wonders

  1. C

    Great Wonders Elimination Thread

    This thread is moderator approved, with thanks to @Browd. We are back with another Elimination Thread, and this time it is the turn of Wonders - in particular, those Wonders which are constructed, rather than Natural Wonders. You are once again called upon to help sift the bad from the mediocre...
  2. KayAU

    Strategic resources should not block district or wonder placement

    As I'm sure everybody have noticed, strategic (as well as luxury) resources block the placement of districts and wonders. As strategic resources are revealed gradually with tech tree advancement, this creates the supremely annoying situation where spots you had planned to use suddenly become...
  3. C

    Expanded concepts: Uniques beyond units and infrastructure

    Some time ago, I was considering the possibility of unique wonders as additional to Unique units and infrastructures, and I realized... why stop at unique wonders? So I got pondering as to what other uniques could become standard to all civs. (Previous threads: Conservation and National Parks...
  4. Jeremiah

    Voice Over for Sukritact's Wonders

    Hey! I've recorded some voice lines for wonders that Sukritact added to the game. Now I'm no Sean Bean, but I do have a pretty good microphone. I'm posting these on the forum in hopes that Sukritact sees them! I might do more of them in the future if it is wanted. Voice Overs: Grand Canyon...
  5. AaronTBD

    Which wonders do you want for Civ 6

    This includes both World Wonders and Natural Wonders.
  6. Xandinho

    Suggest your own world wonders, natural wonders and city-states

    I've been having a free time with nothing to do during the quarantine, so I thought of creating a thread for bonus suggestions for world wonders, natural wonders and city-states that you would like to see in the game. I started with 5 wonders of the world that I really want to see in the game...
  7. unartis

    Earth Fantasy Mod(EFM) 2020-05-01

    :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: Attention! This mod (EFM) contained basic errors, so I closed it. If you saw fantasy in EFM but didn't enjoy the game because of the bugs, you can give...
  8. L

    Place builded wonder in world builder

    Hello everyone, thanks to the previous threads, i do almost whatever i want with the tool, except i don't find how to place a builded wonder, even if i set all the caracteristics, technologies and doctrines recquired for a civ to place it in "case placer". I tried to look in the macedonia&persia...
  9. tupi

    Civ 1 explained: AI wonders

    As you know, in Civ 1 computer player is a cheating bastard and it gets Wonders for free. And here is the exact algorithm how it does that. https://pastebin.com/Psx6QegR This routine runs at the beginning of every turn right after check for global warming (in the same function). Game calls this...
  10. jorissimo

    Italy 1.16: building the wonders

    I did two test runs with Italy on Regent at least up to and including the second UHV goal. The second goal, culture, is easy but the first one, the wonders, I can't seem to get right. I usually manage to build two wonders, but one of them always gets snatched by another civ. On the first try...
  11. Yudishtira

    Buildable Mission Rewards

    This is a copy of Pepper's units file altered to give costs to Mission Reward units so they become buildable. Without this, you can never get them except on space scenarios. And without Mission Rewards, a variety of World and National Wonders (and even the odd 'normal' building) are not...
  12. chordate

    Theme musics titles for wonders

    Thanks to the suggestion of Mahi I list some theme music of wonders which I know: Oxford University: The Prince of Denmark's March Hermitage: Pictures at an Exhibition, 1st movement: "Promenade" Broadway: pastiche of "There's No Business Like Show Business" (by youtube comment of...
  13. A

    Wonder Placement Revamp

    I was recently thinking of ways make wonders smaller on the map and not take up a whole tile while still keeping the requirements necessary for them in the base game. I'm not a fan of how big some of the wonders look in the game because of how it makes one building look bigger than a city, plus...
  14. Grotius

    [GS] Future Wonder/District eligibility & adjacency bonuses?

    Is there a mod that indicates what future Wonders and Districts might be eligible for placement on which tile? Or is that too complicated to be feasible? Alternatively, are there updated graphical cheat-sheets for GS that indicate which Districts generate which adjacency, where Wonders can...
  15. Arkatakor

    Ancient Techs Rebalanced (v6)

    I have had for quite a while a mod on steam that modifies the ancient era by adding hunting, fishing, mysticism, stone tools and the wood working techs and adds new buildings / wonders associated with those techs. As I have heard that there are players who have an aversion to using steam, I...
  16. UncivilizedGuy

    [BNW] Saga Of Man 2

    This thread is dead. New thread and new project here--------->>>> Historical Timeline Project This thread is about the development of my newest project, Saga of Man 2. My original mod is available on Steam. For download information and details of my original creation please go here: Saga Of...
  17. UncivilizedGuy

    Saga Of Man Alpha 1

    Link to discussion A major expansion that improves historical accuracy and immersion. This is an Alpha version. Just wanted to get this out there for some feedback. Yes there is an older, complete version available on Steam. This new version is an overhaul that I'm creating from the ground up...
  18. Stamson

    [R&F] Culture Victory Strategy

    It seems that this forum (and the Civ playerbase as a whole, maybe), are devoid of discussion about strategic Culture Victory discussion in Civ VI. There was a decent thread about quick SV here: https://forums.civfanatics.com/threads/how-to-quick-sv-share-your-view.628174/ . It's...
  19. adan_eslavo

    Wonder Planner for VP v14

    Link to the original mod Adaptation of the mod to VP and Wonders Expanded. Special credits go to @whoward69 - the base mod creator. Thanks go also to @Infixo for modifying the mod recently. See changelog for more info. Enjoy!
  20. Shiroifushicho

    Radiant World Wonders Rebalance 1.0

    It should work even if you don't own R&F expansion or any DLC. To sum things up : more realism, more agreable gameplay, most of them keep the same effect ideas, few original new effects yet never overpowered, and more balance (some nerfs and some buffs). ~~~~~~~~~~~~~~~~~~~ UPDATE STATUS...
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