While We Wait: Boredom Strikes Back

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I need a player. Just one. Surely someone in NESing can do it? I'm sure my NES has potential if it gets going. :( And it may not be what people are used to, but it might be really amazing (or maybe not of course). Is no-one willing to experiment in this place, even in this present dearth of NESes?
 
I'm interested in playing once it gets going :)... not really in writing a story of a city - so sorry... i like your writing though... :)
 
Why can't you write it? You are placing NESers on a too restrictive situation for them to be interested imo. Writing a story isn't easy (for me at least) an one with a very narrow direction?
You know what you want, why can't you just get us to the bit thats an actual game, as well as a story?
 
I wrote one, but I guess I went too far back.

Still need a champion of Man to do battle with a demon, tear open a Salient of chaos, and set building the Citadel on the new world.
 
But that misses the point, Abaddon. The NES starts now. It is a mythological history, as I said. As soon as there is a founder there has to be a player. What sense would it make for me to say, "this player is the Gritchenid Dynasty" and then pretend that that dynasty had created almost all around itself, when that dynasty could perfectly well have actually done it? To pretend that the greatest mythological hero, perhaps, who has ever lived, was not a player at all, in a mythological history?

Really, mark my words, if I set this going by describing the city myself and NPCing the founder, whoever plays the subsequent kings of the dynasty will seriously have missed out.

Terrence: very eloquent, but did you read the first post properly? They're satanists, and you don't have to deal with all that. All you have to do is say how he founded the city and what it was like. I'm afraid none of what you PMed me is compatible with the first post or relevant to what Gritchen's player needs to do.

Immac, below: :) :) if no-one else does it well first, that would be great.


To make it completely clear, what I want is for someone to narrate the foundation myth of a city. Talk about the magical spirits that maybe charmed the walls into place, talk about the bell for the watch-tower that Gritchen maybe found buried beneath the city. Why did he found it there rather than somewhere else? What did he put where in the city? What children did he have, even? How did the city grow and come to grow from a single hero (and followers? or no followers?) to an important place? What are the earliest "factions" in the city that we can see emerge for players to take control of immediately or shortly after the foundation?
 
yeah, same for me- my creativity comes in spurts... thats why in Lizardking's NESes i'll write nothing for awhile then write a bunch of stories....

can't just 'turn it on' like that.



You are making a good point. i will ponder... and try. (but not tonight or tomorrow)
 
You're right.. I really do not get it. I have no idea why you can imagine so much of this world, but HAVE to have someone else do so at this specific point.
 
well... it would be like having a WW2 NES and starting it after France had already fallen, I suppose.
 
An that would be a very interesting NES to then play on from!
 
He went there.

A city appeared.

It was nice.

The walls formed a pentagram.

The city square will be used to summon demons.

The sides are for the disiples.

The Outer walls will hold the slaves.
 
He did it at night.. did he illuminate it with his amazingness, or did he do it on a full moon?

Did he control the elements to do his bidding? Or did spirits and forces help?
 
It was lit red with the help of hell, for its power was strong where the earth around it was weak. The land was mallable to his clenching fist as ramparts rose in the Goat's Head as the citadel to the greatness. The long outer walls surround a massive valley fit for the slums his slaves deserve. The land lay prostrate to his demands.
 
Is our discussion in the right direction however?
 
Yes, it's in the right spirit. Of course, you need to go on to describe the layout of the city and such things. And a bit of variety wouldn't be bad; I mean, even if he is superhuman, it might be interesting for him to do it in a way that is less requiring of brute force, like how Amphion created Thebes' walls with a lyre, for example.
 
Sadly I know very little of this fellow Amphion fellow... do we have any lovers of Greek tales?
 
Amphion had a harp with which he charmed the city walls of Thebes into place. That's all there is to it. :) If the founder of our city founded the city in a similarly imaginative way, that would be great for the storyline, in my opinion (although not necessary for the running of the NES).
 
Who are you replying to Carmen? :lol:

I don't think many people who played Dreadnought's DOOM are about so few would have opinions on the matter...
 
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