Anyone has a viable strategy for the Scions?

Let see...

Code:
			iGTurn = CyGame().getGameTurn()
			iDecayMod = 111 - (iGTurn * iTurnMod)
			if (iDecayMod < 1):
				iDecayMod = 1

iTurnMod is 0.25 on Normal speed.

DecayMod is multiplied into the rest of the formula, not added.

So on turn 1 it gives *110. On turn 80 it'd be *91. -20%, but not a straight -20 to whatever your chance would be otherwise.
 
ok so i got alcinus, but i cant click him, i gave him a move order, but after that, i cant click him at all, whats going on? he is still there and he is covered in blue aura meaning he has leveled.
 
he's enraged. he goes insane periodically.

if he wins a battle, you get him back. If he loses, he'll respawn somewhere in the world randomly, under the control of a random civ
 
thanks, i have another question, whats the point of food for scions, if i build a bunch of farms in a grassland will i get anything out of it?

ups nevermind i see the part about not needing food in the beginning of the thread.

more questions, what is the tech "never"?
 
ok cool

i dont know what just happened but now there are barbarian frostlings everywhere and i just lost a city so im restarting :P

it was wierd, i do have some questions tho, how do i get a better defensive unit? ive been rushing to animal handling like in the beginning of the thread but its not helping
 
ok cool

i dont know what just happened but now there are barbarian frostlings everywhere and i just lost a city so im restarting :P

Samhain
a ritual the illians can build. Spawns frostlings all over the world.


It's a good idea to always keep an army on hand early on.
 
more questions, what is the tech "never"?

It keeps things like Mana nodes, Orthus, pssibly and what not from being built. Giving it to a civ garenties problems, nd hilarity*

*Fun*

*Things from general Chaos to Loosing to Game Crashes.
 
hmm just about the entire game nation went to war with my neibor, i am going to join in the slaughter, but i am wondering what emperor and honor does. it says -20% to enemy stacks strength and the unit dies, but do they mean my unit or the enemy unit
 
ah, thanks.

yet another question, why cant i build a necromancer, i have the sorcery tech reasearched, but it wont let me build them
 
A necromancer is like a mage: you need to promot one from a level 4 adept.
 
im sorry im asking so many questions

how do i get pelemocs abilitys to work? he cant enter enemy citys
 
how do i get pelemocs abilitys to work? he cant enter enemy citys

Use him in the cities of civs you're not at war with. He can't enter "enemy" cities, but he can enter "rival" cities.

You don't need Open Borders for Pelemoc to enter another civ's territory.

is there a way to spread haunted lands beyond my borders?

Redactors and Ghostwalkers can both cast their spell beyond your borders. Causes war if in another civ's territory. 6 turn delay on the Ghostwalker spell.

"Fed" Reaching Creepers can create a HL tile - without causing war, too, I believe, despite what the help or pop-up indicates.


Scions Documentation thread. IIRC it's up to date. I think it's also all in the 'pedia, but it can be more convenient to browse this way.
 
I was really pissed to find out blood of the phoenix doesn't latch on to my awakened. Then I found out that nothing undead can get that promo. Which brings me to wonder if it'd be so hard to have a "ash of the mummy" or "blood of the raven" promo for undead units...why do the living get all the goodies??
 
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