jdevo
Chieftain
Disappointed, but not surprised that there's no AI or UI improvements, the two things this game needed the most.
Oh, no! Why did they had to change something that was fun gamewise and historical
Disappointed, but not surprised that there's no AI or UI improvements, the two things this game needed the most.
I understand why they did that but to me it's a little funny. Do they still keep a coastal bias, because I wouldn't mind if they had both, because I still think a coastal start is equally fine for Spain.Pretty sure that's because while mountains are all over the map, geothermal vents are more likely to appear on a faultline (read continental divide ).
Hungary having a bias for Rivers and Geothermal fissures is a great "Civ bonus"I understand why they did that but to me it's a little funny. Do they still keep a coastal bias, because I wouldn't mind if they had both, because I still think a coastal start is equally fine for Spain.
Obviously they probably want to make their trade routes and abilities better early game, but historically it didn't happen with them until the Age of Exploration where they did have to cross oceans to reach other continents, not to mention bonuses for earlier fleets and armadas.
Though I guess if one civ should get biases for coast and geothermal fissures it should be Japan for reasons.
I think it was a pretty clever tweak on the part of the developers, though i wonder if it inadvertently turned Spain into a science civ.It was mostly because they spawn on the mountains that divide continents, so they used that to make Spain spawn next to another continent, not because of the geothermal fissure itself. Basically, they didn't have a code for "spawns in continent divide" and use the geothermal one as a way to get that.
I mean in order to get the maximum benefits out of their missions they want to build them near holy sites and campuses anyway. So this does help in that regard considering Geothermal fissures will also spawn near mountains for Holy Sites as well. I still think it should be a secondary bias, with the coast being primary, but that's just me.I think it was a pretty clever tweak on the part of the developers, though i wonder if it inadvertently turned Spain into a science civ.
In general, if you take a little look at Wikipedia, you can find out that Spain is not the last place in Europe in terms of the number of thermal springs.
Why be so categorical? There are plenty of examples when changes reflect both history and geography. It doesn't always have to be. The same early channel of China - why does he need it? Just a historical reference. Of course, it is clear why Spain was given a link to geothermal sources, but it is also impossible to deny that the developers knew about this feature of Spain. Someone may have vacationed there, for example.Это совпадение. Они добавили смещение геотермального старта, чтобы заставить их начать вблизи континентальных разделений, а не только потому, что в Испании есть термальные источники.
Стартовые предубеждения для civs в игре отражают игровой процесс civs, а не историю IRL или географию. Например, в Аравии нет пристрастия к пустыне. Почему? потому что это не имеет ничего общего с их способностями.
Though I guess if one civ should get biases for coast and geothermal fissures it should be Japan for reasons.
Why be so categorical? There are plenty of examples when changes reflect both history and geography. It doesn't always have to be. The same early channel of China - why does he need it? Just a historical reference. Of course, it is clear why Spain was given a link to geothermal sources, but it is also impossible to deny that the developers knew about this feature of Spain. Someone may have vacationed there, for example.
The most obvious answer is to give them a start bias toward Geothermal fissures as well.Unless England also got buffs to its colonization game, Spain is clearly now the best multi-continent civ in the game. +25% production to districts and a free builder is a WAY better buff than one free melee unit, and that melee unit is only given to the first city on a new continent, whilst Spain gets their buff for every city.
Unless England also got buffs to its colonization game, Spain is clearly now the best multi-continent civ in the game. +25% production to districts and a free builder is a WAY better buff than one free melee unit, and that melee unit is only given to the first city on a new continent, whilst Spain gets their buff for every city.
But I understand why England didn't get buffed. Elanor is OP.
Victoria does get buffed indirectly. The Redcoat is now upgradable from melee units.
Also the Sea Dog will finally be able to shine, as Barbarian Clans mode produce more naval units. And if what the devs promise is true: more AI naval warfare, then from that too.