is currently in mid-preparations for the war, built quite a few land units, and just hooked up oil to build transports and destroyers. I also have not one but two great artists ready to culture bomb as I take the first city.
The intended target is Montezuma, simply because he hates me already and he's small and weak so I'm hoping I can pull off a very quick war (not that I'm a big bully you understand
I bet if I don't attack Monty, he'll attack me soon anyway). I'd love to take on Caesar but - having to take my troops across the ocean to attack a civ that's bigger and more advanced than me and has railroads to rush his troops to the battle , all the time while other civs are about to build spaceships - umm, no thanks
. Mebbe a while after I've crushed Montezuma I'll be in a position to take Caesar on if he still looks like winning.
Set against this plan, I've noticed Montezuma's land - what I can see of it from the two caravels I have scouting round - looks to be poor quality, lots of desert and tundra. Probably why he's so weak ... Do I really want that land? Add to that the risk that my economy won't recover from the new intake of cities in time to help win the game.
So the question is - what would other people do here? Similar to what I've described or, are there any alternative strategies that you'd try?
I've attached the game as of 1932 and also the 4000BC autosave in case anyone fancies trying their hand from the start
So the new plan is a war to try and get my civ bigger in the hope that'll enable me eventually to catch up and perhaps win a space race victory (I think that's the only victory option left from the current game state). My civ is currently in mid-preparations for the war, built quite a few land units, and just hooked up oil to build transports and destroyers. I also have not one but two great artists ready to culture bomb as I take the first city.
The intended target is Montezuma, simply because he hates me already and he's small and weak so I'm hoping I can pull off a very quick war (not that I'm a big bully you understand


Set against this plan, I've noticed Montezuma's land - what I can see of it from the two caravels I have scouting round - looks to be poor quality, lots of desert and tundra. Probably why he's so weak ... Do I really want that land? Add to that the risk that my economy won't recover from the new intake of cities in time to help win the game.
So the question is - what would other people do here? Similar to what I've described or, are there any alternative strategies that you'd try?
I've attached the game as of 1932 and also the 4000BC autosave in case anyone fancies trying their hand from the start
