1.740. We need the FP badly. Switch to FP in Cologne. Shuffle some troops so they can be upgraded in barrack towns. Kill 2 spears in Tzintzuntzen.
2.750. Kill spear, arch, arch in Tzintzuntzen and raze it so I never have to type this name again.
3.760. Inca are building the Sistine Chapel. Kill a spear, arch, arch stack in the open.
4.770. Medinf kills spear, promotes. Kill spear, arch, arch (promote), arch, another arch and Barbarossa appears! Going to send him to Saltzburg to build our FP. We need an FP much more than we need an army. Cologne switches to market.
Notice WW is kicking in, so I have to raze lux to 20% just to keep our previously pitiful hapiness levels from getting worse.
Japan has Gunpowder. Establish embassy so we can steal it. They are buildig samurai like mad and killing Americans all over the East. Resources: 2 iron, 1 salt, 1 horse. Luxuries: 2 furs, 1 incense.
5.780. Rush FP in Saltzburg. This is going to be a kick-ass city one day, it's all floodplains, hills, and rivers. Kill spear, spear, arch, and raze Ixtapaluca.
6.790. Finally enough money for steal, but I remember we have the GL, so why waste the cash. Wait a few turns, we don't need muskets. Aztecs are attacking with archers and spears, and Inca are building tons of their funky slave-trader scouts which have 1 attack.
7.800. Inca boat dropped off a settler and they built a fishing village on the North coast. Have to remember to settle that spot once we mop them up. Japan completes Leonardo's Workshop, Maya switch to Sistine Chapel.
Siege of Calixtahuaca: damage 3 spears, kill 1 with elite medinf, wait for reinforcements. No use wasting troops if the odds are anything less than great.
IT. Shucks, first loss of the turn set. Aztec archer runs out of town and kills our elite archer that was coming through the mountains to join the siege.
8.810. Learn Theology and Gunpowder. Build New Hannover and New Bremen. Elite medinf kills spear and Richstofen appears! Raze Calixtauaca and promote another medinf. Kill spear, arch, settler in the open.
9.820. Richstofen builds an army. Advance on last Aztec towns.
10.830. Kill spear, spear, and decide to keep Tlacopan, since the Aztecs are almost dead, anyway. Kill spear, arch, promoting 1 medinf and losing 1 medinf. Keep Xochicalco.
Summary: The aztecs have one town left. Our whole army is one or two turns away, so they are dead. Might as well keep the town because all Aztec citizens become loyal Germans once all their cities are gone. Richstofen's army is one tile away from a couple of medinf, once they join the army it can travel much more quickly to our next battleground in the South. There are several settlers on the way to the cleared territories. Try to settle so that our territory is maximized. We have some unusable gaps between existing towns that we'll never, ever get to use becuse of the 0 culture rule. Think dense, we are idiots after all!
2.750. Kill spear, arch, arch in Tzintzuntzen and raze it so I never have to type this name again.
3.760. Inca are building the Sistine Chapel. Kill a spear, arch, arch stack in the open.
4.770. Medinf kills spear, promotes. Kill spear, arch, arch (promote), arch, another arch and Barbarossa appears! Going to send him to Saltzburg to build our FP. We need an FP much more than we need an army. Cologne switches to market.
Notice WW is kicking in, so I have to raze lux to 20% just to keep our previously pitiful hapiness levels from getting worse.
Japan has Gunpowder. Establish embassy so we can steal it. They are buildig samurai like mad and killing Americans all over the East. Resources: 2 iron, 1 salt, 1 horse. Luxuries: 2 furs, 1 incense.
5.780. Rush FP in Saltzburg. This is going to be a kick-ass city one day, it's all floodplains, hills, and rivers. Kill spear, spear, arch, and raze Ixtapaluca.
6.790. Finally enough money for steal, but I remember we have the GL, so why waste the cash. Wait a few turns, we don't need muskets. Aztecs are attacking with archers and spears, and Inca are building tons of their funky slave-trader scouts which have 1 attack.
7.800. Inca boat dropped off a settler and they built a fishing village on the North coast. Have to remember to settle that spot once we mop them up. Japan completes Leonardo's Workshop, Maya switch to Sistine Chapel.
Siege of Calixtahuaca: damage 3 spears, kill 1 with elite medinf, wait for reinforcements. No use wasting troops if the odds are anything less than great.
IT. Shucks, first loss of the turn set. Aztec archer runs out of town and kills our elite archer that was coming through the mountains to join the siege.
8.810. Learn Theology and Gunpowder. Build New Hannover and New Bremen. Elite medinf kills spear and Richstofen appears! Raze Calixtauaca and promote another medinf. Kill spear, arch, settler in the open.
9.820. Richstofen builds an army. Advance on last Aztec towns.
10.830. Kill spear, spear, and decide to keep Tlacopan, since the Aztecs are almost dead, anyway. Kill spear, arch, promoting 1 medinf and losing 1 medinf. Keep Xochicalco.
Summary: The aztecs have one town left. Our whole army is one or two turns away, so they are dead. Might as well keep the town because all Aztec citizens become loyal Germans once all their cities are gone. Richstofen's army is one tile away from a couple of medinf, once they join the army it can travel much more quickly to our next battleground in the South. There are several settlers on the way to the cleared territories. Try to settle so that our territory is maximized. We have some unusable gaps between existing towns that we'll never, ever get to use becuse of the 0 culture rule. Think dense, we are idiots after all!