Black_Hole
Deity
- Joined
- Jan 4, 2004
- Messages
- 3,424
Also, I do not expect a presented compromise from the Tradionalists, since a singular change from the traditionalists in the direction of civics, would represent a non-traditional outcome.
After this, we will work with the new ruleset, which will not be traditional, at all. We are not quite certain of what it exactly will be, but it will not be traditional.
So its only the traditionalists who are not interested in compromise? You say traditionalists aren't contributing a compromise but then in the same thread you say the rule set won't be traditional "at all", so why should traditionalists try and compromise?
. I might have to look into the Fraction based ruleset instead of the Traditional based and voice my support for the Fraction based. I just dislike being associated with a group that has a bad rep.

That put aside, I give you all my kudos Provolution. Competition between ideas, instead of individuals, would be the greatest idea to focus on for a demogame. People would no longer need to vote for the person with the most archetypical and analytical view of the nation, which in my expirience, is all who ever ran for control. Individuals who can quote law and rules on a whim shouldn't be the only ones in control. Instead, have a group of people in control, all with the same general idea, but with their different takes on the game. You could have the ravensfire of your group control the laws and regulations of your faction. You could have the other people control what aspect they like best. The greatest thing about this is it allows groups of players, instead of individuals, be directly involved in the politics, unlike the last game, where the rule quoters dominated all. Traditionalism seems backwards to me. Every point made by the factionalists seems to make more sense than the points of the traditionalists. Hopefully this will all hash out soon.