A New Dawn Bug Reports and Feedback

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Eventually? I know I said today, but I'm not quite happy with the new conquest options...

It's not like any of the bugs reported are critical anyway. ;)
I thought the ABC patches were suppost to be just bug fixes?;) How about putting features in a update that won't be save compatible?
 
I have a problem, I can't install "A new dawn". When I install all seems to go ok but at the end a pop-up appears and it says that windows can't find "Woc_Installer.jar".

I have checked it and I have that file (inside the mod) I have even put the installer on the same path but the same message keeps on appearing...What am I doing wrong????
(The mod is on the righ path)

Thanx
 
I have a problem, I can't install "A new dawn". When I install all seems to go ok but at the end a pop-up appears and it says that windows can't find "Woc_Installer.jar".

I have checked it and I have that file (inside the mod) I have even put the installer on the same path but the same message keeps on appearing...What am I doing wrong????
(The mod is on the righ path)

Thanx

When selecting the destination folder, you are selecting the Rise of Mankind folder, correct? Also, Win7 & Vista users will need to run the installer as administrator, or disable UAC. Have you tried reading the directions in the FAQ? Report back, and I'll see what I can do. ;)
 
I have a problem, I can't install "A new dawn". When I install all seems to go ok but at the end a pop-up appears and it says that windows can't find "Woc_Installer.jar".

I have checked it and I have that file (inside the mod) I have even put the installer on the same path but the same message keeps on appearing...What am I doing wrong????
(The mod is on the righ path)

Thanx
I think you need to download Java.
 
First, I just want to say thanks for all the hard work, creativity, and ongoing support of this mod. I'm a short way into an eternity speed game and am finding it a deeply engaging and satisfying challenge. Truly a work of art now.

For the folks with freezing problems, I had similar problems and suspected Blue Marble might be the culprit. When I unchecked the"use high quality terrain" option in the options/graphics menu, my problems went away. Apparently the two didn't play nice with each other on my system.

My only question so far is about Great Commanders. Can someone point me to an explanation of how they work? I read the civilopedia entry and the more info in the main download thread, but I'm still not seeing my great generals earning experience. I see the 5/5 stat when they stack with other units, but that's it. Help? thx
 
For the folks with freezing problems, I had similar problems and suspected Blue Marble might be the culprit. When I unchecked the"use high quality terrain" option in the options/graphics menu, my problems went away. Apparently the two didn't play nice with each other on my system.

Doesn't look like that's the problem - I have both High Quality Terrain turned off and "low resolution textures" turned on. I'll see if reinstalling everything from scratch but without blue marble stops it.

My only question so far is about Great Commanders. Can someone point me to an explanation of how they work? I read the civilopedia entry and the more info in the main download thread, but I'm still not seeing my great generals earning experience. I see the 5/5 stat when they stack with other units, but that's it. Help? thx

I've pretty much given up on them myself, and turn all my GG units into instructors (I use King Richard's Crusade to build up a number of Warlord led units. And unless it was changed after Beta, Warlord led units also lose their XP during upgrade just like normal units, so it's not worth adding them onto a unit).

So next game I start I'm just turning off Great Commanders.
 
Remember to keep the scoreboard minimised. That can help your freezing problems tremendously.
 
I tried to install AND on my new computer and it would not open it untill I installed Java.

Yeah I had the same problem. Is it crucial to the installation for the .jar to execute? Also what is it supposed to do when you have Java installed? Mine simply opens and closes a command prompt window.
 
I built some forts in my border with the Ottomans and in a few turns I lost the tiles. First they had Fixed Borders and I didn't, then we both had it. It happened both times.
 
My only question so far is about Great Commanders. Can someone point me to an explanation of how they work? I read the civilopedia entry and the more info in the main download thread, but I'm still not seeing my great generals earning experience. I see the 5/5 stat when they stack with other units, but that's it. Help? thx

You put them in a stack of units. Initially, they provide no benefit, but gain XP from successful combat on that tile. Eventually, they will be able to get promotions; these promotions affect all the units in the command range, and boost their fighting ability.

I've pretty much given up on them myself, and turn all my GG units into instructors (I use King Richard's Crusade to build up a number of Warlord led units. And unless it was changed after Beta, Warlord led units also lose their XP during upgrade just like normal units, so it's not worth adding them onto a unit).

So next game I start I'm just turning off Great Commanders.

They are not worthwhile right now, admittedly. I've seriously enhanced their promotions, and given 4 new promotions for them to get. They should be easier to level up and use, and be very useful in AND 1.71.
 
Yeah I had the same problem. Is it crucial to the installation for the .jar to execute? Also what is it supposed to do when you have Java installed? Mine simply opens and closes a command prompt window.

It merges audio files; Civ is really picky about how audio files load. Not having it run just means you get no cool sound effects; which is sad, since there is about 20mb in sound effects. ;)

I built some forts in my border with the Ottomans and in a few turns I lost the tiles. First they had Fixed Borders and I didn't, then we both had it. It happened both times.

Looking into it.
 
It merges audio files; Civ is really picky about how audio files load. Not having it run just means you get no cool sound effects; which is sad, since there is about 20mb in sound effects. ;)



Looking into it.

ha! in Orbis it has 490mb!
 
ha! in Orbis it has 490mb!

Orbis also doesn't have the luxury of reusing regular BTS sound effects, it's a fantasy mod. Adding 500 mb to the install sounds like I could lose some users with bandwidth limitations. (Fun fact, A New Dawn 1.70 is 5 mb less than 1.64 was)
 
It merges audio files; Civ is really picky about how audio files load. Not having it run just means you get no cool sound effects; which is sad, since there is about 20mb in sound effects. ;)

Ah that's why it is so quiet. What is it supposed to do when it runs? I can try and take a screenshot of the black box that comes up if that would help? Or is there a way you can manually do the sound files without the .jar running? And another question what application should the .jar set to be opening by default so that it would work?

Also I got the stupid only being able to build units bug. Is there anything to get around this or am I just buggered and going to have to go back to an earlier save?
 
You put them in a stack of units. Initially, they provide no benefit, but gain XP from successful combat on that tile.

I've had the general present in quite a few battles, but I can't tell if he's earning points. Is the XP listed anywhere like it is for normal units? I see CR: 0 and CP: 5/5 in the hover text, which I assume are Range and Command Points (although the 5/5 stays at 5/5 even when the general is in a space by himself.)

Sorry, I really did try to figure this one out myself before posting. To clarify, this is a fresh install of 1.70 over a fresh download of RoM 2.9. I have the Barbarian Generals option active. I'll start another game without that to see if it's conflicting.
 
Ah that's why it is so quiet. What is it supposed to do when it runs? I can try and take a screenshot of the black box that comes up if that would help? Or is there a way you can manually do the sound files without the .jar running? And another question what application should the .jar set to be opening by default so that it would work?

Also I got the stupid only being able to build units bug. Is there anything to get around this or am I just buggered and going to have to go back to an earlier save?

  1. First, google Java and download it. Nothing fancy, just download and install it and don't do anything else.
  2. Next, go into Rise of Mankind/Assets/Modules, and there you will see woc_installer. Just double click. With Java already installed, the screen will pop up.
  3. Just close it. It did its job.
  4. Now play with sounds that you hearing people love so much :lol:.
 
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