While We Wait: The Next Generation

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It will also feature fake American continents. Sorry Bird, but that totally killed it for me.
 
Your NES is based around an entirely fake planet...I don't see the problem, personally.
 
I'm actually very excited about the inclusion of bankers in your NES bj. The said input is luckily only really possible with an excel-based NES, and we all know how much you excel in that program.

One might question how it will influence economics in game compared to other NESes. Traditionally, you just got money rolling in. Now you actually need to htink.
 
It will also feature fake American continents. Sorry Bird, but that totally killed it for me.
That's OK. That's the part of the game that I did for me; I knew it would be troublesome for some. I choose the NESes I play based on very subjective criteria too, so I cannot fault you for your choices. :)
 
Hm, such an idea even intrigues me. In fact, I think that expensive debt-causing war should be present in every NES, to discourage the huge unreasonable military buildup followed by short wars followed by total prosperity. It's not so simple.
 
Your NES is based around an entirely fake planet...I don't see the problem, personally.
What about my general opposition to the scheme, which is only mitigated by the fact that the power that I am playing is about as unlikely to colonize the other continent as possible?
 
Your NES is based around an entirely fake planet...I don't see the problem, personally.

...Yes, because a world's realism is based around the percentage that resembles Earth. Evidently you totally missed my objection, which goes like this:

If I want a historical game, I want a historical game, none of this half-historical bull where only the Old World follows historical patterns. The New World is my favorite part of the Earth's history, and I don't want to see it trashed, wherein the continents are completely different regardless of the fact that that would mess up geology and paleogeography to hell and gone -- and the societies are mysteriously the exact same despite the fact that they're in completely different environments geographically. This haphazard treatment of half the world, basically saying that it's worth nothing except as a colony of Europe is insulting to the part of history that I have a nonzero chance of concentrating in for a college degree.

Comparing it to my game is a ridiculous, cheap shot. A random map is designed as a unified whole, an entirely new world, in which people can put cultures of their choosing without having the constraints of Earth environments. Earth maps are for seeing how our own history could have gone different. A hybrid between the two is incomparable to either, and, in my opinion, a really rather terrible alternative. Bird is free to run the NES as he chooses, but it will make no sense historically, geologically, or geographically, and that kind of game doesn't appeal to me.
 
:lol: It's not a cheap shot dude. How long have I been joining your games, even random map ones that I personally dislike?

I was just probing for a deeper reason and I got it, thank you :)
 
Join NES Chat right now and join our NES we are playing. Flyingchicken is mod, it's like nine updates in right now.
 
While I respect NK's views, I'd like to add another voice in favour of the 'hybrid' concept. Personally I like the idea of a historical Old World with a New World you actually have to explore.

I'd actually like a mod for Europa Universalis 2 where you can do that :) I always seem to end up with a manhattan colony in EU2 games, even playing as Russia or Bohemia.
 
but it will make no sense historically, geologically, or geographically,

Wrong. It is impossible to determine how exactly anything would turn out given any random set of circumstances. It is entirely possible that the societies would be exactly the same, albeit in different locations. That is however beside the point, as the New World in BirdNES will function as a new New World which places emphasis on exploration, rather than standard, boilerplate colonization.

As for the geographic/geologic sense, who is to say the plates couldn't have been different, or the landmasses different? Nobody. That is a grave exaggeration and applied unfairly - that is a true cheap shot because it is hyperbole which shuns the nuances of the situation in exchange for an extremist denunciation of what amounts to a non-obligation on your own part. Do you honestly think for a second Birdjaguar meant to offend you specifically by "belittling" the New World? Because your bitter tone implies otherwise.
 
Guys, the Thlayli-Luckymoose War is getting heated up!

PREVIEW:

STATS: Seleucus (+6 will grow next turn (1 bank), 7, +5N) [Thlayli], Ptolemy (+6, 11, +5N) [Luckymoose], Demetrius (+2, 1, vassal of Seleucus), Antipater (+3, 8), Roman Senate (+4, 14, +1N), Epirus (+2, 8), Syracuse (+0, 4, +1N), Carthage (+6, 9, +9N).

UPDATE 11: Update 11: Demetrius is ordered to invade India! He leaves a regent to command... whatever his domain is called! His troops die of disease and elephants, but holds on to bits of India for Seleucus! (-1 army Seleucus, -2 Army Demeetrius). Ptolemy invades Seleucus full-force, the backstabbing arse; the fortifications were good, but it won't be long before they're overwhelemed! (-3 armies Seleucus, -4 armies Ptolemy, -2N both). Antipater consolidates, contemplates helping one side. (+1 eco) Rome is amused by fighting.

Join now, limited time only (it's on IRC for Zeus's sake!)
 
Maybe I should join and just troll at incorrect parts of Successor history. :p
 
The real question is why Antipatros actually, you know, matters. He's friggin' old, and there wasn't much of a chance of him actually fighting Demetrios or Seleukos, since those two were a lot younger and less important during his time of primacy. :mischief:
 
Just as a proxy for the fight in Greece, since both Seleucus and Ptolemy are occupied elsewhere.

Or were, before update 12...

EDIT:

Update 12: Naval raids against Alexandria fill the Seleucus coffers, but sinks Seleucid ships! (-3N Seleucus, -1N Ptolemy) Seleucus grinds down the Ptolemaic army in Palestine, but the Ptolemaic army was too big! Antipater attacks Ptolemy over the seas! Ptolemy looks to find himself double-attacked again, but his armies are large! (-6 army -3N Ptolemy, -4 army -2N Antipater, -4 army -1N Seleucid).

Seleucus (+7 (bank 1), 8, +2N) [Thlayli], Ptolemy (+6, 9, +3N) [Luckymoose], Demetrius (+2, 1, vassal of Seleucus), Antipater (+3, 4, +2N), Roman Senate (+4, 14, +1N), Epirus (+2, 8), Syracuse (+0, 4, +1N), Carthage (+6, 9, +9N).
 
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