I fixed the coinage bug in the mod, needed to edit the SDK for that and recompile the dll, so this will be a bit of a big attachment (1.5mb).
The bug was that once you used the Coinage civic and then switched to something else again two things would be wrong:
- all your gold and silver resources would remain consumed and unaccessible
- the minted-money bonus from Coinage would not go away, it would be even _extended_ by the same amount. This would continue successively so that switch back and forth from and to Coinage would give your cities an ever increasing, static money bonus. It was not only a bug but at the same time also a cheat

I fixed both issues in one swoop.
The result is based on the newest beta build (version 2.0) from the svn repository. So if you are using either the newest svn version OR the installer for the newest beta build, you can use this fix.
Simply go to the directory .../[Rise of Mankind A new Dawn]/Assets/ and put thenew CvGameCoreDLL.dll there.
If I come across the movement bug again (AI player's units having an hardcoded commando promotion and always using your roads when invading), I will fix that too and merge it with the Coinage fix.
Regards, f.
EDIT: to anyone who has downloaded this already: please redownload the newer version as the first one included a crucial oversight in the fix.