A New Dawn Bug Reports and Feedback

Status
Not open for further replies.
The Dark Ages Pedia entry is still there,

There are two Great Generals in the Pedia, one with promotion and the ability to make Safari Hunters HQ and Ultimate Soldiers HQ and one without any of that, maybe a pedia is in order? also how do I use the general option?

EDIT: GEM is broken
 
The Dark Ages Pedia entry is still there,

There are two Great Generals in the Pedia, one with promotion and the ability to make Safari Hunters HQ and Ultimate Soldiers HQ and one without any of that, maybe a pedia is in order? also how do I use the general option?

Both fixed for Patch A. I just wrote a civilopedia article for Great Commanders, but I also have information on the Main Download Information OP.

EDIT: GEM is broken

I am loading it fine; what is broken?
 
Both fixed for Patch A. I just wrote a civilopedia article for Great Commanders, but I also have information on the Main Download Information OP.



I am loading it fine; what is broken?

giving me a C++ error
 
It seems that you have forgoten a Schema file. Easy to fix though, just copy one from another folder.
 
I've encountered a bug in regards to retained city culture and barbarian captures.

Normal:
German city is captured by Egypt, stays (German). I liberate it for Germany and it goes back to them and is still German in culture.

Bug:
German city is captured by barbarians, stays (German). I liberate it for Germany and it changes to (America) in culture before being transferred to Germany.

This also happened with the Aztecs having lost a city to barbarians and it being liberated for them.
 
giving me a C++ error

Has to do with your computer; GEM works for me.

It seems that you have forgoten a Schema file. Easy to fix though, just copy one from another folder.

Thanks, I just fixed that...
I've encountered a bug in regards to retained city culture and barbarian captures.

Normal:
German city is captured by Egypt, stays (German). I liberate it for Germany and it goes back to them and is still German in culture.

Bug:
German city is captured by barbarians, stays (German). I liberate it for Germany and it changes to (America) in culture before being transferred to Germany.

This also happened with the Aztecs having lost a city to barbarians and it being liberated for them.

Technically not a bug, but certainly unexpected. What is happening is that America has the highest amount of culture (probably because Germany lost the culture when the Barbarians took it) and so the Civ with the most culture gets the culture when the Barbarian culture vanishes.
 
Ok the OOS are revdcm related, but I never got that error messge before What does it mean what is it ?

error in gameupdate event handler <bound method RoMEventManager.onGameUpdate of <RoMEventManager.RoMEventManager instance at xxxxxxxxxx>>
 
Ok the OOS are revdcm related, but I never got that error messge before What does it mean what is it ?

error in gameupdate event handler <bound method RoMEventManager.onGameUpdate of <RoMEventManager.RoMEventManager instance at xxxxxxxxxx>>

Yeah that RoMEventManager might make it more simple in alot of areas, but that darn stuff just messes alot of other things up, thats why i wish Zappara would go back to the old CvEventManager. (My opinion):rolleyes:

Aff@, any headway on that darn (menacing) cant pick a unit after your works yet? Its really starting to bug me. I have started three new games now and same thing, with fresh installs.
 
Ok the OOS are revdcm related, but I never got that error messge before What does it mean what is it ?

error in gameupdate event handler <bound method RoMEventManager.onGameUpdate of <RoMEventManager.RoMEventManager instance at xxxxxxxxxx>>

That's a message you got when the Game OOS'ed, right? It's meaningless then.

Aff@, any headway on that darn (menacing) cant pick a unit after your works yet? Its really starting to bug me. I have started three new games now and same thing, with fresh installs.

I'm watching for it.
 
That's a message you got when the Game OOS'ed, right? It's meaningless then.


yes only when it's goes OOS. (every time it goes OOS)
like 7-8 line of the same error
Never got that befor, never with any beta of 1,70 or ROM 2.8x + and
 
It's just an encoding issue. When the game OOS's, it logs tons of information to a file, so modders can Identify the problem. Except, it uses ACSII encoding, so when it hits a not-english character (like the spanish e with accent) it fails...

Not a real issue, since the focus should be on fixing OOS errors, not errors caused by OOS errors.
 
This isn't a bug so much as it is feedback or something that bugs me. I have found since installing AND 1.70 that the distribution of seafood resources is significantly lower than in ROM 2.9.

In ROM I have had cities with access to 3-4 seafood resources and most coastal cities being able to be placed so they had at least one. Now with AND sometimes I might be lucky to get one of some of the resources on an entire map (what weird planet has more ivory (4) than crabs and shrimp(1)).

Have the seafood bonus distributions changed with AND and what files do I need to modify so I can increase the bonus distribution?
 
Had a weird thing happen to me when playing, after the workers turn had ended (because they are the last to move before End of Turn) i could NOT select any of my units to move, plus the End of Turn flashing thing did not come up. This happened each and every turn from there on?

Dont know for sure if it has anything to do with BattleField promotions? (Just a thought).:crazyeye:


EDIT: OK on turn 345 (normal setting) the End Turn, returned:confused::crazyeye:

So from around 310 to 345 this happended> btw, i have not gotten any Battlefield Promotion(s) since then either? EDIT: EDIT: Now they are back

I'm watching for it.

I was wrong, i now get a Battlefield promotion even though i cant pick a unit after the workers are done with their turn(s).:mischief:
 
This isn't a bug so much as it is feedback or something that bugs me. I have found since installing AND 1.70 that the distribution of seafood resources is significantly lower than in ROM 2.9.

In ROM I have had cities with access to 3-4 seafood resources and most coastal cities being able to be placed so they had at least one. Now with AND sometimes I might be lucky to get one of some of the resources on an entire map (what weird planet has more ivory (4) than crabs and shrimp(1)).

Have the seafood bonus distributions changed with AND and what files do I need to modify so I can increase the bonus distribution?

All food resources have been significantly lowered, if you chose Better RoM. This is to help balance the game, since previous versions had an overabundance of resources, leading to too much health and happiness. The change seems to be mostly positive, and my games seem to be fairly balanced. However, you can change it as you see fit in the Better RoM folder.
 
Started a new game, got a great general with commander promotions and they were working. Then the game crashed, and on loading back the autosave commanders no longer worked - including from earlier saves where I'm certain they did - just like before. I didn't reinstall AND, just started a new game. I tried clearing the cache and starting a new game and then reloading the autosave, both to no effect. I strongly suspect the game hanging on me is due to graphic issues (3D card overload, dubious purchase) and not mod related.
 
Started a new game, got a great general with commander promotions and they were working. Then the game crashed, and on loading back the autosave commanders no longer worked - including from earlier saves where I'm certain they did - just like before. I didn't reinstall AND, just started a new game. I tried clearing the cache and starting a new game and then reloading the autosave, both to no effect. I strongly suspect the game hanging on me is due to graphic issues (3D card overload, dubious purchase) and not mod related.
What is your video card?
 
Stumbled upon an interesting problem. At the end of the turn of the included save the game completely freezes. Doesn't MAF. Doesn't CTD. Just freezes solid.. Usually I get sent back to the desktop to try again, this is the first time It's totally locked up for me. I thought it might be system related, but I've tried juggling things around with no luck, and I've had games nearly a megabyte larger then this before, so I don't think its MAF involved.

LOG:{Required Files} {Military Civics} {Castle Improvements} {Ideology Civics} Meteorology {Realistic Diplomacy} {Seafaring } {Resource Refinement} {War Prizes} Zoology Arctic Forestation {Sea Tunnels} Terraforming Education Sports NIMBY {Civic Buildings & More Wonders} {No Storms} {Early Buildings} ANM {Historical Wonders} {Mega Civ Patch} {Better RoM} Domestic Withdraw Depletion Farming Guilds {Modern Corporations} {Blue Marble Terrain} {Warriors of God} {Better RoM Artwork} {Water Mod} {Airbase Range} {Civic Diplomacy} Transportation {Misc Buildings} {Battlefield Promotions} Health

Custom

Running RoM 2.9 and AND 1.7
 

Attachments

Status
Not open for further replies.
Back
Top Bottom