Action Chatroom Development Thread

Since I love stealing borrowing LH's stuff

Spoiler :
Warez has a gang problem, and you're part of it. Grab your glocks, sag your pants, and leave your belts at home because you and your gang are about to take the city by storm.
_____

Starting Out:

You have:

-16 Points
-One Bonus
-One Weakness
-$300

You MUST apply your Bonus and your Weakness, and you cannot apply them to the same Attributes. For the seven remaining attributes, you must rank them between 1 and 3, using the 16 points and your disposal - 3 is better, 1 is worse, 2 is average.

Or, you can spend your points on Weapon Proficiencies (same 1-3 system). You don't need to use points on a weapon to use it, but expect to be at a disadvantage unless you do.

Attributes:
Spoiler :
1:Strength
BONUS: Physical Peak
WEAK: Skin and Bones
2:Hardiness
BONUS: Man of Steel
WEAK: Man of Glass
3:Intelligence
BONUS: Genius
WEAK: Moron
4:Charisma
BONUS: Charming Nature
WEAK: Natural Loathing
5: Agility
BONUS: Like Smoke
WEAK: Flat Footed
6: Dexterity
BONUS: Never Miss
WEAK: No Coordination
7: Willpower
BONUS: Iron Will
WEAK: Weak Heart
8: Awareness
BONUS: Sixth Sense
WEAK: Practically Blind
9: Stealth
BONUS: Ghostly
WEAK: Bumbling Fool


Strength affects how heavy objects you can lift in-game, and also the damage you deal in melee combat.

Your Hardiness level determines health, as well as how much equipment you can carry. Level 1=30. Level 2=40. Level 3=50. Man of Steel adds 20, while Man of Glass subtracts 20.

BONUS Hardiness: +1 Items
Lvl3 Hardiness: 4 Items
Lvl2 Hardiness: 3 Items
Lvl1 Hardiness: 2 Items
WEAK Hardiness: -1 Item

Intelligence affects your skill with computers, attempted medical actions, and any other advance action.

Charisma affects how much people like you. Please note that physical beauty and charisma are not ALWAYS related, though they usually are.

Agility affects your chances to avoid being hit in combat, as well as your acrobatic skill.

Dexterity affects your aiming abilities with ranged weapons and speed of attacks with melee weapons.

Willpower affects your ability to resist effects like seduction, mind control, sleep, stunning and the like. Higher Willpower also gives you a chance to fight on after taking max damage, being unwilling to die. This also gives you extra time to seek medical attention.

Awareness affects your ability to detect traps and hidden hostiles.

Stealth affects your ability to remain hidden from sight and hearing, to slip past cameras and to hide objects on your person.

Equipment:

Basic weapons don't generate heat when you buy them. Heat Generating Weapons DO result in extra attention from the police when used. Gangs shooting each other with pistols and tasers and stabbing one another with knives is one thing. Using a missile launcher against a rival gang, slashing your enemy in half with a machete, and grenade launchers is an entirely different thing.

For double the price of a weapon, you can customize it to your liking. Prefer revolvers to pistols? Pay $200 for a customized pistol. Want to throw around a Captain America-esque shield instead of hulking around a riot shield? Just $300 plox.

PM me your idea first before going through with it.

Spoiler :
Basic Weapons:

Pistol $100
Riot Shield $150
Staff $50
Knife $50
Whip $50
Taser $75
Brass Knuckles $50
Boomerang $25
Submachine Gun $200

Heat Generating Weapons:

Assault Rifle $500
Grenade $100 (Renewable. If you go into a mission with three, use all three, you have three next mission)
Grenade Launcher $500 (Requires Grenades)
Missile Launcher $1000
Sniper Rifle $1000
Machete $200
Battle Gauntlets $200
Machinegun $1000
Shotgun $400
C4 $600 (Renewable)

Other Items:

Grapple Gun $250
Scanner Headset $200
Body Armor $350
Smoke Bomb $100 (Renewable)



 
Im so in Son. But a couple of questions:

-Are we all required to work as a team, or will it be more plot choice like there was in the original Metro?

-Will we be able to command other gang members/split off and form our own gang by gathering support within that gang?

-When applying points to our skills, does it cost 1 point to leave a skill at 1, and cost 2 points to raise it to level 3, or do they all start at 0 and we are required to spend a minimum of 1 on each of them?
 
My phone cannot open spoilers.
 
Im so in Son. But a couple of questions:

-Are we all required to work as a team, or will it be more plot choice like there was in the original Metro?

The beginning will be more orderly. After the initial setup missions, teamwork isn't "required", but very helpful.

-Will we be able to command other gang members/split off and form our own gang by gathering support within that gang?

There'll be a respect system based on various things. As respect goes up, the number of members in the gang increase. More importantly, as your respect goes up, so does the number of "imitators" to you. Known for wielding your machete like a monster on a mission? Expect to see bangers act like that as well.

As for the command side, you can only directly command up to four gangsters at once while issuing general directives to the rest of the gang. If your gang splits off, works the same way.

-When applying points to our skills, does it cost 1 point to leave a skill at 1, and cost 2 points to raise it to level 3, or do they all start at 0 and we are required to spend a minimum of 1 on each of them?

Either I'll make it a minimum one requirement (meaning only seven points to really spend) or I'll make 1 the starter. After all, weapon proficiency is key too.

@JoanK

There are spoilers within the spoilers. I'll repost later.
 
Just the gist of it would be nice.
 
Why do these games have to start at 8:00 am in my time zone? Seriously, any time would be possible, but not 8:00! :gripe:

/rant.
 
Antarctica.

According to American elementary school curriculums, Antarctica being a continent went out the window about the same time Pluto stopped being a full planet.

Shoo shoo. Run along now and enroll in your local elementary school. :p
 
According to American elementary school curriculums, Antarctica being a continent went out the window about the same time Pluto stopped being a full planet.

Hahahahaha no.

Oh well, it's the American Education System, I doubt anybody is suprised that it's wrong. :p

DT
 
To get back on topic, I have been working on an AC with Sam as my helper
Spoiler :
(slave)
. The details will be done by the end of the week, but because moving has taken 110% of my free time, it will not start until the 25th (date is subject to change).
 
Map? May I ask what is it about?
 
The American system still uses the 7 continents model. I know not very where else does, but we definitely do...

On a more on topic note, Shift is a possibility in no less than 2 weeks.
 
What the frag... I meant the AC, CivO, not the map.
 
Back
Top Bottom