slaze
Deity
Play it out the way you should, as Oyzar pretty much aligned. Don't settle on the bronze, beeline IW (after wheel, ag, round 1 techs), take Medina.
What is this granary madness???
What is this granary madness???
So let's see, you're boudica, who's the best axe rusher in the game (except for maybe gilgamesh), you start with copper 3 tiles away in the direction of your nearest opponent, his closest city is what, 7 tiles away from your capital, you have a forest laden start, you have deer and other food sources, and he probably doesn't even have copper early, he builds two early wonders.
So the optimal decision is to go catapults? Or get great lighthouse/great library/tech to liberalism?
This makes me wonder how people ever accomplish an axe rush.
We all know that an early axe rush would be the best strategy here, but not everyone is sure it's still reasonable to pull it off. He waited until iron working and still has yet to whip up his army, keeping in mind that Saladin is protective and has high culture due to wonders.
Why is everyone so negative about Cats? At the moment Sis is no position for an early declaration on Sal. Apart from pillage money he wouldn't have any sort of economy. Probably wouldn't be able to afford to keep many of Sal's cities due to upkeep so Mansa will settle there.
As soon as construction is in you can have 4 or 5 cats in a couple of turns by using the chop/whip then declare.
Upside will definitely mean a lot less losses in the war.
A couple of axes in a walled city will stop the rush just as well.
Good job the AI is hopeless otherwise we would have no chance of winning at this level anyway.Admittedly if I was planning this tech path I certainly would have gone writing/sailing before IW so perhaps the rush now is better (still not convinced might have to try myself and see) but it needs to be done very quickly. What is the plan after the war 1 Gold/1 Silver mine + whatever else Sal has is not going to keep Sis up with Mansa.
PS if one of the techs Sal gets is Alpha, might even make a few techs out of a peace deal. No way I can see Sal have LBs around 500BC. Haven't worked out how long it will take Sis to get to construction either though.![]()
To add to this - not going after Sal now is horribly sub-optimal, since Sis has already researched IW ahead of writing.Waiting for construction would be foolish. Sal will probably get it as well as HBR for jumbos. Taking Medina and Mecca seals off the east for Rexing. CoL to run a spy in Mecca with the great wall has a good chance of popping a spy...infiltrating Mansa and robbing him blind of techs. Then when the EPs run out. Robbing him blind @ swordpoint.
Nonsense. You should tell this the AI:But axe rushing is more of an exploit than good strategy.
I think you mean west, CivCorpse. Taking Medina pretty much seals off the west. I expect barbarian cities to spring up in both the west and the east, preferably over that nice marble.
The whole point of the ALCs is to showcase the leader. Boudica is an axe rusher. Her land isn't set for anything else. Sisiutil hasn't built any barracks or Duns. He's not chopped and mined two hills in Birbacte and left the deer without a camp. CivCorpse, you don't believe in the axe rush, maybe you can't work one to save your life, but your advice to start with a worker did much to try to sabotage this ALC.
What to research for the next 20 turns, whilst the army is created sans barracks and Duns? Metal Casting. Forges maximise Bibracte and Vienne's productive capability.
I assume Sisutil is not to gamble and leave his cities empty and try to take Medina with what he has, now.
Sisiutil hasn't built any barracks or Duns.
slaze, you're a little behind. He has settled on the Copper, and I think just finished IW. Now the debate is how or when to strike Sal.