WWW Recovery of focus.
IHT I begin by cycling through the cities, I ended up with 2 flat tyres, someone needs to improve the road network.
Madrid, needs a Buddhist Stupa, with only 1 out of 3 temples it'll have to build one itself, gold can wait.
Barcelona goes from Wealth (Production city) to a Buddhist temple 2 of 3
Navajo whips a Granary, let it build up its food stores, builds culture to pop borders.
Condate, Buddhist Temple over the Rifleman, 3/3
Circei, Observatory over a bank, adds more science.
Antium Courthouse over rifles, saving 5

/turn
T+1
Realized 1 turn later, that we need settlers and not missionaries. Arretium is assigned the task of building settlers, with Rome once its finished.
Trade for Communism and build the Kremlin
Hammurabi, had it next turn anyway, might as well fire sale now. No body has nothing to trade, oh well, such is life.
Evertonium, 2 pop Whips a courthouse, overflowing 56

into a Hindu Temple for +2
Portus Dubris, 2 pop Whips a Buddhist temple, overflowing into a Library.
Eboracum, 2 pop Whips a Buddhist Temple into a Bank, commerce city.
Moai Statues, 2 pop whips Library for 78 overflow into a Observatory.
Mediolanum, 2 pop whips Library for 68 overflow into an Observatory.
Neapolis, 2 pop whips an Observatory for 86 overflow, into West point, doubled with stone.
Rome 4 pop whips away its Merchants, into Oxford University, 126

overflowing into the Kremlin (already multiplied with stone bonus) saving 3 turns on Oxford.
Madrid Whips its Library, so as to start on Buddhist Stupa next turn.
T+2
Realizing I had Auto workers on, it crashed me out,. When I swapped profiles. (single game I'm playing)
Cathy is Going for Electricity as well, 10 turns, we're at 6 @ 50% science.
T+3
Verulamium, 1 turn whips a Hindu Temple into a Library.
Corieltauvum, 2 pop whips a Buddhist temple into a Bank. (commerce city)
T+4
Cordoba, has Expanded its borders, cutting off 'our' city of Seville, lucky I got in 2 workers to farm the wheat the turn before.
Seville whips a Theatre.
Arpinum, Culture for 3 turns to pop borders.
Manucium, 1 turn whips forge into Courthouse.
Duro. Cantacorum, 4 pop whips Library into an Observatory. Specialists this city, lets get those Multipliers working.
Pons Aelius, 2 pop whips into a Hindu Temple, overflowing into a Courthouse. Pushing Cathy's borders back here.
Portus Dubris, whips into an Observatory.
Vandal, 1 turn whips into an Observatory.
Mediolanum, 2 pop whips into an Observatory, for 36

overflowing into a settler.
Ravenna, 1 turn whips into an Observatory.
Cumae, 2 pop whips an Observatory, into a bank. Gold mine to be multiplied.
T+5
Hinduism spread in Madrid, helping out the Cultural effort.
Seville, goes onto Culture, needs to push back those Boundaries of Isabella.
Eboracum, 4 pop whips a bank for 71

overflow to a Settler.
Circei, 4 pop whips on Observatory, for 68 overflowing into a Settler.
Moai Statues, 2 pop whips into a Galleon, lets settle those proposed lands.
T+6
Harappan, 2 pop whips on a growth cycle (effective loss of 1) into a Observatory, for 30 Hammers overflowing.
Manucium, 3 pop whips into a courthouse, 5

saving, overflowing into a bank, just commerce this city.
Verulamium, 1 pop 1 turn whips Library, into an Observatory.
Condate, 1 pop whips Buddhist Temple into an Settler.
Antium 3 pop whips a settler, so I have 3 settlers produced next turn, into??.
T+7
I put away the Whip this turn, nothing much, 2 settlers boarded a Galleon, 3rd will board further down the Coast.
T+8
Electricity is in, 3 turns on Kremlin, 3 turns for Hammurabi on Electricity, it'll be a race for Broadway. Onto Radio now.
Harappan, whips Forge for 2 pop, into a Theatre.
Evertonium, 1 pop whips 1 turn into a Bank.
Duro. Cantacorum, 2 pop whips an Observatory, into ??
Pons Aelius 2 pop whips a Courthouse, into a Hindu Mandir.
Condate, 1 pop whips settler into an Observatory.
T+9
Dover whips a Theatre for 1 pop, losing ground there to Spain, gone from 95% down to 75%.
Portus Dubris, 2 pop whips an Observatory, into a 1 turn Theatre with overflow. Needs to win back that Mined hill top.
Vandal, 3 pop whips Observatory, into a Forum. 68

overflow.
Cumae, 3 pop whips a bank into a Harbour, more from internal trade then Forum.
T+10
Gandhi, come by requesting a civics change, I don't think so, Pariah.
Setia is Settled, completing the Eastern Cultural Blockade.
Satirum is settled by the Dual silver and Iron.
Rome Whips the Kremlin for 1 pop, with 1 turn remaining, to give it a 40

overflow to Broadway, depending on the other, we may or may not complete it first.
Spanish revolt took place in Madrid as well.
Harappan, whips 1 turn Theatre into a Harbour, internal trade routes of 3x3
Londinium 2 pop whips an Observatory, into a bank.
Circei, 1 pop whips 1 turn settler into a harbour, internal trade Routes.
T+ 11
Apostolic Palace vote is asked for, I choose, stop trading with Isabella, she's trying to steal Madrid back off us.
Ardea is settled, 2 fish, very nice Trade route city.
Hammurabi's racing us to Radio as well, We have Competition of Christo Redentor it seems
Condate 2 pop whips an Observatory, into a University, for 84

overflow.
T+12
Vote Succeeds, not that it affects us at all.
Send 1 Galleon, with 2 settlers towards Williams lands, to settle some cities to gift away, or lose in war, losing in War may be better depending on Diplomatic situation.
Both Catherine and Hammurabi are heading to Radio, on a Beeline?? or Culture??
Harappan whips a Harbour into a bank, for 1 pop on Growth.
Evertonium, 3 pop whips a bank, all working Coastal tiles. Overflowing into an Observatory, +8 food
Manucium 3 pop whips a bank, into a Library, 2 free scientists.
Corieltauvum, can 3 pop whip into a Bank, I want to , but its working useful tiles with all citizens, even with 90 overflow, I'd still lose more commerce then the bank gives.
BUT I WANNA!!!
T+13
Gandhi, comes on by looking for open borders, looking for a friend are we, nah.
Arretium 2 pop whips a Forum for 104

overflowing into an Observatory.
My whip hand is so sore, but “Its the party to end all parties, the wildest one in the book”
I'm having fun
I finally remember to do some trade deals, 14 gold from Gandhi, but
NEVER TRADE WITH GANDHI!!!
So 4 more from William, and 3 from Bella
T+14
Back in the Green at 50%, I've messed up here..
Pop a great Scientists, merged into Rome, as per rules, takes 1 turn off Broadway.
Madrid pop rushes Buddhist Stupa for 3 pop, who cares, starving anyway after revolt.
Vandal 2 pop whips a Forum for 62

overflowing into a Grocer, (+5 gold)
Moai Statues 1 pop whips a 1 turn harbour into a University, 82 overflow.
T+15
Gandhi, comes by, seeking to trade Chemistry and 100

for Rifling, what did I say again???
Who's been speaking to Gandhi???
Hmm well, its all over.
Some notes on Game strategy, as I see it;
- Send 3 settlers to Williams lands, to settle cities, do we gift?? diplomatic situation or lose in war? 1st war with Gandhi, and then see about them all.
- Settle more of the Internal island groups we have, a fish or Iron is all it needs with Sids Sushi and Mining Corp.
- We have 3 Capital cities, and probably 5 more capital worthy cities, these will drive our research and gold. Mainly; Rome, Londinium, Madrid (if we can ever control its BFC, Vandal (specialists), and a few other who can run specialists with Multipliers. They all should control their respective BFC's Regardless of other cities needs.
- We've got to stay in Mercantilism, till Christo Redentor is built, then Free market to take advantage of trade routes, worth much more, and build the Customs houses?? is it worth it.
- Are the 2 AI's, Cathy and Hammy, both beelining Culture, or going Via Radio to get to higher goals. This is ultimate aim I feel.
- Keep on Whipping in the Infer-structure. Both Cash and Science Multipliers.
- Keep an eye on Military, but I'm not really too worried. Take a few cities off Gandhi, gift or war with William to lose them all, Meh. Remember don't need a Friendly William, we want Hammurabi and Catherines Votes, not his, he's the Ultimate Opponent.
- Diplomacy with Hammurabi and Cathy is Number 1, Vassals are nice, but not important. We want to get as big as we can.
- Rome, should grow to its up most limit. Then run the Scientists and Merchants.
.Feel free to Disagree, Query, or Suggest you own.