Okay THANK YOU FOR THE NEW VERSION
... as my brother and I try to have a fun MP game, we put our main focus at the Europe Map atm.
EUROPE MAP
SO our suggestion to change something because of PLAYABILITY but try to stay historic !
and get the best out of the map with 12 staring CIVs for MP ...
1.) At the moment Egypt and Persia isn't playable TOO CLOSE TOO FEW RESOURCES ...
so anyway ..
Persias Capital WAS DAMASCUS and that is where Saladin has been born, no idea why it is around Cairo WHICH belongs to Cleopatra ...
so we change the position of that two civs, which is a lot better for game play
<!-- DAMASCUS -->
<Replace>
<Civilization>CIVILIZATION_ARABIA</Civilization>
<X>83</X>
<Y>19</Y>
</Replace>
<!-- CAIRO -->
<Replace>
<Civilization>CIVILIZATION_EGYPT</Civilization>
<X>74</X>
<Y>6</Y>
</Replace>
2.) Also St. Petersburg on the correct position, as it is more fun for the Russian player ... BUT it would need two more hills and some tundra in the North east ... anyway this would feel better for gameplay, as we now also have the Scyths in the game
<!-- ST. Petersburg -->
<Replace>
<Civilization>CIVILIZATION_RUSSIA</Civilization>
<X>65</X>
<Y>71</Y>
</Replace>
3.) Athen better on this position ... and not Gordo ... better to remove her OR MAKE somehow MACEDONIA out of her
<!-- Athen -->
<Replace>
<Civilization>CIVILIZATION_GREECE</Civilization>
<X>60</X>
<Y>25</Y>
</Replace>
4.) Pretend "GORGO" is MACEDONIA
<!-- SPARTA - Gorgo, anyway this would be the correct position for GORGO -->
<Replace>
<Civilization>CIVILIZATION_GREECE</Civilization>
<Leader>LEADER_GORGO</Leader>
<X>59</X>
<Y>20</Y>
</Replace>
or
<!-- Macedonia - Gorgo ... ALPHA Position I have to look -->
<Replace>
<Civilization>CIVILIZATION_GREECE</Civilization>
<Leader>LEADER_GORGO</Leader>
<X>58</X>
<Y>32</Y>
</Replace>
So you could use ATHEN and MACEDONIA
or only ATHEN
or only SPARTA
but you have to edit it in your file ...
5.) too much forest and space, so AI starts to spawn worthless cities therefore , force AI to have enough space for his districts ! 4-6 cities ARE ENOUGH for a fun game
so I would recommend and because also more humans are playing ...
-- Rules and Barbarians
INSERT INTO Feature_YieldChanges (FeatureType, YieldType, YieldChange) VALUES ('FEATURE_CLIFFS_DOVER', 'YIELD_FOOD', '2');
UPDATE GlobalParameters SET Value = '5' WHERE Name = 'CITY_MIN_RANGE';
UPDATE GlobalParameters SET Value ='2' WHERE Name ='BARBARIAN_CAMP_MAX_PER_MAJOR_CIV';
and we will use that road enhancement also,
SO THANKS FOR YOUR UPDATE, well done ...
If someone wants the changes for the Europe Map ...
best played with 12 Civs in MP
St.Petersburg - Russia
Damascus - Persia
Cairo - Egypt
Athen - Greece (or) Macedonia - Gorgo
All City States for Europe
+ 2 Gold for Dover
faster streets
2 Barbarians per major Civ
5 hexes between Cities