thecrazyscot
Spiffy
- Joined
- Dec 27, 2012
- Messages
- 2,460
No AI settling here either. King, Fractal, Standard size and speed. Only capturing other cities. They're not even building settlers.
jeez you did 300+ turns since this patch came out yesterday? I'm only at 70 or something ( I do think allot and far ahead before pushing end turn)
Could the two of you share what map settings you're playing on?
Since it seems to be mostly the two of you and others are reporting no problems, it may have to do with those settings. I've only really tested on pangea/continents/inland lake on standard settings myself.
So far in my own testing I've only seen this complete halt in settling if the AI doesn't recognize any spot as worth settling. If you're playing with low resources, or on maps with tons of sea, that may be what's causing this issue.
Version 1 includes:
- Big changes to settle behaviour. You'll find the AI will settle more appropriate cities in more competitive amounts.
sorry,but i've been using the mod for mor than a week,and i find the ai settles in terrible places, and spamming cities anywhere ther are 6 free tiles..man, there was a mod for civ5 that addresed this issue very good,in that it told the ai to settle each city at least 8 or 10 tiles apart,that caused for less cities,and actually each city counted.
Continents. Emperor. Standard speed. Gandhi. Nothing else changed.
Map Seed: -1183568206
Game Seed: -1183568207
I cannot convert them, because I cannot go near their centre :/
Hotfixed the settler behavior.
It turns our increasing the 'priority' on the settling operation makes them stop settling entirely.