Yes and no.I don't want to speak for Gedemon, as I may be completely incorrect, but it seems like you're asking for features that are not within the scope of his mod. Both of those requests look like two completely separate mods.
Yes, the base mod shouldn't change anything except map sizes.
But no, thanks to ruleset, as ww2commander had noted first time we spoke of them, those kind of changes could be integrated in the mod, as options.
I had a small "double movement on ocean" mod for civ5 that I'll try to integrate here, and I was using fake buildings in a test mod to accelerate border growth in specific areas.