BARBARIAN PROBLEM
- killing performance, but needed
- spawning after a short time on the edges of the map
Maybe this could help, special for the GIANT MAP
So anyone knows if that SQL command is possible ???????????????
UPDATE GlobalParameters SET Value ='6' WHERE Name ='BARBARIAN_CAMP_MAXIMUM_DISTANCE_CITY';
and if you put it into the Global Parameters, you could even change it after the game has started !
---> YNAMP_GamePlay.sql
SO MY RECOMMENTATION FOR PLAYING THAT MAPS and enjoy TSL would be at the moment ...
to make it with your ship around the world before game is over

but don't get old, before you have finished the game ... GIVE IT A TRY
+125% Gamespeed
http://forums.civfanatics.com/resources/grueling-speed.25415/
Also Barbarians change, the idea behind is, that the Barbarian camps should be close to settlements, so they could raid it, makes no sense to place them all around the map to wait, that a scout passes by !
Code starts here --->
-- Rules and Barbarians
UPDATE GlobalParameters SET Value = '4' WHERE Name = 'CITY_MIN_RANGE';
UPDATE GlobalParameters SET Value ='1' WHERE Name ='BARBARIAN_CAMP_MAX_PER_MAJOR_CIV';
UPDATE GlobalParameters SET Value ='4' WHERE Name ='BARBARIAN_CAMP_MINIMUM_DISTANCE_CITY';
UPDATE GlobalParameters SET Value ='6' WHERE Name ='BARBARIAN_CAMP_MAXIMUM_DISTANCE_CITY';
I'm having the same issue. I'm playing Rome. I could build a diamond mine, but no iron mine.
if they are under a FOREST, you have to remove the forest first with a builder ... just in case