Can you explain how moon produces waves?. May be a silly question but is not clear for me.
You probably noticed but for everyone else:
Blue Emu answered this beautifully.
Thanks for the reply. I'm talking very narrowly about LEO vehicle design and their propulsion systems. The lack of innovation to go beyond the stacked vehicles with single use elements should be a primary concern I would think. We're still stuck dreaming about exotic launch systems that hasn't gone beyond the drawing tables of concept artists.
"Space Launch System" seem to be all applied science and not theroretical/visionary science. I guess my question is, does your school have courses on exotic/next generation systems or are you all thought to construct&maintain old rocket designs?
Good question. I think I touched on, but did not elaborate, why the prevailing knowledge is prioritized so heavily when it comes to rocket design in the propulsions department.
To reiterate: propulsion systems are the most complicated part of a rocket (or an aeroplane, for that matter), and principally why rocket science is considered "difficult" by people inside and out of the field (although fluid dynamics makes mechanical engineers very nervous). Controls and dynamics are ubiquitous in many fields, aerodynamics is a matter of modeling and for practical applications is something we have mostly pinned down, and engine design (while sophisticated) has been around, as a concept, for over two centuries. Propulsion systems are less than a century old as a matter of hard science and are hard to apply due to the goals: propel much mass using not as much mass in three or four different environments (all atmospheric layers, space, and deep space, etc).
The University of Cincinnati has one of the oldest institutions for aerospace systems and absorbed a lot of German scientists after the war (including a few that worked directly with von Braun). The department head is also a propulsions expert. So, they understand the value of the old knowledge and tend not to go outside that field for the undergraduate purposes. The School of Aerospace Systems also focuses on training engineers to work in the private sector (like most engineering schools), which means - mostly - working for the Air Force, GE, Boeing, Lockheed-Martin, etc. Most aerospace engineers, in general, end up working for the private sector, where experimental designs and new rocket types are not a priority. Even SpaceX is still using the old propulsion systems.
That being said, graduate research and much higher-level research has aspirations for new rocket designs, but remember that most of the old rockets that we've been using for decades were originally designed when the government was pouring a
lot of money into NASA and the national labs. That same cash flow doesn't exist anymore, and R&D is actually more expensive than it was in the past, so it isn't considered very viable to develop new systems.
That doesn't stop us from trying, but there's only so much we can do to make viable multiple-use deep-space shuttles with nuclear engines (to give one insane example) on a limited R&D budget.
All I know for rockets is the software side in that programming control software for the Space Shuttle took 400 programmers and 4 years. Admittedly it was back in the day when computers weren't so developed as they are now.
That's true, but more developed computers also gives us the opportunity to develop more complex software, so those programmers can remain quite busy.
To give an example, in jet design a big priority for the control systems guys is modeling software so that they can know how the jet behaves. They want to design autopilot systems that can take over in the case of user error (it happens more often than you might think and it's hard to fly a jet or helicopter - personally I'm amazed that air force pilots can do anything with how much they need to know).
I once got in an argument with someone who said that people like me were making the air force obsolete because of our designs for unmanned flyers. I couldn't convince him that UAVs are there because they're small and can take off from anywhere, which makes them ideal for recon. I also couldn't convince him that the air force will always have a use for pilots because we can't model for every possible condition in flight, given the complex nature of airflow, and the experience of a pilot is somehow more valuable in weird situations than a one-million dollar computer. Pick your poison, I guess.
Keep the hard questions coming, guys. Your indictments about the uncreativity of rocket scientists is providing valuable introspection on my end. I appreciate it and we can maybe all walk away a little more knowledgeable about all this.