WildWeazel
Going Dutch
I'm working on a mod and I've run into a problem in the Middle Ages. I need a defensive unit to go in between pikeman and musketman, and also 2 offensive units between man-at-arms and doughboy, but I don't know what to use. My mid-game upgrade path looks like this:
Offense: Longswordsman>Man-at-arms>?
?> ?
?> doughboy
Defense: Pikeman> ?
?> Musketman>Rifleman
"Ranged": Crossbowman> Grenadier> Mortar
Some names I have are fusilier, flintlock, aquebusier(?), hand cannoneer, and musket infantry, but I don't know what differences there are between some or where they should go in the upgrade path.
Any help would be appreciated.
Offense: Longswordsman>Man-at-arms>?


Defense: Pikeman> ?

"Ranged": Crossbowman> Grenadier> Mortar
Some names I have are fusilier, flintlock, aquebusier(?), hand cannoneer, and musket infantry, but I don't know what differences there are between some or where they should go in the upgrade path.

Any help would be appreciated.