Zack Mafia IV: Birthday Bash [GAME THREAD]

Sorry, I won't end the round early unless everyone has voted, or there is an overwhelmingly large margin between the top two candidates, and oftentimes not even when one or both of those conditions are satisfied.

Currently, neither is satisfied. Two votes is not an overwhelming margin, and classical_hero has not voted.
 
As you can see a Nazi, Takhisis, is advocating for my lynch since he knows well and truly that I am not part of his group by continually calling me an horseman. Don't you think that if I was actually a Nazi he would be trying his best to keep quiet and try and get any pressure off me. The fact that he is saying stuff about me should be evidence enough that he is trying hard to get rid of me. I am simply an innocent vanilla townie. This day phase is critical for getting the right lynch since if it is wrong then most likely the horsemen will win since they will kill the remaining Nazi or one of the townies and then get the victory by controlling the lynch and then killing all hope. I need to go through the thread to find out who might be the horsemen since right now they are our biggest threat.
Zere is vine in front of you, klassikal_herr!
Noone even notices my references.
*sadface*
Sorry, I won't end the round early unless everyone has voted, or there is an overwhelmingly large margin between the top two candidates, and oftentimes not even when one or both of those conditions are satisfied.

Currently, neither is satisfied. Two votes is not an overwhelming margin, and classical_hero has not voted.
My good little bureaukrat.
 
Don't listen to JoanK and Mergle.

Try to find War instead as the horsemen are perfectly fine with lynching Classical Hero (you can't even be sure there is a fifth Nazi). Even if he is nazi, one nazi and one horseman are much better than two horsemen. In fact, the game is over if you lynch anyone else than War.

Buddhafish - Been in a duel
classical_hero
johnhughthom - Been in a duel
mayor
Verarde
Zack

Check Mayor and Verarde's relations to Pestilence and Famine.
 
Don't listen to JoanK and Mergle.

Try to find War instead as the horsemen are perfectly fine with lynching Classical Hero (you can't even be sure there is a fifth Nazi). Even if he is nazi, one nazi and one horseman are much better than two horsemen. In fact, the game is over if you lynch anyone else than War.

Buddhafish - Been in a duel
classical_hero
johnhughthom - Been in a duel
mayor
Verarde
Zack

Check Mayor and Verarde's relations to Pestilence and Famine.

It's most likely Buddhafish/Mayor/Verarde for where our scum are.
 
Don't listen to JoanK and Mergle.

Try to find War instead as the horsemen are perfectly fine with lynching Classical Hero (you can't even be sure there is a fifth Nazi). Even if he is nazi, one nazi and one horseman are much better than two horsemen. In fact, the game is over if you lynch anyone else than War.

Buddhafish - Been in a duel
classical_hero
johnhughthom - Been in a duel
mayor
Verarde
Zack

Check Mayor and Verarde's relations to Pestilence and Famine.

I agree the horsemen want to lynch the nazi - it increases their win chance as otherwise there's a risk for them that the nazi would nightkill them and then combine with the town to lynch the other. In fact, to have any shot at winning, the nazi would have to nightkill one of them (but might pick the wrong target).

It all depends on whether Zack is a horseman.

If he isn't, and we lynch classical the last nazi, then after the night it'll be 1 townie, Zack, and 2 horsemen, and I agree the town loses.

If Zack is a horseman, though, we end up with 2 townies, 1 horseman, and Zack, and win, provided we lynch the horseman, as Zack would prob abstain (see my post above).

So lynching classical is a winning strat in that situation. Also, Bhuddafish is probably then War (note how he votes classical while Verarde doesn't). [By the way, JHT vouched for Mayor. Unless he's also horsemen, which is possible, but a dangerous strat as it could have doomed them, Mayor isn't horseman].

If we could be sure who war is, lynching him gives 3 town, 1 nazi, 1 horseman, and we might be in with a shot if Death isn't killing, or the mafias kill each other. But if we mislynch and hit a townie with the lynch today, it's over unless the mafia kill each other tonight.

So although its risky, and there's no guarantee, I think going with CH is our last, best chance. If I've guessed the set-up right, that should give the town its best shot.

But lets face it, the town should have been out of this some time ago. Anything we try now is only a last, desparate throw of the dice.
 
The lynches of the horsemen:

NinjaCow64: 8 (mayor, mechaerik, Buddhafish, Takhisis, Verarde, johnhughthom, Kennigit, The Black Knigh)

MartinLuther: 7 (mayor, Buddhafish, JHT, classical_hero, Xenoneb, Verarde)

Doesn't really help does it? And Bhudda, who looks most likely, was earlier on the wagon each day.

In fact, the only player still alive (Zack excepted) who didn't vote for a horseman was classical hero (he voted ML, but not Ninjacow). It would indeed be hilarious if he turns out to be a horseman.
 
It's possible mayor is a nazi from his voting (remember, we've only lynched spaceman, the others were either got by the horsemen or made unwise choices). However, again we have JHT's vouching. And if both JHT and mayor are nazis, along with two horsemen, well, it's already Game Over for the town.
 
Actually, given the efficiency of Buddhafish at killing you, I'd say he's a Nazi.
 
I say Verarde/Buddha are the best choices. Though, I HAVE to say Buddha, as his vote on classical was just not townie, by any stretch. The fact he hasn't replied to me either cements that.

LYNCH BUDDHA!
 
I'm sure there are Nazis left. I've already stated this at least twice but until I see a massage saying that the Nazis have been eliminated, there will still be Nazis out there.
 
I'm sure there are Nazis left. I've already stated this at least twice but until I see a massage saying that the Nazis have been eliminated, there will still be Nazis out there.

Then there are magicians and melting people left as well.

If there are no Nazis left
Lynching Classical Hero and he isn't Horseman-> 2 townies and 2 horsemen when day begins Town loses
Lynching War -> 3 or 4 townies and 1 horseman

If there is one Nazi left
Lynching Classical Hero and he is Nazi-> 2 townies and 2 horsemen when day begins Town loses
Lynching War-> Night begins with 3 townies, 1 nazi and 1 horseman Town loses if nazi and horseman kill one townie each



The Only way town can win by lynching Classical Hero is if he is a horseman, otherwise lynching him leads to town loss.
 
Oooh, indeed... but you're also assuming that the Mafia will perform a nightkill... :mischief:
 
Who, for crying out loud, are melting people??
 
Okay, they weren't melting, they were puffing. Samsniped and Choxorn

Spoiler :
choxorn quietly crawled into bed, wide awake. He had been unsuccessful thus far in his task, much to his disappointment. He lay there in bed, contemplating the events which had transpired, when suddenly the door to his room burst open.

choxorn shot up from his bed, donning an expert combat stance. "Normally I do not have the pleasure of killing such a worthy opponent," expressed the shocked and impressed intruder. "But believe me, I will kill you. And it will be pleasurable. No homo."

choxorn frowned at the more-than-slightly creepy threat, but he knew that the intruder would not be able to kill him. Unfortunately for choxorn, he was unarmed. The intruder was not, and quickly unloaded three shots of hot lead into choxorn.

The intruder was even more shocked to see a puff of smoke emerge from where choxorn had previously been standing. choxorn was nowhere to be seen... That is, until the intruder saw the disgusting pile of skin laying on the floor. It looked like choxorn had shed his skin or something, but... that couldn't possibly be the case.

Could it?

Spoiler :
"Hello, SamSniped. Are you ready to die?"

SamSniped frowned. "So that's why that was ironic."

"Huh?"

"Oh, nothing. You will never defeat me! On the contrary, actually - I will defeat you and your brethren! Fear me!"

The intruder fired a full round of bullets into SamSniped to shut him up, but was confused and disgusted when he disappeared in a puff of smoke. Where SamSniped had been standing, a gruesome pile of skin now lay.

"How disgusting..." muttered the attacker.

Spoiler :
SamSniped was loyal to the Town!
 
Oh, its true, they vaporised upon death.
 
Oh right, I forgot about those :/
 
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