Xen-NES: Uberfest.

Qin Orders:
Increase Economy
Expand as much as possible in all direction with all units
Try to unite all the warring States, tell them about the wonder

Start Wonder: The Great Wall of China
This wonder is constructed of masonry, rocks and packed-earth. It will stretch across the mountains of northern China, winding north and northwest of Ji to the west of Qin. It is constructed of masonry, rocks and packed-earth. It will be 5,000 km long. Its thickness will be ranged from about 4.5 to 9 meters (15 to 30 feet) and will be up to 7.5 meters (25 feet) tall.
 
not officially, though Macedonia has reason to seek vengence against sparta at some point, and having a well balenced army, are, even if they are an NPC nation, in a very good position to do it.
 
Kejixu said:
Qin Orders:
Increase Economy
Expand as much as possible in all direction with all units
Try to unite all the warring States, tell them about the wonder

Start Wonder: The Great Wall of China
This wonder is constructed of masonry, rocks and packed-earth. It will stretch across the mountains of northern China, winding north and northwest of Ji to the west of Qin. It is constructed of masonry, rocks and packed-earth. It will be 5,000 km long. Its thickness will be ranged from about 4.5 to 9 meters (15 to 30 feet) and will be up to 7.5 meters (25 feet) tall.

because China dosent exist (yet?), and in fact a signiciant amount of "China" is inahbited by tribes that arnt in th eslightest culturally Chinese, I'm going to change your wonder to "The Great wall of the Qin", and have it encompass the north, and westernboundaries of your kingdom when finished
 
To the southern tribes of Britain
From Ireland

We come in peace. Allow us to expand peacefully in the northern unclaimed lands, and our peoples will be able to live in peace for centuries to come.

------------

Irish Orders:

Grow army.

Begin establishing towns in Scotland with the soldiers that are there.

Expand into eastern Scotland.
 
Orders for Trebizond:

-Increase economy by mining the mineral-rich land near the capital and the eastern settlement. The minerals mined will be used for commercial purposes, as well as the wonder (see below).
-Send 150 spearman and 150 archers to expand north along the black sea coast.
-Start on wonder: The Celestial Temple
temple.jpg

Spoiler description :
The celestial temple is a place of learning as well as worship. In Trebizond, many believe that the answers to life can be found in the sky, because they are the place where the gods live. As a result, priest and scholars reside in the temple at night to study the star patterns in the sky. To this end, the priests and scholars also record and try to explain the movements of the heavens as a sort of calendar to help guide them conduct Earthly activities. This includes counting phases of the moon or observing the annual variations of day length. These observations in turn serve as indicators for planting and harvesting times, safe or stormy season for sailing, or time to bring the flocks from winter to summer pastures.
In the day, the temple becomes open to everyone. Whether it is a priest who is on a pilgrimage or simple peasants who wished to be blessed by the gods, the doors are open. The temple serves as a cultural center for those who believe in the Storm God, the lightning hurler.
The temple is constructed with a pitched roof of stone, the vertical triangular end from eaves to ridge of roof with a high pediment. The portico or facade has six columns or piers or pilasters. It rests on a platform, which have a slight upward curvature to make the building appear symetrical. Within the temple are statues of the many gods, with the storm god being in the center as well as the largest. The materials used for the temple and the statue are native. The stones are taken from the local hillous terrain and the precious metals from around Cholchis.

-Attack the Mittanis.
Spoiler plans for xen :
plansxen37071.jpg

According to the map, the yellow box will be where our "main" army set their formations. 200 spearman and 300 archers will be placed at the borders in defense. The archers will constantly harass the enemy to keep their attention, however. At the same time, another portion of the army, (300 spearman, 200 archers) will cross the river north of the actual battle and maneuver down to attack the mittani side/flank. When this happens, some of the troops on the west coast will also cross the river and try to create a 2-prong attack on them (leaving enough troops to defend the southern part of the yellow box too). This shouldn't be too hard since the river flows very slowly (about 1 mile per hour). After securing the lands behind the green line, the army will then stop and rest/camp so they won't over extend themselves too much. Further conquest will wait until the lands in between have been settled/quelled.
 
very cool wonder name :)
 
Kuluk Khan was celebrating the best of his warriors, leading them in praises to the Gods and great roaring songs of glory and toasts to the valor of their race. A well fought victory over their neighbors the Aorsi had been achieved, blood had flowed, glory won. Even now the glory was revisited every time he rised his drinking cup, for his cup was the hollowed out skull of the Aorsi Khan Timuz. A little work, a quick copper lining, some gems in the eye sockets--presto, instant koumiss cup. The victory had pushed the Aorsi away from Cimmerian lands, all you could see for several days ride in any direction was his now.

The Aorsi would be missed, they had always fought well--a tribes greatness was measured by the valor of her enemies--plus there was nothing better than a good fight. Already he had sent men to scout the far horizons around his territories-- for rich lands, allies, resources and acourse, someone to fight!. Early reports from his expeditions up and down the river his people called the V O G L A reported little resistance from the scattered small tribes or villages--all accepted Cimmerian rule. The only thing out of the ordinary was the tale of a river so wide that it took days to cross and you could not see the other shore, the locals called it the caspian--he would have to see this to believe it.

It was time to receive ambassadors again, the great victory over the Aorsi ( and his single combat victory over their Khan ) had given his a small claim to fame. For several months the various small tribes of the region had been trying to get on his good side, indeed just last week a small tribe of 50 warriors had offered to merge with the Cimmerians, it was only 50 horsemen, but hey every bit helped. Today the riders were Cuman's, a differant story. The Cumans according to Kuluk Khan's neighbors were a growing powerful nation to the west of Cimmerians. These preliminary talks were an effort to reach an agreement of friendship between the two nations. While watching the Cuman's ride into the camp, something catch his eye, something he had noticed time and again during the week--the dress and mannerisms of the younger warriors of many of the neighboring ambassadors.

More than once he saw the younger " generation " eying him with almost hero worship, the "great khan, victor, swordsman,ect... " soon they dressed like him, wore Cimmerian style hair, decorations on their saddles, ect.... It didn't come to him till he had the dream, a version from the great God PA-PA, God of thunder and weather, chief God. The dream had shown him leading a great army, but it had been composed of warriors of many tribes, all loyal to him alone. Now he understood, he would raise a corps of warriors loyal to him from all the tribes, building his strength up and at the same time draining there's--the best of both worlds. He would approach these " hero worshipers and recruit them as the foundation of this corps. In his dream they had armoured in bronze from head to toe, horse included and armed with lances. When he had mentioned this to a macedonian merchant trader he had called such men " kataphrati " but the word was to strange, they would simply be The Ashinyi Ayui --The Khans Blood Band.
 
*WAITING LIST*


Nation: Kievoso
Government: Despotism
Capital: Kiev
Ruler: Emporer Vladmir III/ Texas Toast
Economy: Stable
Army: 500 Spearmen, 500 Archers
Navy: 50 Galleys
Culture: 1
Education: 0
Wonders:
Notes: The Kievosans arose in the region just West of the Slavs, and have built an empire spawning out from their capital, Kiev, where the Emporer lives. Is mostly Hunting, with some agriculture. The people are about half nomadic and half rural.

Orders: Expand to meet up with German Barbarians. Try to remain pecaeful. Have 200 spearmen and 200 archers do this.
Try and Increase economy with newfound resources in the new land, also with the growth of crops along the river (erm dont know its name, the one that is closest to slavs in east, theres one i think) by increased crop growing. If not just extract metals from mountains and use to craft newfound weapons.
 
your too late to join: the NES has reached its player limt; you can be added to a list of players waiting in line, you woudl be fourth, i belive.
 
ya know, it seem liek a pretty good story, too bad its in the wrong thread ;)
 
I dunno, in a day or two; I've got around 4 orders in so far.
 
gah...

Now I have to send in long orders, because of silly people.

Not that I *mind* long orders, mind you. They just aggravate sometimes. ;)
 
you dont have to send in Long orders, just Good ones ;)
 
Kejixu said:
so thats around 11 people who hadn't sent, right?

more or less.
 
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