unas876
Warlord
- Joined
- Jul 23, 2016
- Messages
- 165
For a new player? Any leader with the spiritual trait, without any doubt. The (I thought obvious) reason is that new players don't know which governments are better for each situation, which leaders care more about shared religions or how to time golden ages to avoid anarchy, so the spiritual trait helps a lot to experiment with civics and diplomacy learning.
I agree so much with this. Imo the most important thing for struggling players that don't have a defined idea on what exact civics they wanna use at what phase in the game, plus the religious diplomacy, which is huge in Civ IV. Then getting the great people for golden ages (particularly important for late game civic switches, as they can sometimes take multiple turns) to avoid the anarchy, optimizing how you combine that with caste system and all that: it can get quite complex and executing it properly often means planning ahead a lot.
I'm a casual Immortal player and I have devoured AbsoluteZeros videos over the last years, yet even for me that aspect of the game is very hard.
Hence I suggest playing SPI until you get decent at it, or if you don't want that, planning very early what type of game you're going to play (eg wonder economy, cottage economy, early warfare or beelining a certain tech and then going to war,...). But with SPI you really got the chance to actually try different stuff without getting punished so hard for it. It will help you build an understanding about civics and diplomacy, which will massively improve your game.
When you start playing on the higher levels I suggest playing Civs with a good early UU, as barb defense depending on the type of map can get a lot harder. That would mean for example the resourceless early melee units (dog soldiers, jaguars etc) or skirmishers etc. Researching the BW, IW or AH just to realize that you don't have the required strategic resources can be a problem, particularly when you get more and earlier barbs than what you're used to.
If you haven't really mastered the whip yet, a consideration is playing Montezuma, as his UB will make mistakes this much more forgiving.
I could go on and on. Theres really a lot of arguments for many different approaches.