graphics

  1. ehecatzin

    Which buildings would benefit the most from unique cultural graphics?

    I love the game but man, sometimes it feels so generic to look at. I think Firaxis reworking the look of monuments to fit different cultures (instead of using just the generic obelisc) was a step in the right direction, it helps a lot with immersion and the new monuments are just plain cool to...
  2. Deliverator

    Re-texturing Visual Effects Tutorial 2019-10-16

    This is a simple how-to guide on re-texturing VFX in Civilization VI.
  3. I

    Flag overlay request

    Hello. I've been looking into game files to get flag overlay (that effect of glass ball, where civ flag is shown on menu or in city view) but I can't find it at all. If somebody knows how to get them, please send a download link with the files of them. I need them for some graphical work, not...
  4. Matsuda123

    Meso-American Bombard 2.0

    The second in the new line of, "What-if" style graphics. A replacement of European bombards for the Meso culture group. :) A Civilization IV conversion from utahjazz7's Aztec Mortar for Civilization III. Original concept by utahjazz7. Model by Matsuda123, Texture by Kine100, and Animation by...
  5. Matsuda123

    [GRAPHICS] What If Unit Thread: Matsuda123, Kine100, and Mattem's Latest Additions

    That's right. After much talk, there have been some results. Matsuda123 (Models), Kine100 (Textures), and Matttem (Animation) have teamed up to create great new units for the Civilization IV community! :) The premise is as such: What would units (and possibly architecture) look like if cultures...
  6. D

    [GS] Civ and eGPUs

    So this is probably something that only affects a small number of us, but it seems that Aspyr doesn't support eGPUs for Civ. The previous update pushed Civ beyond what my old Mac's weak GPU can handle. I purchased a nice eGPU that runs everything else perfectly, but not Civ. I've put thousands...
  7. D

    [GS] Civ 6 not recognizing eGPU

    I bought an eGPU to help out my late 2013 macbook, but it is not selectable in Civ. I only see my old native GPU. Other games use the eGPU, but Civ 6 can't read it. Does anyone know how to force Civ to use the eGPU? I have 'Prefer External GPU' checked in the Get Info screen. Thanks!
  8. Z

    More Miniatures for MGE 2019-05-15

    Miniatures scaled down even further, large mountain chains and new terrains. Some rule changes and one map to demonstrate the mountains. From builders moving the sphinx to tribal hordes sweeping the steppe, these miniatures are as small as I could make them while keeping them fun. I have...
  9. jarcast2

    [BNW] Some lua questions

    Hi everyone, I have some lua enigmas: 1) It is possible to code a unit promotion that allows to move in selected rival territories according to a condition (e.g. only in territories of civs you have a trade route with)? 2) Is it possible through a custom mission to lock a naval unit over a...
  10. H

    [Vanilla] De-cartoonizing mods please!

    Greetings, I am seeking a mod(s) that does at least 2 things: 1. Remove and replace the ugly cartoon caricature diplomacy cutscenes and leader avatars with historical paintings and photographs. 2. Remove the ridiculous builder animations. I'm not fond of the build animation but it wasn't...
  11. Technoluddite

    Promotion Flags EUI 1.1

    Promotion Flags for EUI Requires EUI (or VoxPopuli with EUI) This is a re-implementation of Thals Flag Promotions based on the EUI UnitFlagManager. Are you fed up of having to choose between: Using Thals Flag Promotions but losing EUI's Hostile Unit Highlighting, Fancy Unit Tooltips and...
  12. TheManFromMars

    [Vanilla] Simple Visuals Mod for VI

    Hello there people, I would love to play Civ 6 with my wife but I am unable to see the game properly. I've played 1000s of Civ4 and Civ5 but I can't enjoy this latest entry. The problem is that the 'tooltips' are all 'white on black' print while other aspects of the game are 'light on dark'...
  13. jorissimo

    REQUEST: less graphically demanding strategic view

    Hi there, My computer is way below the minimum system requirements for civ 6, mainly in terms of graphics but now even in terms of CPU speed. However, it was also below civ 5's requirements, but I nevertheless managed to play the game just fine in strategic view. Given that civ 6's strategic...
  14. Z

    Miniature Graphics Pack 2017-07-21

    Tiny soldiers, simple, colourful terrains and a fun element make for a good Civ2 time. The Cities are only half done, so any suggestions or improvements are most welcome.
  15. Z

    Miniature Graphics Pack 2017-07-21

    Tiny soldiers, simple, colourful terrains and a fun element make for a good Civ2 time. The Cities are only half done, so any suggestions or improvements are most welcome.
  16. Kahotep

    African Egyptians 2

    Link on Steam Workshop This mod changes the appearance of the ancient Egyptian civilization's units to have the native African look instead of their default Middle Eastern (as in Arabian or West Asian) one. This affects both the appearance of the units themselves as well as their icons in the...
  17. mercury_1967

    Can't select my dedicated GPU

    I haven't played Civ VI for a while and I know there were some updates since I last played. The last time I played I was running at 1920X1080 on Medium settings. I'm playing on a Lenovo Y700 laptop, Win10 64bit Home, GTX960M 4GB, 16GB RAM, 256GB SSD. The Intel graphics chip is the Intel HD...
  18. L

    Faded/blurred graphics

    My whole game screen seems slightly faded and blurred. Like it has a grey tinge. At first, relaunching the game fixed the problem and made the graphics sharp again. But now it seems to be permanently faded. I've tried playing around (and lowering) the graphics settings but nothing seems to...
  19. Narvana

    How does fog of war works exactly?

    I would want to mod visible parts of the map, so they would use fog of war parchment graphic style. But I'm not entairly sure if that's possible. My question is, how FOW works exactly? Is this a filter covering normal, colorful map? Or does hexes use another textures? Can I simply swap them in...
  20. Sascha77

    Rivers missing on the map

    Just started yet another Japan-game and came across this: Apparently I'm surrounded by rivers here, but they don't show up in normal map mode. Switching to strategic view does show them, as do the tile-popups in normal view. I saved the game and reloaded it to see if that would fix it, but...
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