Wonders

In the pick for Elostirion there are 3 identical towers on rolling hills. Would the Wonder have 1 or 3 towers?

Here's a quick render shot of 1 tower:

Elos.jpg


Bear in mind that white is the hardest color to texture for some reason... Would the tower(s) need to be on hills or would it be fine to let the game place them upon completion?
 
Great! These are wonderful, amazing, I never dreamed about having these buildings in such a way. We may not use all these as shrines, but all would be nice as wonders or even buildings. For the tower, I'd say 3, but let the game place them wherever... Not all the hills are wonders.:lol:
 
Thanks for the feedback Elda. Do you want Barad-Dul sticking out of a mountain model (from Firaxis) or just as a tower?
 
Now you'll have two. :lol:

It might be useful for something else or to someone else.
 
thanks woodelf.


Charly1977 had made a couple of good models for us (including baradur)... you can see them laying around the morder palace thread in graphics, somewhere... you might want to check there so you don't force us to have to make a choice between all the great models:goodjob:

thanks alot...
 
thanks woodelf.


Charly1977 had made a couple of good models for us (including baradur)... you can see them laying around the morder palace thread in graphics, somewhere... you might want to check there so you don't force us to have to make a choice between all the great models:goodjob:

thanks alot...

I'll take a look then. No need to make choices, there's room for all. :D Change fscale, combine nifs, re-texture, ect. I think you guys need to remove all vanilla art, if possible.
 
Aglarond might be hard to do... how does one portray a cave with jewels in an above ground setting.
 
I'll take a look then. No need to make choices, there's room for all. :D Change fscale, combine nifs, re-texture, ect. I think you guys need to remove all vanilla art, if possible.

Definantly... I have a feeling once we upload a beta, stuff will start pouring in...

ARGH i want the weekend... i want to put these in.
 
Aglarond might be hard to do... how does one portray a cave with jewels in an above ground setting.

There are a lot of buildings and Wonders that are nearly impossible to graphically depict. We have the same issues on the Moon. A mushroom farm is most likely going to be underground so you don't need a model.

For Aglarond I was thinking of taking a hill, adding a cave, and then putting some jewels around it. Tough call to make look good. Also, how does one "build" a cave Wonder in a city? ;)
 
Definantly... I have a feeling once we upload a beta, stuff will start pouring in...

ARGH i want the weekend... i want to put these in.

I think there is a nice collection of units and buildings already made, but you're right...once you have a release there will be a lot of helpers. People need to see their stuff going into the mod and then motivation will spike.
 
Let me know if this works for Barad or some dur. The little mountain under the tower is part of the model. With proper LSystem manipulation you can most likely get this Wonder built away from the city. It took me six attempts in WB to get a good pic though.

Barad0000.JPG
 
And I now have some ideas for the Aglarond since this melding of Firaxis and my models worked so well.
 
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