Not sure if this has been mentioned before (or how often
), but starting with 7.20 I get plenty of Memory allocation failures, which I never had with any version of FFH or WM ever.. (and been playing FFH since 0.20)
At least for me it most often occurs when:
- loading savegames while in the game (thats okay, I could get around that)
- recreating a production chain
Especially the latter MAF drains most motivation to play, as I'm used to to save essential build-queues for different city-specialisations to #1-#9 and don't even think about not pressing those for queueing up production for e.g. a new/conquered City before another MAF hits me (and thus needing to replay up to 10 tuns again) >_<
I'm aware a temporary solution would trying to stop using those queues or setting autosave to "save each turn" to avoid losing too many turns when accidentally using a queue again, but perhaps you are able to find a solution before the next patch comes out ?