I will try something tomorrow but I don't promise.
You've already been of great help, so don't feel forced to review the concepts if you don't have time.
Nothin jumps out at me, except I'm still not sold on the Hadrian concept. the 15% production in non-capital cities for every building in the capital actually feels more Hadrian and Augustus. Maybe look at both and consider which one can be revamped more effectively
By "nothing jumps at me", do you mean that no concept seems interesting enough, or that you are fine wiht all concepts except Hadrian and Muluc ?
For the Hadrian part, I understand what you are saying, and was waiting for something like this to be told. To me, there are three justifications to the fact I choose the conquest bonus over the production bonus for Rome :
- First and foremost, Hadrian was a curious man, respectful of (most of) the cultures he came into contact with without shying away from conquest when needed (so keeping the UB of conquered cities seemed quite on touch with that). At the same time, even if, under his rule, a lot of infrastructures were built, he wasn't very often in Rome, preferring visiting the frontier cities. Because of this, it seemed to me that it would have been a bit strange to give him a bonus focused on the capital (even though it benefits other cities, it is essentialy a bonus that say : everybody, copy Rome).
- On the other hand, Augustus, who "found a city of bricks and left it a city of marble", seemed much more akin to concentrate his efforts on Rome, and copy what was built in the capital in all his empire
- Finally, Hadrian's UA is much more geared toward a "wide" empire capable of conquering and integrating cities quickly through infrastructues, and less about actual production bonus (the fact that the first bonus of the UA helps you keep the buildings of the cities you've conquered is already quite a production bonus).
Star War looks an awful lot like a worse version of the Aztec UA.
Well, it's an early concept, and I agree with you that it's quite bland and weak. As you surely have noticed, this UA take direct inspiration of the time you talked about Mayan decisions for the E&D VP compatibility mod : I wanted to make so that this leader is capable of sudden, but timed, bursts of agressivity, while also benefiting from the science/faith bonus from the Mayan UI, and the combat bonus from the Mayan UB2. I'm sure there are indeed ways to improve the concept, but I have difficulties finding them for now, hence why I asked help.
Y not change UB to grant culture for Rome and gg points for Greece?
I do like mine for trajan.. +50% nw nw production wltk and bonus WLTKD in all cities plus +1 pop in capital when nw built in capital. Or +1 pop ga 6 turn.
......Stop with NWonder/Culture Rome, it simply won't happen......If you want to do it, do it yourself....... You're getting on my nerves........