Preturn: Its going to take a bit of time to adjust to the scale of this game. Our continent is BIG!
Given my understanding of the nature of the game, I switch Orpoto from a market to a granary. My reasoning is that we wan to grab towns now to raise our town count if nothing else. We can go back and build the market later.
Switch Lagos to a settler (from galley), and Leiria to the galley as the N side of our island is least explored.
Also switch Emertia to a warrior that I can put on the boat the so I can grab huts that I see or explore other islands across the water.
Also don't feel it is worth mining the mountain yet. That is 18 turns. We could build 3 mines in the same time in flat land which would be the same +1 shield. Since the worker started this turn, I wake him up.
Barbs are roaming and we are soon going to be in the middle ages? That will be fun.
I sell philosophy to the vikings and aztecs for a total of 144 gold. It is a known tech so giving to them for below price still seems worthwhile. We can always use the cash.
IBT: My first mistake is hitting end turn and expecting the computer to finish quickly. After about 10 seconds, I realize my error

Emeritia: Warrior->Temple
Oddly enough those deserts have sufficient Oasis that a town might be worthwhile. An oasis is as good as a BG.
1175 BC: Pop a hut and get construction. We are now in the Middle ages in 1175 BC! We have 50 turns to go on Repblic?? Interesting, our research on republic got reset when we switched ages. Since I think I read somewhere that huts only give you techs you don't have, I am going to switch to Monarchy to try to get republic from a hut. Can you get Middle age techs from huts?
Also I changed the spots of the settlers from the previous listed sites to get more of the bonus resources.
IBT:
Lisbon: Settler->Settler
Lagos: Settler->Barracks
Sao Paulo: Warrior->Spear
1150 BC: Pop another hut and get a town a town which I rename to Four Bananas. It is on the far side of the Mayans
IBT: Aztecs ask us to move. Ok
Leria: Galley->Settler
1125 BC: Build the city of Guarda. Get 50 gold from a hut With so much land and so many bonus resources, it is hard to chose spots for settlers.
IBT: We get the forbidden Palace message
Luanda: Warrior->Worker
1100 BC: We get region maps from a hut. Another hut discovered.
IBT: Sumeria completes Artemis.
Oporto: Granary-Settler
1075 BC: The city Castelo Branco is built.
IBT: Hittite complete the hanging gardens.
Vikings are building the great wall.
1050 BC: We gain 50 gold twice.
IBT:
Lisbon: Settler->Barracks
1025 BC: 50 gold again. Can you still gain techs when in the middle ages?
IBT:
1000 BC: Badajoz built. Spend some gold on Embassies.
Notes:
Um... How did I pass carthage territory without meeting them? The boat on the north coast can meet them (it is just past their first city).
Here is a pic of where I was thinking of placing this city. It gets 2 deer and 2 fish.
I only know of one hut. It is way to the S. You will probably want to send the scout on the SW coast in that direction. I am unsure if we can get Tech anymore. You may want to simply abandon the Monarchy research and research something real - such as republic in 26 at minus 6 gpt.
The Save