You know it's been such a LONG time since I last played the Soviets. They seem really, really weak(which is fine btw). I have noticed a couple things Rocoteh. For one thing, the starting Soviet tank divisions are air transportable, that was not intended, was it? Also the pedia says the Soviets should not get cavalry units, but all their stating units are cavalry and not Soviet cavalry. Soviet cavalry seem like they could be useful here and there with that ignore forest move costs, there are bloody trees everywhere.
It is one giant infrastructure building game so far. I have 200 workers after 47 turns; the Germans still only have four, the same as the Finns. Still so much work to do, I still have like 15 unconnected cities.
I am playing that varient that I mentioned where Persia is neutral and has to be attacked instead of being in the allied camp. I did get frisky with all of my mech and tank units, and have been attacking Persia and Communist China. We split CC with the Japanese, but I got all of Persia. I got greedy and attacked the UK in Iraq, which turned into some interesting times. They ended up attacking me near Murmansk, at Petropavlovsk with some bombardments, and a horde of India infantry and units from Egypt, mostly the little tank brigades, those are wimps.

Dangerous wimps if you let them attack though.
That war got messy, since the US sent navy after me in the Pacific too, I lost a lot of ships trying to relieve Petropavlovsk by sea. Couldn't manage it, but they never sent a transport. The U.S. did though, which is about when I went crawling for peace.

It worked out though, I ended up with Iraq, and added Arabia too shortly afterwards. There are lots of UK troops running through Persia, I will have to deal with them at some point but I could not handle them now. Around 30-40 divisions worth.
I did better in the North, but the UK did some weird things like attacked Murmansk and the Finnish & Norway-Denmark cities up there with WWI Destroyers mostly I think it was. I saw them kill a Finnish infantry that way!

I sank a lot more of their ships then they did of mine, but it ended up as just a naval duel.
I went minimum research to build up money and rush buy a lot of things, so my tech is pitiful. I have nothing but the starting type units, though I have added 2 C2 BBs and around 6 heavy cruisers, not in one area though, they are all over. the Soviets have widely seperated naval squadrons, which makes for some interesting decisions. I will be trying to go heavy research in a few turns to get to the T76s and after that the better air units. I basicly have nothing useful in the air, the russian bombers are a horrible joke and nothing but sheer numbers lets them even do minor damage. I look forward to the day when they can be used strictly for recon as they are quite decent for that. Let's not even mention the "fighters". I scrapped all of the RU-15s straight off.
Speaking of which, I disbanded a ton of submarines early on too, didn't want to pay the upkeep for fleets bottled up in the Baltic and the Black sea. I still have a bunch left though. You can't diband those pitiful Soviet coastal subs. I didn't care for those Coastal flotillas I have in the Pacific at first, and they have problems if they head out to sea, but they did some nice work nonetheless, they do grow on you.
I am behind the Germans in numbers of tanks by half or so, my 20 to their 50 PzIIIe units. They have finished off France, so I am just waiting to see how the AI handles things. If they decide to attack before I get the better tanks it will get....ugly. The only thing that would save me is trading space for time, which seems quite accurate somehow.