I'm wondering if it's possible to have the sugar spawn in the new world triggered by the Conquistador event.
- The second wave was during the European colonization of the New World. The game currently spawns two sugars in the Caribbean and two sugars in Brazil in 1700 AD. I think this is very late - I have seen mentions of early sugar cultivation in the Caribbean in the early 1500s. So a 1500 AD spawn makes more sense to me. Sugarcane also seems to have been important in the Guyanas.
- What about North America? Does it make sense to have sugar e.g. in Florida?
Regarding Florida I wouldn't. No city there was relevant until air conditioning anyway. The US is so resource rich anyway in game so I think it's fine to not focus on Florida specifically. You could put a FloridaMan resource there though.
I'm going to spit ball something else though, dumb idea, if it is at all possible. Not pre plot certain resources. Allow the map to have a zone where X amount of resources will spawn and have it randomized. So for example, the location of the sugar resource won't be on the same Caribbean island every time. In India it might be all over the place, too.