Prestidigitator
Prince
... The more the merrier! 

I thought of that as another possibility for Agricultural - but as a Civ IV modding newbie, I'm not entirely sure how to do it - please could you explain how (or point to a tutorial)?woodelf said:She looks fantastic Rob.
For the Agricultural trait I modified my personal mod so that it worked like financial, meaning on plots with 3 food you get 1 more. The 1/2 cost buildings can be grouped on as well. For Industrial I did the same think with hammers. On plots with 3 you get one more since I hate the 50% cost of Wonders for that trait.
<ExtraYieldThresholds>
<iExtraYieldThreshold>0</iExtraYieldThreshold>
<iExtraYieldThreshold>0</iExtraYieldThreshold>
<iExtraYieldThreshold>2</iExtraYieldThreshold>
</ExtraYieldThresholds>
I'm looking to take a stab at units myself! Thanks for the offer! If you could check the Anno Domini website for wonders in the Civ III version, I'd appreciate any of these doing for Civ IV Anno Domini.woodelf said:Rob - I've been making simple older units now so if you have any requests let me know. I wouldn't mind making some older improvements or buildings either.