He has 6 of the qualifying resopurces that is equal to 3 food per city or +1.5 pop. He has 13 cities which will give him 19.5 pop total from Sid's (no rounding done, it will be lower). So unless we gift him mucho Sid resources then he's nowhere near the limit.
I think "Operation Gandhitober Suprise" is our surest way of getting WvO into the position we need. Plus we can bring at least Cathy in for diplo +es. The only problem is Hammy is Friendly towards Gandhi so that'll hit us.
Brian you're up! I believe going after Ghandi seems like the plan, let him vassal to WvO.
So we need to start building up a fleet. After Broadway, Rome can get a couple galleons out before Radio is in. We can trade Lincoln Chem+140+map>Electric which Hammy/Cathy already has, then our coastal cities can build the fleet. Rome will be on wonder duty.
Keep settling the ice islands, we have 3 settlers on a galleon in the south.
Brian you're up! I believe going after Ghandi seems like the plan, let him vassal to WvO.
So we need to start building up a fleet. After Broadway, Rome can get a couple galleons out before Radio is in. We can trade Lincoln Chem+140+map>Electric which Hammy/Cathy already has, then our coastal cities can build the fleet. Rome will be on wonder duty.
Keep settling the ice islands, we have 3 settlers on a galleon in the south.
I know was going to play last night but I tanked and slept through the whole time, was going to play today except I had Toastmasters, will play tomorrow. Will build up a respectable fleet for Gandhi (apart from breaking the rules and GEing the UN in an iceball gift to WvO, it's the only I can see us being his opponent).
OK I've the game played, will not do a full report (still wrecked), but as it was a builders set there was nothing much happening.
First the bug turnlog for everything I did:
Spoiler:
Logging by BUG Mod 4.3 [Build 2139] (BtS 3.13-3.19)
------------------------------------------------ Turn 326/750 (1530 AD) [21-Oct-2010 15:25:48]
After End Turn:
Other Player Actions: 50% Research: 1191 per turn 0% Culture: 473 per turn 0% Espionage: 132 per turn 50% Gold: 4 per turn, 177 in the bank
After End Turn: Whip anger has decreased in Rome Whip anger has decreased in Moai Statues Whip anger has decreased in Portus Dubris Whip anger has decreased in Dover Rome grows to size 20 Neapolis finishes: Cavalry A Town was built near Ravenna Vandal grows to size 12 Eboracum finishes: Rifleman Setia grows to size 2
Other Player Actions: Civics Change: Isabella(Spain) from 'Caste System' to 'Emancipation' Civics Change: Isabella(Spain) from 'Decentralization' to 'State Property'
Turn 327/750 (1535 AD) [21-Oct-2010 15:25:51] Eboracum begins: Rifleman (9 turns) A Workshop was built near Pons Aelius Research begun: Mass Media (2 Turns) 50% Research: 1212 per turn 0% Culture: 473 per turn 0% Espionage: 136 per turn 50% Gold: 4 per turn, 181 in the bank
After End Turn: Whip anger has decreased in Verulamium A Village was built near Ravenna Londinium grows to size 17 Corieltauvum grows to size 9 Evertonium grows to size 7 Dover grows to size 2
Other Player Actions: Attitude Change: Willem van Oranje (Netherlands) towards Isabella (Spain), from 'Cautious' to 'Pleased'
Turn 328/750 (1540 AD) [21-Oct-2010 15:31:00] A Lumbermill was built near Arpinum 50% Research: 1222 per turn 0% Culture: 473 per turn 0% Espionage: 136 per turn 50% Gold: 3 per turn, 185 in the bank
After End Turn: Whip anger has decreased in Mediolanum Whip anger has decreased in Barcelona Tech research finished: Radio Cumae grows to size 6 Mediolanum grows to size 12 Moai Statues grows to size 7 Pons Aelius grows to size 6 Arpinum finishes: Forge Dover's borders expand Ardea's borders expand
Turn 329/750 (1545 AD) [21-Oct-2010 15:33:56] Diplomacy (Help Request): Isabella (Spain) asks WWW SSE (Rome) for Corporation; WWW SSE REFUSES. Dover begins: Hindu Temple (60 turns) Ardea begins: Work Boat (23 turns) A Workshop was built near Verulamium Rome begins: Cristo Redentor (16 turns) 50% Research: 1224 per turn 0% Culture: 469 per turn 0% Espionage: 136 per turn 50% Gold: 3 per turn, 188 in the bank
After End Turn: Whip anger has decreased in Cumae Whip anger has decreased in Vandal Whip anger has decreased in Pons Aelius Whip anger has decreased in Duro.Cantacorum Whip anger has decreased in Manucium Whip anger has decreased in Seville Antium grows to size 12 Antium finishes: Rifleman Arretium finishes: Observatory Eboracum's borders expand Londinium finishes: Bank Portus Dubris finishes: Rifleman Harappan grows to size 7 Navajo grows to size 3 Arpinum grows to size 3
Other Player Actions: Attitude Change: Catherine (Russia) towards Willem van Oranje (Netherlands), from 'Friendly' to 'Pleased' Civics Change: Catherine(Russia) from 'Hereditary Rule' to 'Universal Suffrage'
Turn 330/750 (1550 AD) [21-Oct-2010 15:37:44] Antium begins: Rifleman (7 turns) Arretium begins: Theatre (4 turns) Londinium begins: Forum (8 turns) Portus Dubris begins: Rifleman (7 turns) A Workshop was built near Condate A Workshop was built near Verulamium A Cottage was built near Navajo 50% Research: 1229 per turn 0% Culture: 463 per turn 0% Espionage: 140 per turn 50% Gold: 8 per turn, 191 in the bank
After End Turn: Whip anger has decreased in Evertonium The whip was applied in Madrid Ravenna finishes: Theatre A Town was built near Arretium Vandal grows to size 13 Eboracum grows to size 11 Duro.Cantacorum grows to size 8 Madrid grows to size 3 Madrid finishes: Hindu Mandir Seville grows to size 4
Other Player Actions: Civics Change: Hammurabi(Babylon) from 'Universal Suffrage' to 'Hereditary Rule'
Turn 331/750 (1555 AD) [21-Oct-2010 15:39:57] Ravenna begins: Forum (14 turns) Madrid begins: Hermitage (35 turns) 50% Research: 1244 per turn 0% Culture: 471 per turn 0% Espionage: 144 per turn 50% Gold: 9 per turn, 199 in the bank
After End Turn: Whip anger has decreased in Antium Whip anger has decreased in Eboracum Whip anger has decreased in Corieltauvum Whip anger has decreased in Condate Rome grows to size 21 A Hamlet was built near Eboracum Londinium grows to size 18 Londinium's borders expand Condate grows to size 10 Duro.Cantacorum finishes: University Barcelona grows to size 9
Turn 332/750 (1560 AD) [21-Oct-2010 15:42:06] Diplomacy (Help Request): Alexander (Greece) asks WWW SSE (Rome) for Electricity; WWW SSE REFUSES. Duro.Cantacorum begins: Theatre (4 turns) 50% Research: 1263 per turn 0% Culture: 482 per turn 0% Espionage: 144 per turn 50% Gold: 10 per turn, 208 in the bank
After End Turn: Rome finishes: Broadway Neapolis grows to size 16 Neapolis finishes: Hindu Mandir A Village was built near Arretium Mediolanum finishes: Forum Corieltauvum grows to size 10 Condate finishes: University Evertonium grows to size 8
Turn 333/750 (1565 AD) [21-Oct-2010 15:45:41] Diplomacy (Embargo Request): Gandhi (India) asks WWW SSE (Rome) to stop trading with Catherine (Russia); WWW SSE REFUSES. Neapolis begins: Rifleman (3 turns) Mediolanum begins: Galleon (4 turns) Condate begins: Forum (11 turns) A Windmill was built near Satricum 50% Research: 1278 per turn 0% Culture: 579 per turn 0% Espionage: 144 per turn 50% Gold: 13 per turn, 218 in the bank
After End Turn: Whip anger has decreased in Neapolis The whip was applied in Pons Aelius Tech research finished: Mass Media Arretium grows to size 11 Arretium finishes: Theatre Verulamium grows to size 7 Pons Aelius grows to size 4 Pons Aelius finishes: Hindu Mandir Duro.Cantacorum's borders expand Seville finishes: Forge
Other Player Actions: Attitude Change: Willem van Oranje (Netherlands) towards Catherine (Russia), from 'Pleased' to 'Friendly'
Turn 334/750 (1570 AD) [21-Oct-2010 15:51:20] Research begun: Chemistry (3 Turns) Arretium begins: Rifleman (8 turns) Pons Aelius begins: Buddhist Temple (20 turns) Seville begins: Buddhist Temple (24 turns) Rome begins: The United Nations (16 turns) 50% Research: 1282 per turn 0% Culture: 588 per turn 0% Espionage: 144 per turn 50% Gold: 16 per turn, 231 in the bank
After End Turn: Duro.Cantacorum finishes: Theatre Manucium grows to size 6 Harappan grows to size 8 Navajo grows to size 4
Other Player Actions: Attitude Change: Hammurabi (Babylon) towards Gandhi (India), from 'Friendly' to 'Pleased' Civics Change: Gandhi(India) from 'Bureaucracy' to 'Free Speech'
Turn 335/750 (1575 AD) [21-Oct-2010 15:55:58] Duro.Cantacorum begins: Galleon (6 turns) A Mine was built near Satricum 50% Research: 1294 per turn 0% Culture: 591 per turn 0% Espionage: 148 per turn 50% Gold: 17 per turn, 247 in the bank
After End Turn: Whip anger has decreased in Londinium Antium begins: Rifleman (7 turns) Antium finishes: Rifleman Neapolis finishes: Rifleman Mediolanum finishes: Galleon Vandal grows to size 14 Eboracum begins: Rifleman (10 turns) Eboracum finishes: Rifleman Portus Dubris grows to size 10 Portus Dubris begins: Rifleman (7 turns) Portus Dubris finishes: Rifleman Manucium finishes: Library Madrid grows to size 4 Setia grows to size 3
Other Player Actions: Attitude Change: Willem van Oranje (Netherlands) towards Catherine (Russia), from 'Friendly' to 'Pleased'
Turn 336/750 (1580 AD) [21-Oct-2010 16:00:05] Neapolis begins: Rifleman (3 turns) Mediolanum begins: Galleon (4 turns) Manucium begins: Forum (33 turns) Ostia founded Ice ball Ostia begins: Theatre (38 turns) Ice ball Ostia lost 50% Research: 1301 per turn 0% Culture: 593 per turn 0% Espionage: 148 per turn 50% Gold: 4 per turn, 264 in the bank
After End Turn: Whip anger has decreased in Ravenna Tech research finished: Chemistry Eboracum grows to size 12 Londinium finishes: Forum Pons Aelius grows to size 5 A Hamlet was built near Madrid
Other Player Actions: Attitude Change: Gandhi (India) towards Willem van Oranje (Netherlands), from 'Annoyed' to 'Cautious' Civics Change: Willem van Oranje(Netherlands) from 'Hereditary Rule' to 'Universal Suffrage' Civics Change: Willem van Oranje(Netherlands) from 'Bureaucracy' to 'Free Speech'
Turn 337/750 (1585 AD) [21-Oct-2010 16:05:27] Research begun: Biology (5 Turns) Londinium begins: Grocer (9 turns) A Cottage was built near Navajo 50% Research: 1304 per turn 0% Culture: 593 per turn 0% Espionage: 148 per turn 50% Gold: 14 per turn, 268 in the bank
After End Turn: Whip anger has decreased in Harappan Rome grows to size 22 Neapolis begins: Rifleman (3 turns) Neapolis finishes: Rifleman Mediolanum grows to size 13 Moai Statues grows to size 8 A Village was built near Vandal Verulamium's borders expand Duro.Cantacorum grows to size 9 Evertonium grows to size 9 Barcelona grows to size 10 Dover grows to size 3
Other Player Actions: Attitude Change: Catherine (Russia) towards Hammurabi (Babylon), from 'Pleased' to 'Cautious'
Turn 338/750 (1590 AD) [21-Oct-2010 16:07:25] Ostia founded Indian Gift begins: Theatre (38 turns) Ostia founded ClaremansThanks begins: Theatre (19 turns) Indian Gift lost ClaremansThanks lost 50% Research: 1322 per turn 0% Culture: 593 per turn 0% Espionage: 148 per turn 50% Gold: 27 per turn, 282 in the bank
After End Turn: Whip anger has decreased in Arretium Whip anger has decreased in Madrid A Village was built near Arretium Londinium grows to size 19 Corieltauvum grows to size 11 Condate grows to size 11
Turn 339/750 (1595 AD) [21-Oct-2010 16:10:51] 50% Research: 1326 per turn 0% Culture: 593 per turn 0% Espionage: 148 per turn 50% Gold: 20 per turn, 309 in the bank
After End Turn: Neapolis begins: Rifleman (3 turns) Neapolis finishes: Rifleman Mediolanum begins: Galleon (4 turns) Mediolanum finishes: Galleon Moai Statues finishes: University Circei grows to size 5 Duro.Cantacorum finishes: Galleon Harappan grows to size 9
Turn 340/750 (1600 AD) [21-Oct-2010 16:12:06] Moai Statues begins: Galleon (8 turns) Duro.Cantacorum begins: Galleon (6 turns) A Cottage was built near Eboracum
Techs were Radio>Mass Media>Chemistry>Biology (not done).
I refused the following trades, and also a cancel deals with Cathy from Gandhi (stupid boy!):
Spoiler:
I also managed some positive diplomacy through AP votes:
Spoiler:
A Triple DP between us Hammy and Cathy, should help with UN votes.
Rome got:
Spoiler:
and is well on the way to:
Spoiler:
We should go for CR simply to keep out of anarchy, Emancipation especially is beginning to hurt. We should still get it simply due to prod.
Unfrotunately Hammy settled on top of our Uranium spot (just outlaw Nukes, we weren't going to build Nuke plants anyway)
Spoiler:
Madrid is still stuck, but I built a Mandir and am going for Hermy to try and dig it out. Mass garrison has helped too on the revolt chance:
Spoiler:
Suprisingly, despite being stuck at ~7% most of the set it didn't revolt once.
The final turn demographic screens:
Spoiler:
I also performed two counter-espionage missions against Izzy and Hammy as their spies were bugging me.
Thoughts:
I still like "Gandhitober Superise" to get WvO running against us, and other ways are either too impossible or too messy. After Biology I'd go back to Steel and then see what we want after that. We should ban Nukes ASAP (we'll be Sec Gen no bother), and close out the game ASAP. It should not come back to me again. Oh yeah, a roiund of whipping may be advisable.
Great, we can trade away our Hit Musicals to Hammy for 5gpt, Lincoln & WvO for 2gpt a piece. Gandhi doesn't have rifles yet, let's send our caravel by Cordoba to scout out his coastlines.
A round of Whipping, what did you think I was doing??? going on Holiday, I'm surprised there is still happy left to whip away..
its unfortunate, but Hammurabi seems to be No 1 in Population, with us at 2. Gifting Gandhi to WvO seems an excellent strategy, combined with Sids Sushi, we can alway's sell him resources, or trade for excess and on sell them.
Going to be an interesting Juggling act, to keep some friendly, and still plump up WvO.
We have a friendly Lincoln, that's a bonus, Alexander and Cathy would come on board with Hereditary rule.
2nd in GDP running Mercantilism, not a bad effort, would easily be No 1 with Free Market, but that lose of 1 specialist...bit of a bug bear, but if main production is over, why not.
its unfortunate, but Hammurabi seems to be No 1 in Population, with us at 2. Gifting Gandhi to WvO seems an excellent strategy, combined with Sids Sushi, we can alway's sell him resources, or trade for excess and on sell them.
Needs more boats, I was working on it a bit, but we don't currently have enough strong maratime producers. Army wise we should be good to go with what we can produce. A simple "big clunking fist" one SoD strategy should suffice.
We could get some more diplo by inviting Cathy to the party. She shouldn't interfere too much with our plans.
Basically have our high pop coastal cities build naval, can a frigate in Rome with 93 into UN or galleon with 108. Our inner cities keep building units.
Tech wise we're going Bio -> Med -> Steel
Apply 7-8ep to Gandhi to see his cities
IHT-
Make trades with Hammy +5gpt>Hits
Trades with WvO +2gpt>Hits
made whips of a couple building, whipped galleon in Rome for 108 overflow into UN
I'm just going to post major updates
1630ad-
GSpy is born!! Settled
1650ad-
UN built, chairholders are Us & Hammy...vote for us
1665ad-
Created Mining Inc
Have a good fleet ready, need some more frigates though. Stack needs a few more units, hit the for that. I think we can take 20 turns now that it's close to the end.
OK looking at the save and doing a bit of number crunching atm.
First were only 69 votes from victory at that count gainst Hammy. WOOHOO!
Looking at the important votes:
US we'll always vote us.
Cathy +9 for us -5 Hammy. She's a solid us.
Alex -1 us +4 Hammy. Probably abstain.
WvO +10 us +4 Hammy. Fairly solid atm, a few more city gifts will seduce him convincingly.
Gandhi -2 us +4 Hammy. Probably vote Hammy, could abstain.
Slight change of plan methinks. Keep Hammy as Opponent, but still take Gandhi. We need a fairly strong Northern defence though if Hammy comes a knockin'. We keep Gandhi's cities, the 4 I mentioned in a previous post (Delhi, Bombay, Varanasi and Palipatura) we keep. we could gift Agra and Hyderabad to WvO if we wanted. The 83 votes should push us over the line.
New plan:
Time war for vote, we want the cities numbers counting in any vote but we don't want starvation (is revolting pop counted?). Get WvO and Cathy online asap. If we have the four cities and the two gifts to WvO in our pockets in the relevant vote we get, at current count, 93 extra votes which will push us over the line, even if Alex switches to Hammy in a diplo win vote.
Would settling some of those other bunk islands and gifting those to WvO help too? Getting our Northern border should be easy now with Cristo in we can switch to Nationhood and draft out a couple rounds of units for that.
IPEX is up, which we haven't heard from him in awhile. I'd like his input also.
Would settling some of those other bunk islands and gifting those to WvO help too? Getting our Northern border should be easy now with Cristo in we can switch to Nationhood and draft out a couple rounds of units for that.
IPEX is up, which we haven't heard from him in awhile. I'd like his input also.
Would help with diplo I think due to liberating our cities bonus, won't make much difference to the vote. For my new idea to work the most important thing is to ensure votes from Cathy and WvO while stealing about 70 off Gandhi to push us over the edge.
I think it will be a mite quicker than trying to get WvO into opposition position.
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