The Capo
godless Heathen
It just makes a bit more sense for it to be a colonization mod overall.
My only suggestion would be to use Colonization versus Civ4. No need for techs at all. Just making significant founding fathers that are made up, and multiple tribes like in the movie. You know one focused on the birds, one on the horse looking things, and etc.
Well, that's what I would assume; The natives would be the Na'vi, so you'd have to be able to play them.
Also, Col and Civ4 use pretty nearly the same art files, so any resource in Civ4 can work in Col.
So this won't be for Civ 4?
It should be possible to do a lot with making new military units and promotions etc if you want, by working with unitinfos as in regular civ. Perhaps you could have different native military units that require native resources as an input.
In my 2071 mod, to represent the native economy I'm now using an alien building that sells excess resources for a fraction of the price on Earth (same mechanic of the basic Col Warehouse Expansion building). It's also possible to have them travel to Earth directly and even to have them attract some human emigrants, though I'm making that much more difficult for them than the humans.
The Missionary mechanism would seem a great fit for a human Avatar unit meant to communicate with the Na'vi aliens. Another obvious difference from Civ is the Rebel Sentiment and Revolution mechanics, as well as Liberty / Founding Fathers which you could potentially rename as Technologies as in the Mare Nostrum mod. I'm not sure if the Avatar humans or aliens would be trying to achieve some form of revolution/independence as an aim or not.
i have to say its extremely different to regular civ O_o more than i was anticipating. my first couple of games (at easy difficulties) made it appear that there is very little tactical warfare and conflict (how does one build a military?), if i use Col or any of its mod mods as a base i think i will expand the combat to be more akin to that of civ 4 (ie wider scope and easier to actually build troops as opposed to relying on shipping them from the motherland)
well in avatar the entire military was shipped in from earth, so in some senses it makes it more like the movie, and building a military isn't that hard late game, by late game i generally have 2 gunsmiths working in my 2 best cities, which means producing 12 weapons/turn/city, in just 5 tuns (13 in marathon) enough weapons for 2 armies are built, use one of the 50 or so converted natives i have. at the beginning my main focus is to perform missions (unless i am the Spanish), easiest way to gain free population. also i generally have 5 phases in a game.
stage 1: 1500-1560, converting (massing missionaries and getting natives)
stage 2: 1530-1640, economics (put 6 units/city on every good city spot on my map) then built 1 galley and privater/city and trade with france, i generally get 8000 gold/16 tuns
stage 3:1610-1700, military, buy as many units, weapons and build, train ur units, by attacking every native who doesn't have ur mission in their villages, and at the end raze enemy settlements, (make sure u have more power then them)
stage 4:1540-1550 and whenever stage 3 ends, build rebel sentiment until u have enough, done correctly this should take 20 turns, and the king would have only expanded his army by 9 or 10 units
stage 5: rebellion, kick his ass, get every person out of every city, and rebel, each unit has a strengh of 2 so by now i generally have: 80 colonists, 40 veteran soldiers, 30 cannons and 20 dragoons and they normally have 60 units, in short, i win
1) no monopoly, not have it exactly like the movie. make it so that there are 2-4 companies competing
2) natives playable
3) resources should be:
food (of course)
lumber (for production for the humans)
unoctinium (replaces silver)
Eywa (only visible to natives)
need 2 come up with more resources as is 4 is not enough
some ideas:
animals (replaces fur)
trained animals (replaces coat) what i mean by these 2 is maybe, the humans capture the more basic wild life and sell them as pets or something
pandorium (replaces tobacco) some sort of drug found in the soil of pandora
wrapped pandorium (cigars)
then of course:
parts (replaces tools)
weapons
fuel (replaces horses)
Actually, you could leave the monopoly for the COMPANY, but have different VP's competing with different Base locations. Sure, the movie never said there were other bases... But they never really said there WEREN"T.