wonders

  1. L

    Place builded wonder in world builder

    Hello everyone, thanks to the previous threads, i do almost whatever i want with the tool, except i don't find how to place a builded wonder, even if i set all the caracteristics, technologies and doctrines recquired for a civ to place it in "case placer". I tried to look in the macedonia&persia...
  2. tupi

    Civ 1 explained: AI wonders

    As you know, in Civ 1 computer player is a cheating bastard and it gets Wonders for free. And here is the exact algorithm how it does that. https://pastebin.com/Psx6QegR This routine runs at the beginning of every turn right after check for global warming (in the same function). Game calls this...
  3. jorissimo

    Italy 1.16: building the wonders

    I did two test runs with Italy on Regent at least up to and including the second UHV goal. The second goal, culture, is easy but the first one, the wonders, I can't seem to get right. I usually manage to build two wonders, but one of them always gets snatched by another civ. On the first try...
  4. Yudishtira

    Buildable Mission Rewards

    This is a copy of Pepper's units file altered to give costs to Mission Reward units so they become buildable. Without this, you can never get them except on space scenarios. And without Mission Rewards, a variety of World and National Wonders (and even the odd 'normal' building) are not...
  5. chordate

    Theme musics titles for wonders

    Thanks to the suggestion of Mahi I list some theme music of wonders which I know: Oxford University: The Prince of Denmark's March Hermitage: Pictures at an Exhibition, 1st movement: "Promenade" Broadway: pastiche of "There's No Business Like Show Business" (by youtube comment of...
  6. A

    Wonder Placement Revamp

    I was recently thinking of ways make wonders smaller on the map and not take up a whole tile while still keeping the requirements necessary for them in the base game. I'm not a fan of how big some of the wonders look in the game because of how it makes one building look bigger than a city, plus...
  7. Grotius

    [GS] Future Wonder/District eligibility & adjacency bonuses?

    Is there a mod that indicates what future Wonders and Districts might be eligible for placement on which tile? Or is that too complicated to be feasible? Alternatively, are there updated graphical cheat-sheets for GS that indicate which Districts generate which adjacency, where Wonders can...
  8. Arkatakor

    Ancient Techs Rebalanced (v6)

    I have had for quite a while a mod on steam that modifies the ancient era by adding hunting, fishing, mysticism, stone tools and the wood working techs and adds new buildings / wonders associated with those techs. As I have heard that there are players who have an aversion to using steam, I...
  9. UncivilizedGuy

    [BNW] Saga Of Man 2

    This thread is about the development of my newest project, Saga of Man 2. My original mod is available on Steam. For download information and details of my original creation please go here: Saga Of Man original creation !!!!!Newest Alpha version (3 Oct 22) download>>>>>>>>>>>> Newest Alpha...
  10. UncivilizedGuy

    Saga Of Man Alpha 1

    Link to discussion A major expansion that improves historical accuracy and immersion. This is an Alpha version. Just wanted to get this out there for some feedback. Yes there is an older, complete version available on Steam. This new version is an overhaul that I'm creating from the ground up...
  11. Stamson

    [R&F] Culture Victory Strategy

    It seems that this forum (and the Civ playerbase as a whole, maybe), are devoid of discussion about strategic Culture Victory discussion in Civ VI. There was a decent thread about quick SV here: https://forums.civfanatics.com/threads/how-to-quick-sv-share-your-view.628174/ . It's...
  12. adan_eslavo

    Wonder Planner for VP v14

    Link to the original mod Adaptation of the mod to VP and Wonders Expanded. Special credits go to @whoward69 - the base mod creator. Thanks go also to @Infixo for modifying the mod recently. See changelog for more info. Enjoy!
  13. Shiroifushicho

    Radiant World Wonders Rebalance 1.0

    It should work even if you don't own R&F expansion or any DLC. To sum things up : more realism, more agreable gameplay, most of them keep the same effect ideas, few original new effects yet never overpowered, and more balance (some nerfs and some buffs). ~~~~~~~~~~~~~~~~~~~ UPDATE STATUS...
  14. Shiroifushicho

    Radiant Light National Wonders 1.1

    ~~~~~~~~~~~~~~~~~~~ INTRODUCTION ~~~~~~~~~~~~~~~~~~~ Before starting, you guys must know that this mod only exist thanks to Magil's Wondrous Wonders mod (check link below in special thanks). I think i wouldn't ever have the idea myself to make these National Wonders. By looking at his mod many...
  15. merijn_v1

    [TUTORIAL] Using Blender to create building art: From scratch to ingame buildings

    Some introduction text that I still have to write. Requirements - Blender (make sure you download 2.79. The niftools plugin doesn't work on newer versions) - niftools blender plugin - Nifskope - GIMP with DDS plugin (Or any other image editor which can edit dds files) 0. Installation -...
  16. Xandinho

    What are the 12 wonders you'd most like to see included in DLCs and the second expansion?

    With the first expansion launched, and with exactly 12 wonders included after the launch of the base game (8 in expansion and 4 in DLCs). I now propose the second version of "choose 12 wonders", and this time with new names, I included some wonders that have been quite popular in the elimination...
  17. A

    How to restrict buildings to AI/human?

    Goal: I'd like to duplicate a few wonders where one version is only available to a Human player and the other to the AI players. Why? Well, there are certain wonders I always build first and I'd like to give one AI player the same benefits (without giving up my wonder!) One fairly easy way to...
  18. Nahimi

    [R&F] Specific Wonders for specific Civs

    I am trying to make a mod based on the steam workshop mod: Civ Specific Wonders (Which is only available on the steam Workshop). But I need help creating it :3 --------- The mod should disable wonders to certain civs that do not reflect real history. Ej: France cannot build the Stonehenge, only...
  19. Nahimi

    [R&F] Civ Specific Wonders??

    Does anyone have enough modding ability to create an immersion mod which stops civs from building wonders that do not reflect the historical truth. Rome building the Statue of Liberty... Or maybe someone could tell me what xml file I should modify to do myself?
  20. Nahimi

    [R&F] Civ Specific Wonders??

    Does anyone have enough modding ability to create an immersion mod which stops civs from building wonders that do not reflect the historical truth. Rome building the Statue of Liberty... Or maybe someone could tell me what xml file I should modify to do myself?
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