1. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account Upgrades screen, or on any user profile screen.
    Dismiss Notice

Which ruleset do we focus on?

Discussion in 'Civ4 - Demo Game IV: Polls' started by Strider, Feb 21, 2008.

?

Which shall we focus on?

Poll closed Feb 25, 2008.
  1. Faction Based

    42.9%
  2. Civic Based

    0 vote(s)
    0.0%
  3. Traditional

    42.9%
  4. Abstain/Other

    14.3%
  1. Shattered

    Shattered Lord of Utopia

    Joined:
    Jan 30, 2007
    Messages:
    330
    Location:
    GC, illinois
    That's the beauty of the faction system. If somehow people who support a traditionalist style of play take control of the nation, then they can implement their constitutions and stable(boring) gameplay mechanics. At least untill a different faction takes control from them. This faction could set up a democratic election system based on the last demo-game if such suited their fancies. But only as long as they held the public opinion and power in their grasp. That's the awesome thing about this new system, it allows people to be creative, working within their faction to create new ways to play. Unlike the old system, which only allows you to play in a structured unchanging, unflinching, stale beauracracy. I would like to see unlimited flexibility, not mind numbing rule worshiping.
     
  2. Provolution

    Provolution Sage of Quatronia

    Joined:
    Jul 21, 2004
    Messages:
    10,102
    Location:
    London
    Hear hear. This is exactly what Faction does. My original civic-proposal was "the structured unchanging, unflinching, stale bureaucracy" of civics, and as bad as the traditional one, in that it imposed a sort of expert rule on top of unwitting players being thrown into it. With factions, thanks to the ones of you that developed that on top of my stale civics proposal, every player can have a fair chance of impacting the game at any stage, without being referred back to ancient demogames in the archives and without being patronized without being able to come with a counter-proposal. Throw out the 6000 year constitution which would require 2/3 majority to change, allowing a handful to dictate how the rest of the game would develop.

    I am happy you voted Traditional with the perspective you had Joe Harker, which means you got a flexible mind. And who knows, maybe you can make Traditional a Faction in itself, all you need is good internal organization, and to choose a select civic choice strategy.
     
  3. Joe Harker

    Joe Harker 1st in the Premiership!

    Joined:
    Aug 31, 2006
    Messages:
    2,812
    Location:
    Coventry!
    What happens if its a draw? :p
     
  4. Shattered

    Shattered Lord of Utopia

    Joined:
    Jan 30, 2007
    Messages:
    330
    Location:
    GC, illinois
    *sigh*


    ---long pause---

    Then I guess we get the wonder and joy of waiting even longer for this game to start up.
     
  5. Provolution

    Provolution Sage of Quatronia

    Joined:
    Jul 21, 2004
    Messages:
    10,102
    Location:
    London
    It is 7-5 right now, as CG switched. With a draw, Faction-based would be more fair, since Traditional would fit in as a constitutional option.
     
  6. Strider

    Strider In Retrospect

    Joined:
    Jan 7, 2002
    Messages:
    8,984
    LogicSequence can't vote yet (group membership), but stated faction support. So that is 7-6. CG will have to get his vote changed over.

    The stupid group membership is more difficult than it's worth.
     
  7. Provolution

    Provolution Sage of Quatronia

    Joined:
    Jul 21, 2004
    Messages:
    10,102
    Location:
    London
    I think he wrote for a vote change above.
     
  8. Provolution

    Provolution Sage of Quatronia

    Joined:
    Jul 21, 2004
    Messages:
    10,102
    Location:
    London
    It is faction based then, with at least 7-6, possibly also 8-5 with CG changing over. Now I think it is high time to get a fresh forum, so we can agree on what Faction-based should be in a more detailed way.
     
  9. AluminumKnight

    AluminumKnight Conquistador

    Joined:
    Nov 7, 2004
    Messages:
    797
    Location:
    WI, USA
    Seconded. Remember that if this system fails (which it might), we can always scrap the game and start a new one. We should get moving though, and it would great if everyone would give this a try.
     
  10. Oni of Chaos

    Oni of Chaos The Barrel Roll Guy

    Joined:
    May 8, 2006
    Messages:
    164
    Location:
    The House of 1000 Corpses
    *Calculates chance of failure*
    100-x
    0<x<100

    :lol:

    Seriously though it seems that the failure will come from the people and not the system ;)
     
  11. DaveShack

    DaveShack Inventor Retired Moderator

    Joined:
    Feb 2, 2003
    Messages:
    13,108
    Location:
    Arizona, USA (it's a dry heat)
    The poll closed? I had figured it would be one of those open ended things, so didn't vote yet. :wallbash:

    I vote faction, on the grounds that it will be better to proceed with what the active people are proposing.
     
  12. croxis

    croxis Chat room op

    Joined:
    Dec 17, 2001
    Messages:
    3,277
    Location:
    Portland, OR, US
    Strider did say the poll was only open for four days ;)
     
  13. Provolution

    Provolution Sage of Quatronia

    Joined:
    Jul 21, 2004
    Messages:
    10,102
    Location:
    London
    All rite, good to have DS aboard , he is one of the players that build bridges, and would be great towards making this ruleset work better.
    There will still be several game rules, such as playing the save etc. Daveshack was one of the men behind the DP institute, which I personally would like to keep.
     

Share This Page