Hello , this is an early game with the same crash on the same turn no matter if i make tech changes or any different things i've tried building,moving around.
PLEASE really look into this because if there is a cause in the changes i've made to the xml , to correct it ,first.
http://www.mediafire.com/?44d87hnxwdbx2um = xml folder
http://www.mediafire.com/?i41lscx68pd163k = minidump
http://www.mediafire.com/?vekwi8h97cawoy5 savegame
Modifications i've made in these files :
CIV4BonusInfos = small increase in some resource output
CIV4FeatureInfos = ice buildable/+1food, jungle/forest increase output/ value changes in fallout
CIV4ImprovementInfos = increase in bonuses of almost all resources/ probability of discovering
CIV4EspionageMissionInfo =triple cost for all missions/ increase effect on unrest/poison/anarchy
CIV4GameSpeedInfo = lower some settings for eternity
CIV4HandicapInfo = small increase/decrease bonuses for prince difficulty
CIV4ProjectInfo = ~triple cost, increase effect for hapiness/health
CIV4SpecialistInfos = ~ 3-4 times increased bonuses for each specialist
CIV4EventInfos = doubled pop death for small pox and black death effects/ greatly increased effect for breakthorugh and setback events.
GlobalDefines = increased all values for nuke death thresolds/fallout prob/ nuke death values.
These same changes I did the last time when I was playing AND 1.75 patch C and I rarely got any MAF's with almost 1500 turns played the last game I had played ,im shoked that now I got 2 MAF on my first two tries at starting again so either there is something that i've changed differently that a much more experiment dev should easely see, provided the changes i've made or..it's just a random constant MAF i had the luck not to run into before ? Thanks !