2nd attempt; space armarda

A little update: (i fixed the model an stuff and made the explosion better)
 

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That was made in POV-Ray so i dosent count ;)

EDIT: Now that you mention it i should finish it sometime along with my canoe.
 
So i should make another laser turret and put them on the front of the arms? that might look strange. :hmm: But you have to rember that all the arms power is directed to Attack A (back a few pages) so i dont know if it would seem practacal.
 
Put midgets with axes on the front! J/k, of course... :p

I would think the one attack in between the wings, and the 2 sets of laser turrets would be enough, unless you wanted all four turrets to fire as one animation, and then have the extra weapons be attack C...

EDIT: From that angle, it looks a lot like an "M" with turrets... The "M" of death... :lol:
 
I dont know i making it pointed would make it look better. And then i would have to go back and add all those vertices to the front it i want to make it rounded again. I could make the ports closer to the tips or add another turret on each of the tips.Adding the turrets closer to the tips makes those turrets seem out of place.

I personally like it the way it was with maybe those extra turrets on the top.
 
A preview of AttackA: (yes i know the engines jiggle) It should be faster in civ. This and the Death anim are the hardest anims to make. (so just say there good and dont make me have to do them again ;) )
 

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It does look very good, but you have a little speck appearing just above the ship :p... I don't think it would be noticable though.

EDIT: BTW, I'll make a pub out of whatever I want!!! MUAHAHAHAHAHAHAhahahaha... Sorry, got a little carried away :D.
 
vbraun said:
A preview of AttackA: (yes i know the engines jiggle) It should be faster in civ. This and the Death anim are the hardest anims to make. (so just say there good and dont make me have to do them again ;) )

There is probably no reason for recoil, and it may even cause jerkiness, because the aircraft flies forward during the animation. Also, the animation has to be superfast, becasue airbattles end very quickly.
 
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