ocedius
C++ induced baldness
I posted something like this a while back. Worker units with hidden nationality, 0 defense, 1 attack, and defensive bombardment cannot be captured, but may occupy the same square as the rival. Has anyone witnessed something along these lines?
It would make for a great addition. Preplaced terrain-colored barbarian units that can't essentially be destroyed except late in the game and even then by being bombarded with lethal-bombardment artillery.
Any comments?
It would make for a great addition. Preplaced terrain-colored barbarian units that can't essentially be destroyed except late in the game and even then by being bombarded with lethal-bombardment artillery.
Any comments?