Wonders

Search For The Entwives

Since you have decided to help the Ents in their search they have taught you how to preserve and maintain forests properly....

That's an interesting concept. What about the Ents themselves? In my old Civ2 modpack I treated them as a playable civilization like any other. But since they are rather unique creatures, perhaps in Civ4 they should be a special, powerful unit type - which can only produced by the civ which builds the Search for the Entwives wonder.

Forest preserves should be available to everyone, regardless of what wonders they manage to build. Elves loved their woodlands, and even the Drudain (Wild Men) preserved the forests they inhabited. A second unique unit would be a more significant benefit for the Seach wonder to bestow.
 
That's a good idea! Call it the "Quest of the Sacred Green," "Treebeard's Favour" or something like that: build a certain number of forest preserves, and you've got strong new allies...
 
A Druadan civ would be a stretch.
 
A Druadan civ would be a stretch.

You're probably right. :sad: In my Civ2 modpack, I called them Mountain Men - a combination of the Druedain and the pre-Gondor inhabitants of the White Mountains, of whom the Dead Men of Dunharrow were a remnant.

Perhaps Druedain or 'Woses' could be a unique unit available to some of the human civs? A kind of primitive defensive warrior. Tolkien described the Edain of the 1st Age as having some of these beings among them - a few even made it to Numenor.
 
That sounds good, yes. All druedain units start out with woodsman 1 & 2 promotions.
 
that sounds good. a unique unit in addition to warrior? but being inneffective anywhere other than a forest?
 
Just more effective in the forests than elsewhere.
 
Maybe have them act like a normal warrior except you give them a 'Druadan' promotion, which is something like +100% combat in forests.
 
Rather than a UU (except perhaps to the House of Haleth), they should be granted by a special resource... But I would make the Avari, the Drúedain and peoples like those "peaceful barbarians", or goody huts.
 
Goody huts seems to fit well with who we're putting there.
 
It only took me 3 months to remember to texture this, but here is Sauron's temple to Morgoth on Numenor. It's a copy of an actual building that they say Tolkien used as reference.

Numenor20000.JPG


If you have others accompanied by pics let me know.
 
thanks alot... that looks really good! (and this isn't just empty praise ;))

what's the original it's based on?
 
It's awesome! It needs to have a hole in the top, to be recolored, and maybe to be widened, but it's great.
 
Sticking with my provisional religion titles for now, I suppose the shrines could be:

Eruism - Hallow of Meneltarma (centre of worship in Numenor, before Sauron arrived)
Valarism - Elostirion (Elendil's tower looking towards the west)
Elberethism - Mirrormere (ancient stars visible at all times)
Yavannism - Cerin Amroth (fairest spot in Lothlorien)
Aüleism - Aglarond (glittering gem-lined caves)
Demonism - Siverdome Temple (the only shrine Tolkien himself specified!)
Mordorism - Cracks of Doom, or 'Tower of the Eye' (Barad-dur as a whole is a city, not a shrine)

I've linked online images which can be used as a starting point for designing the graphics.

These online images are terrific! I'm bored so I'm starting to make these if you still want/need them.

Here's is an untextured render shot of Hallow of Meneltarma:

Mel.jpg


It'll need a hill before completion.
 
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