A Tryst with Destiny

I'll be waiting for your PM Spiriticum :)

Man! Time-Zones are really bizarre! You were going to sleep in the last message and now you're already back! And I thought there wasn't enough time for you to properly sleep, but actually the time between this post and your last pm to me was more then 8 hours, so it's fine.

Crazy! :crazyeye:
 
Actually a few portuguese words were adopted into hindi and bengali. And in my study of Spanish we would refer more to hindi grammar than english grammar to understand the language, most students felt it easier since some concepts like gender are almost identical with hindi. Also the pronunciations are similar.
 
I guess so. Hindi was a bad example with all the European influence but Mandarin still stands :p Also any other East Asian language.
 
A friend of mine traveled to China and made a turkish friend there. Then the brother of this turkish guy came to brazil and stayed at my friend's. It was incredible how he could say our words with a perfect accent without knowing anything of portuguese. I think Indians may have the same capability (and you got some portuguese colonies too).

Americans and Canadians have a really hard time to speak in portuguese with an accent that doesn't make anyone here know that they are americans or canadians.
 
It's just the phonetics of the language. They are all very similar. German, French, English, etc. are all much more similar than South European languages because they are all Germanic languages. Spanish is also easy to learn but that's mostly because Spanish is the second-most spoken language in America. A lot of people take it as their language when taking a foreign language class. I'm going to take German myself.
 
35 years of peace had passed under the administration of Samrat Mallakarni and his ministers. Whilst the samrat oversaw a period of peace and prosperity, it was the ministers whom the people credited with reconstruction. The samrat had by now grown old and was no longer desirous of keeping the crown. With the advice of his mother Nayanika, he passed on the crown to his younger brother who ruled alongside his son in a diarchy.

Under Samrat Satakarni's political reforms, the ministerium would undergo a compulsory change every 35 years which would be the maximum term any one minister may serve. The old ministers may either appoint a successor or leave the position open for fresh applicants, or transfer it through hereditary succession, or leave the decision in the hands of the king.

All but one minister had appointed a successor to his position. That minister, was amatya Buddhagupt. Since the past one week, no one could find any trace of him. He seemed to just disappear for no reason. His position went vacant, while all the others were being filled by new young ministers. Despite vigorous searches within Pataliputra and its nearby regions, no one could trace the whereabouts of Amatya Buddhagupt. His family found it difficult to cope with the loss of its patriarch. Yet his son stood steadfast. When all hope of finding the minister was gone, he applied for the position of finance minister, to which the new samrat and the heir apparent gave their assent.

The ministry was now composed of :

Amatya Buddhaputra (Baseballpie) - Minister of finance

Amatya Charvaak (Caterpillarking) - Minister of foreign affairs

Senapati Krishnadev (DKVM) - Commander-in-chief of armed forces

Amatya Gautama (Grifguz) - Minister of domestic affairs

Raja Perun Gilli (Dumanios) - Minister for protectorates and overseas colonies

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I'm going to make it a rule, however, that new ministers will be brought in after 21 turns, that is any player can be minister for only 3 updates. Each update would contain minister's policy for 7 turns. Policies may be continued or changed within the 21 turn period, but each policy would be operable for 7 turns i.e 35 years in the present epoch. I am going to make a copy of this post of rules to the Ministers of Magadh group. If anyone has doubts about these rules or suggestions/ideas please share it there.
 
OT: How do you convert from turn numbers to years in RFC?
 
Each epoch has a time period. From the classical period the years change 5 year per turn. In the middle ages ( from 1100 I think ) it starts changing 3year and 2year per turn alternatingly. In the mid 18th century its 1 year per turn till 1850 and from 1850 onwards its 2 turns per year.
 
Each epoch has a time period. From the classical period the years change 5 year per turn. In the middle ages ( from 1100 I think ) it starts changing 3year and 2year per turn alternatingly. In the mid 18th century its 1 year per turn till 1850 and from 1850 onwards its 2 turns per year.

That cannot be the case.

5 years per turn * 407 turns = 2035 years since the game started.

3000 BC - 2035 yrs = 965 BC

Given that the Romans and the Tamils spawn after that date, your answer is clearly false. I suspect that when the game starts, each turn is more than 5 years.

Fortunately, you do have a chart of dynasties, complete with dates. According to it, as "35 years of peace" passed since Samrat Satakarni,'s reign, so we are now in the year 100 BC (assuming that my stories took place shortly after Satakarni's death, in 135 BC). It makes sense when one examines it from the Greco-Roman perspective as well, as the conquest of Greece IRL happened in 146 BC. (It better be, as I'm pretty sure that war was scripted.)
 
It's just the phonetics of the language. They are all very similar. German, French, English, etc. are all much more similar than South European languages because they are all Germanic languages. Spanish is also easy to learn but that's mostly because Spanish is the second-most spoken language in America. A lot of people take it as their language when taking a foreign language class. I'm going to take German myself.

Well, French itself is actually a Romance language, along with Spanish, Portuguese, Italian, and Romanian, all of which are descended from Latin. German, English, Dutch, Swedish, and languages of that ilk are Germanic and descend from the language spoken by Germanic tribes during the Iron Age. They are all Indo-Aryan, and so all share many similarities.
 
Oh wait I don't know why I said French :lol: That was mildly dumb :p
 
My apologies Samrat. :p

Persians-Send in the mercenaries to fight against the Yavan to the death to protect the country. I would also like to formally apologize to the Parthian emperor for offending them for suggesting we not offer physical aid. If the Samarat of Bharat will allow us to use our mercenaries most effectively then we would like to right this wrong. Also, use these mercenaries to their fullest extent until they die as they are sucking up Indian treasury.

Greek-Defend Persia from these people and only accept peace on our terms.

Romans-Keep relations cordial and attempt to trade knowledge or resources as frequently as possible. Give them arbitrary aid by declaring war against the Greeks. Purely for political reasons.

Chinese-Similar to the Romans in that we must keep our relation cordial and trade knowledges. Even military tactics. China will likely be unable to attack India in any form.
 
I have seen the posts in the group.
 
You never said to post our policies on the group.
 
That cannot be the case.

5 years per turn * 407 turns = 2035 years since the game started.

3000 BC - 2035 yrs = 965 BC

Given that the Romans and the Tamils spawn after that date, your answer is clearly false. I suspect that when the game starts, each turn is more than 5 years.

Fortunately, you do have a chart of dynasties, complete with dates. According to it, as "35 years of peace" passed since Samrat Satakarni,'s reign, so we are now in the year 100 BC (assuming that my stories took place shortly after Satakarni's death, in 135 BC). It makes sense when one examines it from the Greco-Roman perspective as well, as the conquest of Greece IRL happened in 146 BC. (It better be, as I'm pretty sure that war was scripted.)

Well till Calendar is researched we don't know the date from a greco-roman perspective. In the first ancient period the dates would change at 8 year per turn and after some time it alternated between 8 year and 5 years, which made it confusing to follow. The Indian game began in 1500 BCE and now its around 100 BC. The Satavahan dynasty IRL arose as seceding rebels from the Maurya empire in 220 BCE and existed till 224 CE. Satakarni I was the longest serving monarch of the dynasty and he is said to have died in battle around 124 BCE. In this timeline, his reign starts at 175 BCE and goes on till 135BCE. So forty years. Earlier I would worldbuilder calendar tech to check on the dates but I'm not doing that anymore.
 
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